SpriteCook
Generate 2D game sprites and related assets from text prompts inside your agent workflow while you iterate on mechanics and levels.
Overview
ai.spritecook/generate is an MCP server for the Build phase that generates game sprites and assets from text prompts over streamable HTTP.
What is this MCP server?
- Text-to-sprite and game asset generation via hosted MCP
- Remote API at https://api.spritecook.ai/mcp (streamable-http)
- Bearer auth with SpriteCook API key (sc_live_... prefix)
- Registry version 0.2.8; related skills repo github.com/SpriteCook/skills
- Purpose-built for game development asset iteration
- Remote MCP URL: https://api.spritecook.ai/mcp
- Published version 0.2.8
- Auth: required Authorization Bearer with sc_live_ API key
Community signal: 10 GitHub stars.
What problem does it solve?
Indie game builders stall on art because every sprite requires leaving the IDE and manually briefing a separate image tool.
Who is it for?
Solo devs jamming on 2D games, game jams, or prototype scenes who want MCP-driven art from the same agent that writes game code.
Skip if: Teams needing licensed 3D characters, rigorous brand style guides, or offline-only generation with no cloud API.
What do I get? / Deliverables
Once the Bearer key is configured, your agent can produce prompt-driven sprites and assets aligned with your current game feature branch.
- Prompt-generated sprites and game-ready image assets
- Agent workflow that requests art without leaving the repo
- Repeatable MCP config pointing at api.spritecook.ai
Recommended MCP Servers
Journey fit
Art production for indie games happens alongside code in Build; SpriteCook is a generative asset integration, not distribution or analytics. Sprites and UI-adjacent game art land in frontend/game-client workstreams where you need PNG-ready assets fast.
How it compares
Prompt-to-game-sprite MCP API, not a general image editor skill or a marketplace of pre-made asset packs.
Common Questions / FAQ
Who is ai.spritecook/generate for?
Indie and solo game developers who want agent-assisted 2D sprite and asset generation during active development.
When should I use SpriteCook MCP?
While building frontend or game-client visuals—prototyping characters, items, or UI sprites from text without a dedicated art sprint.
How do I add ai.spritecook/generate to my agent?
Register for a SpriteCook API key, add the remote MCP https://api.spritecook.ai/mcp, and set Authorization: Bearer sc_live_<your_key>.