
Api Design
- 468 installs
- 1.1k repo stars
- Updated July 3, 2026
- aaronontheweb/dotnet-skills
api-design is an agent skill that shapes REST or RPC contracts, versioning, errors, and auth boundaries using extend-only design principles for developers building stable .NET and NuGet public APIs.
About
api-design is an agent skill in aaronontheweb/dotnet-skills for designing stable, compatible public APIs before .NET implementation begins. The SKILL.md defines three compatibility types—API/source, binary, and wire—and applies extend-only design principles for NuGet packages and distributed systems. Developers reach for api-design when creating new public surfaces, planning wire format changes, implementing versioning strategies, or reviewing pull requests for breaking changes. The skill is marked invocable: false, meaning it guides design and review rather than executing commands. Use it early so REST or RPC contracts, error models, and auth boundaries stay consistent across .NET services.
- Contract-first endpoints
- Versioning strategy
- Error and status conventions
- Auth boundary design
- .NET-friendly patterns
Api Design by the numbers
- 468 all-time installs (skills.sh)
- Ranked #879 of 4,347 Backend & APIs skills by installs in the Skillselion catalog
- Data as of Aug 3, 2026 (Skillselion catalog sync)
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| Installs | 468 |
|---|---|
| repo stars | ★ 1.1k |
| Last updated | July 3, 2026 |
| Repository | aaronontheweb/dotnet-skills ↗ |
How do you design versioned .NET public APIs safely?
Shape REST or RPC contracts, versioning, errors, and auth boundaries early so .NET services stay consistent before implementation begins.
Who is it for?
.NET developers designing NuGet libraries or distributed service APIs who need extend-only compatibility and versioning discipline.
Skip if: Developers seeking runtime implementation snippets without upfront public API or wire compatibility planning.
When should I use this skill?
Designing or changing public .NET APIs, planning wire compatibility, choosing versioning strategy, or reviewing PRs for breaking changes.
What you get
Versioned API contracts, compatibility rules, error and auth boundary specs, and breaking-change review guidance.
- Public API contract spec
- Versioning and compatibility rules
- Breaking-change review checklist
By the numbers
- Documents 3 compatibility types: API/source, binary, and wire
- Marked invocable: false in skill metadata
Files
Public API Design and Compatibility
When to Use This Skill
Use this skill when:
- Designing public APIs for NuGet packages or libraries
- Making changes to existing public APIs
- Planning wire format changes for distributed systems
- Implementing versioning strategies
- Reviewing pull requests for breaking changes
---
The Three Types of Compatibility
| Type | Definition | Scope |
|---|---|---|
| API/Source | Code compiles against newer version | Public method signatures, types |
| Binary | Compiled code runs against newer version | Assembly layout, method tokens |
| Wire | Serialized data readable by other versions | Network protocols, persistence formats |
Breaking any of these creates upgrade friction for users.
---
Extend-Only Design
The foundation of stable APIs: never remove or modify, only extend.
Three Pillars
1. Previous functionality is immutable - Once released, behavior and signatures are locked 2. New functionality through new constructs - Add overloads, new types, opt-in features 3. Removal only after deprecation period - Years, not releases
Benefits
- Old code continues working in new versions
- New and old pathways coexist
- Upgrades are non-breaking by default
- Users upgrade on their schedule
Resources:
---
API Change Guidelines
Safe Changes (Any Release)
// SAFE: Add NEW overload methods that delegate to existing methods
// Existing method - do not modify its signature
public void Process(Order order) { ... }
// New overload - safe to add
public void Process(Order order, CancellationToken ct)
{
// implementation that handles cancellation
}
// SAFE: Add NEW overloads for additional functionality
// Existing method - do not modify
public void Send(Message msg) { ... }
// New overload - safe to add
public void Send(Message msg, Priority priority)
{
// implementation that handles priority
}
// ADD new types, interfaces, enums
public interface IOrderValidator { }
public enum OrderStatus { Pending, Complete, Cancelled }
// ADD new members to existing types
public class Order
{
public DateTimeOffset? ShippedAt { get; init; } // NEW
}Unsafe Changes (Never or Major Version Only)
// REMOVE or RENAME public members
public void ProcessOrder(Order order); // Was: Process()
// CHANGE parameter types or order
public void Process(int orderId); // Was: Process(Order order)
// CHANGE return types
public Order? GetOrder(string id); // Was: public Order GetOrder()
// CHANGE access modifiers
internal class OrderProcessor { } // Was: public
// ADD optional parameters to EXISTING methods (binary incompatible!)
// The compiled IL method signature changes - callers compiled against
// the old signature will get MissingMethodException at runtime.
// Optional parameter defaults are baked into the CALLER's assembly at compile time.
public void Process(Order order, CancellationToken ct = default); // Breaks binary compat!
public void Send(Message msg, Priority priority = Priority.Normal); // Breaks binary compat!
// Correct approach: add a NEW overload method instead (see Safe Changes above)
// ADD required parameters without defaults
public void Process(Order order, ILogger logger); // Breaks callers!Deprecation Pattern
// Step 1: Mark as obsolete with version (any release)
[Obsolete("Obsolete since v1.5.0. Use ProcessAsync instead.")]
public void Process(Order order) { }
// Step 2: Add new recommended API (same release)
public Task ProcessAsync(Order order, CancellationToken ct = default);
// Step 3: Remove in next major version (v2.0+)
// Only after users have had time to migrate---
API Approval Testing
Prevent accidental breaking changes with automated API surface testing.
Using ApiApprover + Verify
dotnet add package PublicApiGenerator
dotnet add package Verify.Xunit[Fact]
public Task ApprovePublicApi()
{
var api = typeof(MyLibrary.PublicClass).Assembly.GeneratePublicApi();
return Verify(api);
}Creates ApprovePublicApi.verified.txt:
namespace MyLibrary
{
public class OrderProcessor
{
public OrderProcessor() { }
public void Process(Order order) { }
public Task ProcessAsync(Order order, CancellationToken ct = default) { }
}
}Any API change fails the test - reviewer must explicitly approve changes.
PR Review Process
1. PR includes changes to *.verified.txt files 2. Reviewers see exact API surface changes in diff 3. Breaking changes are immediately visible 4. Conscious decision required to approve
---
Wire Compatibility
For distributed systems, serialized data must be readable across versions.
Requirements
| Direction | Requirement |
|---|---|
| Backward | Old writers → New readers (current version reads old data) |
| Forward | New writers → Old readers (old version reads new data) |
Both are required for zero-downtime rolling upgrades.
Safely Evolving Wire Formats
Phase 1: Add read-side support (opt-in)
// New message type - readers deployed first
public sealed record HeartbeatV2(
Address From,
long SequenceNr,
long CreationTimeMs); // NEW field
// Deserializer handles both old and new
public object Deserialize(byte[] data, string manifest) => manifest switch
{
"Heartbeat" => DeserializeHeartbeatV1(data), // Old format
"HeartbeatV2" => DeserializeHeartbeatV2(data), // New format
_ => throw new NotSupportedException()
};Phase 2: Enable write-side (opt-out, next minor version)
// Config to enable new format (off by default initially)
akka.cluster.use-heartbeat-v2 = onPhase 3: Make default (future version)
After install base has absorbed read-side code.
Schema-Based Serialization
Prefer schema-based formats over reflection-based:
| Format | Type | Wire Compatibility |
|---|---|---|
| Protocol Buffers | Schema-based | Excellent - explicit field numbers |
| MessagePack | Schema-based | Good - with contracts |
| System.Text.Json | Schema-based (with source gen) | Good - explicit properties |
| Newtonsoft.Json | Reflection-based | Poor - type names in payload |
| BinaryFormatter | Reflection-based | Terrible - never use |
See dotnet/serialization skill for details.
---
Encapsulation Patterns
Internal APIs
Mark non-public APIs explicitly:
// Attribute for documentation
[InternalApi]
public class ActorSystemImpl { }
// Namespace convention
namespace MyLibrary.Internal
{
public class InternalHelper { } // Public for extensibility, not for users
}Document clearly:
Types in.Internalnamespaces or marked with[InternalApi]may change between any releases without notice.
Sealing Classes
// DO: Seal classes not designed for inheritance
public sealed class OrderProcessor { }
// DON'T: Leave unsealed by accident
public class OrderProcessor { } // Users might inherit, blocking changesInterface Segregation
// DO: Small, focused interfaces
public interface IOrderReader
{
Order? GetById(OrderId id);
}
public interface IOrderWriter
{
Task SaveAsync(Order order);
}
// DON'T: Monolithic interfaces (can't add methods without breaking)
public interface IOrderRepository
{
Order? GetById(OrderId id);
Task SaveAsync(Order order);
// Adding new methods breaks all implementations!
}---
Versioning Strategy
Semantic Versioning (Practical)
| Version | Changes Allowed |
|---|---|
| Patch (1.0.x) | Bug fixes, security patches |
| Minor (1.x.0) | New features, deprecations, obsolete removal |
| Major (x.0.0) | Breaking changes, old API removal |
Key Principles
1. No surprise breaks - Even major versions should be announced and planned 2. Extensions anytime - New APIs can ship in any release 3. Deprecate before remove - [Obsolete] for at least one minor version 4. Communicate timelines - Users need to plan upgrades
Chesterton's Fence
Before removing or changing something, understand why it exists.
Assume every public API is used by someone. If you want to change it: 1. Socialize the proposal on GitHub 2. Document migration path 3. Provide deprecation period 4. Ship in planned release
---
Pull Request Checklist
When reviewing PRs that touch public APIs:
- [ ] No removed public members (use
[Obsolete]instead) - [ ] No changed signatures (add overloads instead)
- [ ] No new required parameters (use defaults)
- [ ] API approval test updated (
.verified.txtchanges reviewed) - [ ] Wire format changes are opt-in (read-side first)
- [ ] Breaking changes documented (release notes, migration guide)
---
Anti-Patterns
Breaking Changes Disguised as Fixes
// "Bug fix" that breaks users
public async Task<Order> GetOrderAsync(OrderId id) // Was sync!
{
// "Fixed" to be async - but breaks all callers
}
// Correct: Add new method, deprecate old
[Obsolete("Use GetOrderAsync instead")]
public Order GetOrder(OrderId id) => GetOrderAsync(id).Result;
public async Task<Order> GetOrderAsync(OrderId id) { }Silent Behavior Changes
// Changing defaults breaks users who relied on old behavior
public void Configure(bool enableCaching = true) // Was: false!
// Correct: New parameter with new name
public void Configure(
bool enableCaching = false, // Original default preserved
bool enableNewCaching = true) // New behavior opt-inPolymorphic Serialization
// AVOID: Type names in wire format
{ "$type": "MyApp.Order, MyApp", "Id": 123 }
// Renaming Order class = wire break!
// PREFER: Explicit discriminators
{ "type": "order", "id": 123 }---
Resources
Related skills
How it compares
Use api-design before writing .NET public surfaces; pair with implementation skills after contracts and versioning rules are settled.
FAQ
What compatibility types does api-design cover?
api-design covers three compatibility types defined in the SKILL.md: API/source compatibility, binary compatibility, and wire compatibility. The skill applies extend-only design so .NET public APIs and NuGet packages evolve without breaking consumers.
Is api-design invocable as an automated command skill?
api-design is marked invocable: false in aaronontheweb/dotnet-skills metadata. The skill guides API design, versioning strategy, and breaking-change review rather than executing shell commands or deployments.