
Ralph Tui Create Beads
- 9 installs
- 4 repo stars
- Updated April 11, 2026
- 89jobrien/steve
ralph-tui-create-beads is a Claude Code skill that converts a PRD into beads (an epic and child task issues) with dependencies for ralph-tui autonomous execution.
About
ralph-tui-create-beads is a Claude Code skill that converts a PRD into beads (an epic plus child task issues) for autonomous execution by ralph-tui. It extracts quality gates, creates one bead per user story, sizes each to a single agent iteration, and sets up schema-then-backend-then-UI dependencies via bd commands. A developer uses it to turn a spec into a dependency-ordered task queue for ralph-tui's Beads tracker. Note the skill is marked DEPRECATED in its own frontmatter.
- Converts a PRD into beads (epic + child tasks) in .beads/beads.jsonl
- Sizes each story to one ralph-tui iteration and wires dependencies
- Bundled with ralph-tui's Beads tracker plugin; marked DEPRECATED
Ralph Tui Create Beads by the numbers
- 9 all-time installs (skills.sh)
- Ranked #12,152 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Jul 28, 2026 (Skillselion catalog sync)
ralph-tui-create-beads capabilities & compatibility
- Capabilities
- prd to tasks · task orchestration · dependency ordering
- Use cases
- planning · project management · orchestration
- Pricing
- Free
What ralph-tui-create-beads says it does
Converts PRDs to beads (epic + child tasks) for ralph-tui autonomous execution.
Each story must be completable in ONE ralph-tui iteration (~one agent context window).
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| Installs | 9 |
|---|---|
| repo stars | ★ 4 |
| Last updated | April 11, 2026 |
| Repository | 89jobrien/steve ↗ |
What it does
Convert a PRD into dependency-ordered beads for ralph-tui autonomous execution.
Who is it for?
Turning a PRD into a dependency-ordered task queue for ralph-tui using the Beads tracker.
Skip if: Teams not using ralph-tui or the Beads tracker; it targets the .beads/beads.jsonl format specifically.
When should I use this skill?
You have a PRD and want to use ralph-tui with beads as the task source.
What you get
An epic and child beads are created in .beads/beads.jsonl, each sized to one ralph-tui iteration and ordered schema-to-backend-to-UI.
- .beads/beads.jsonl with epic and child beads
By the numbers
- 9 conversion rules
- one bead per user story
Files
Ralph TUI - Create Beads
Converts PRDs to beads (epic + child tasks) for ralph-tui autonomous execution.
Note: This skill is bundled with ralph-tui's Beads tracker plugin. Future tracker plugins (Linear, GitHub Issues, etc.) will bundle their own task creation skills.
---
The Job
Take a PRD (markdown file or text) and create beads in .beads/beads.jsonl: 1. Extract Quality Gates from the PRD's "Quality Gates" section 2. Create an epic bead for the feature 3. Create child beads for each user story (with quality gates appended) 4. Set up dependencies between beads (schema → backend → UI) 5. Output ready for ralph-tui run --tracker beads
---
Step 1: Extract Quality Gates
Look for the "Quality Gates" section in the PRD:
## Quality Gates
These commands must pass for every user story:
- `pnpm typecheck` - Type checking
- `pnpm lint` - Linting
For UI stories, also include:
- Verify in browser using dev-browser skillExtract:
- Universal gates: Commands that apply to ALL stories (e.g.,
pnpm typecheck) - UI gates: Commands that apply only to UI stories (e.g., browser verification)
If no Quality Gates section exists: Ask the user what commands should pass, or use a sensible default like npm run typecheck.
---
Output Format
Beads use bd create command:
# Create epic
bd create --type=epic \
--title="[Feature Name]" \
--description="[Feature description from PRD]" \
--labels="ralph,feature"
# Create child bead (with quality gates in acceptance criteria)
bd create \
--parent=EPIC_ID \
--title="[Story Title]" \
--description="[Story description with acceptance criteria INCLUDING quality gates]" \
--priority=[1-4] \
--labels="ralph,task"---
Story Size: The #1 Rule
Each story must be completable in ONE ralph-tui iteration (~one agent context window).
ralph-tui spawns a fresh agent instance per iteration with no memory of previous work. If a story is too big, the agent runs out of context before finishing.
Right-sized stories:
- Add a database column + migration
- Add a UI component to an existing page
- Update a server action with new logic
- Add a filter dropdown to a list
Too big (split these):
- "Build the entire dashboard" → Split into: schema, queries, UI components, filters
- "Add authentication" → Split into: schema, middleware, login UI, session handling
- "Refactor the API" → Split into one story per endpoint or pattern
Rule of thumb: If you can't describe the change in 2-3 sentences, it's too big.
---
Story Ordering: Dependencies First
Stories execute in dependency order. Earlier stories must not depend on later ones.
Correct order: 1. Schema/database changes (migrations) 2. Server actions / backend logic 3. UI components that use the backend 4. Dashboard/summary views that aggregate data
Wrong order: 1. ❌ UI component (depends on schema that doesn't exist yet) 2. ❌ Schema change
---
Dependencies with bd dep add
Use the bd dep add command to specify which beads must complete first:
# Create the beads first
bd create --parent=epic-123 --title="US-001: Add schema" ...
bd create --parent=epic-123 --title="US-002: Create API" ...
bd create --parent=epic-123 --title="US-003: Build UI" ...
# Then add dependencies (issue depends-on blocker)
bd dep add ralph-tui-002 ralph-tui-001 # US-002 depends on US-001
bd dep add ralph-tui-003 ralph-tui-002 # US-003 depends on US-002Syntax: bd dep add <issue> <depends-on> — the issue depends on (is blocked by) depends-on.
ralph-tui will:
- Show blocked beads as "blocked" until dependencies complete
- Never select a bead for execution while its dependencies are open
- Include dependency context in the prompt when working on a bead
Correct dependency order: 1. Schema/database changes (no dependencies) 2. Backend logic (depends on schema) 3. UI components (depends on backend) 4. Integration/polish (depends on UI)
---
Acceptance Criteria: Quality Gates + Story-Specific
Each bead's description should include acceptance criteria with: 1. Story-specific criteria from the PRD (what this story accomplishes) 2. Quality gates from the PRD's Quality Gates section (appended at the end)
Good criteria (verifiable):
- "Add
investorTypecolumn to investor table with default 'cold'" - "Filter dropdown has options: All, Cold, Friend"
- "Clicking toggle shows confirmation dialog"
Bad criteria (vague):
- ❌ "Works correctly"
- ❌ "User can do X easily"
- ❌ "Good UX"
- ❌ "Handles edge cases"
---
Conversion Rules
1. Extract Quality Gates from PRD first 2. Each user story → one bead 3. First story: No dependencies (creates foundation) 4. Subsequent stories: Depend on their predecessors (UI depends on backend, etc.) 5. Priority: Based on dependency order, then document order (0=critical, 2=medium, 4=backlog) 6. Labels: Epic gets ralph,feature; Tasks get ralph,task 7. All stories: status: "open" 8. Acceptance criteria: Story criteria + quality gates appended 9. UI stories: Also append UI-specific gates (browser verification)
---
Splitting Large PRDs
If a PRD has big features, split them:
Original:
"Add friends outreach track with different messaging"
Split into: 1. US-001: Add investorType field to database 2. US-002: Add type toggle to investor list UI 3. US-003: Create friend-specific phase progression logic 4. US-004: Create friend message templates 5. US-005: Wire up task generation for friends 6. US-006: Add filter by type 7. US-007: Update new investor form 8. US-008: Update dashboard counts
Each is one focused change that can be completed and verified independently.
---
Example
Input PRD:
# PRD: Friends Outreach
Add ability to mark investors as "friends" for warm outreach.
## Quality Gates
These commands must pass for every user story:
- `pnpm typecheck` - Type checking
- `pnpm lint` - Linting
For UI stories, also include:
- Verify in browser using dev-browser skill
## User Stories
### US-001: Add investorType field to investor table
**Description:** As a developer, I need to categorize investors as 'cold' or 'friend'.
**Acceptance Criteria:**
- [ ] Add investorType column: 'cold' | 'friend' (default 'cold')
- [ ] Generate and run migration successfully
### US-002: Add type toggle to investor list rows
**Description:** As Ryan, I want to toggle investor type directly from the list.
**Acceptance Criteria:**
- [ ] Each row has Cold | Friend toggle
- [ ] Switching shows confirmation dialog
- [ ] On confirm: updates type in database
### US-003: Filter investors by type
**Description:** As Ryan, I want to filter the list to see just friends or cold.
**Acceptance Criteria:**
- [ ] Filter dropdown: All | Cold | Friend
- [ ] Filter persists in URL paramsOutput beads:
# Create epic
bd create --type=epic \
--title="Friends Outreach Track" \
--description="Warm outreach for deck feedback" \
--labels="ralph,feature"
# US-001: No deps (first - creates schema)
bd create --parent=ralph-tui-abc \
--title="US-001: Add investorType field to investor table" \
--description="As a developer, I need to categorize investors as 'cold' or 'friend'.
## Acceptance Criteria
- [ ] Add investorType column: 'cold' | 'friend' (default 'cold')
- [ ] Generate and run migration successfully
- [ ] pnpm typecheck passes
- [ ] pnpm lint passes" \
--priority=1 \
--labels="ralph,task"
# US-002: UI story (gets browser verification too)
bd create --parent=ralph-tui-abc \
--title="US-002: Add type toggle to investor list rows" \
--description="As Ryan, I want to toggle investor type directly from the list.
## Acceptance Criteria
- [ ] Each row has Cold | Friend toggle
- [ ] Switching shows confirmation dialog
- [ ] On confirm: updates type in database
- [ ] pnpm typecheck passes
- [ ] pnpm lint passes
- [ ] Verify in browser using dev-browser skill" \
--priority=2 \
--labels="ralph,task"
# Add dependency: US-002 depends on US-001
bd dep add ralph-tui-002 ralph-tui-001
# US-003: UI story
bd create --parent=ralph-tui-abc \
--title="US-003: Filter investors by type" \
--description="As Ryan, I want to filter the list to see just friends or cold.
## Acceptance Criteria
- [ ] Filter dropdown: All | Cold | Friend
- [ ] Filter persists in URL params
- [ ] pnpm typecheck passes
- [ ] pnpm lint passes
- [ ] Verify in browser using dev-browser skill" \
--priority=3 \
--labels="ralph,task"
# Add dependency: US-003 depends on US-002
bd dep add ralph-tui-003 ralph-tui-002---
Output Location
Beads are written to: .beads/beads.jsonl
After creation, run ralph-tui:
# Work on a specific epic
ralph-tui run --tracker beads --epic ralph-tui-abc
# Or let it pick the best task automatically
ralph-tui run --tracker beadsralph-tui will: 1. Work on beads within the specified epic (or select the best available task) 2. Close each bead when complete 3. Close the epic when all children are done 4. Output <promise>COMPLETE</promise> when epic is done
---
Checklist Before Creating Beads
- [ ] Extracted Quality Gates from PRD (or asked user if missing)
- [ ] Each story is completable in one iteration (small enough)
- [ ] Stories are ordered by dependency (schema → backend → UI)
- [ ] Quality gates appended to every bead's acceptance criteria
- [ ] UI stories have browser verification (if specified in Quality Gates)
- [ ] Acceptance criteria are verifiable (not vague)
- [ ] No story depends on a later story (only earlier stories)
- [ ] Dependencies added with
bd dep addafter creating beads
Related skills
FAQ
What is the number one rule for story size?
Each story must be completable in one ralph-tui iteration, roughly one agent context window, because ralph-tui spawns a fresh agent per iteration with no memory of previous work.
How are dependencies set?
Using bd dep add <issue> <depends-on>, ordering schema, then backend, then UI, then integration.