
Gan Style Harness
- 1.4k installs
- 238k repo stars
- Updated August 5, 2026
- affaan-m/ecc
This is a copy of gan-style-harness by affaan-m - installs and ranking accrue to the original listing.
gan-style-harness is an agent skill that runs a multi-agent generator-evaluator adversarial loop for developers who need production-grade applications from minimal prompts without single-agent optimism bias.
About
gan-style-harness in affaan-m/ecc implements a GAN-inspired harness that separates generation from evaluation, creating an adversarial feedback loop for long-running application development. Inspired by Anthropic's harness design for long-running apps (March 24, 2026), the skill addresses a core failure mode: agents evaluating their own work tend toward pathological optimism, praising mediocre output and dismissing legitimate defects. The harness assigns distinct generator and evaluator roles so critique stays adversarial rather than self-congratulatory. Documented tools include Read, Write, Edit, Bash, Grep, Glob, and Task for filesystem and subprocess orchestration across agents. Developers reach for gan-style-harness when bootstrapping full applications from sparse prompts where iterative quality pressure beats one-shot codegen. The loop drives repeated generate-critique-revise cycles until evaluators accept production readiness. Triggers include multi-agent harness, generator-evaluator loop, adversarial code review, and long-running app scaffolding from minimal specs.
- Separates generation and evaluation into adversarial agents to eliminate self-praise bias
- Inspired by Anthropic's March 2026 Harness Design for Long-Running Application Development
- Delivers production-quality output for complete applications, not just code snippets
- Works especially well for frontend design and full-stack feature work
- Recommended budget range of $50–200 per run for high-quality results
Gan Style Harness by the numbers
- 1,366 all-time installs (skills.sh)
- +84 installs in the week ending Aug 5, 2026 (Skillselion tracking)
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 1.4k |
|---|---|
| repo stars | ★ 238k |
| Last updated | August 5, 2026 |
| Repository | affaan-m/ecc ↗ |
How do you run a generator-evaluator agent harness?
Run a multi-agent GAN-style generator-evaluator loop that produces production-grade applications from minimal prompts.
Who is it for?
Developers building long-running multi-agent workflows who need separated generator and evaluator roles to overcome self-review optimism on large app scaffolds.
Skip if: Single-shot code edits, one-file bug fixes, or teams without appetite for multi-agent orchestration overhead.
When should I use this skill?
User asks for a GAN-style harness, generator-evaluator agent loop, adversarial multi-agent build, or long-running application harness from minimal prompts.
What you get
Iterated application codebases with adversarial evaluator feedback, revised generator output, and production-grade quality gates.
- Multi-agent harness configuration
- Generator-evaluator loop scripts
- Iterated application scaffold
By the numbers
- Orchestrates 7 agent tools: Read, Write, Edit, Bash, Grep, Glob, Task
Files
GAN-Style Harness Skill
Inspired by Anthropic's Harness Design for Long-Running Application Development (March 24, 2026)
A multi-agent harness that separates generation from evaluation, creating an adversarial feedback loop that drives quality far beyond what a single agent can achieve.
Core Insight
When asked to evaluate their own work, agents are pathological optimists — they praise mediocre output and talk themselves out of legitimate issues. But engineering a separate evaluator to be ruthlessly strict is far more tractable than teaching a generator to self-critique.
This is the same dynamic as GANs (Generative Adversarial Networks): the Generator produces, the Evaluator critiques, and that feedback drives the next iteration.
When to Use
- Building complete applications from a one-line prompt
- Frontend design tasks requiring high visual quality
- Full-stack projects that need working features, not just code
- Any task where "AI slop" aesthetics are unacceptable
- Projects where you want to invest $50-200 for production-quality output
When NOT to Use
- Quick single-file fixes (use standard
claude -p) - Tasks with tight budget constraints (<$10)
- Simple refactoring (use de-sloppify pattern instead)
- Tasks that are already well-specified with tests (use TDD workflow)
Architecture
┌─────────────┐
│ PLANNER │
│ (Opus 4.6) │
└──────┬──────┘
│ Product Spec
│ (features, sprints, design direction)
▼
┌────────────────────────┐
│ │
│ GENERATOR-EVALUATOR │
│ FEEDBACK LOOP │
│ │
│ ┌──────────┐ │
│ │GENERATOR │--build-->│──┐
│ │(Opus 4.6)│ │ │
│ └────▲─────┘ │ │
│ │ │ │ live app
│ feedback │ │
│ │ │ │
│ ┌────┴─────┐ │ │
│ │EVALUATOR │<-test----│──┘
│ │(Opus 4.6)│ │
│ │+Playwright│ │
│ └──────────┘ │
│ │
│ 5-15 iterations │
└────────────────────────┘The Three Agents
1. Planner Agent
Role: Product manager — expands a brief prompt into a full product specification.
Key behaviors:
- Takes a one-line prompt and produces a 16-feature, multi-sprint specification
- Defines user stories, technical requirements, and visual design direction
- Is deliberately ambitious — conservative planning leads to underwhelming results
- Produces evaluation criteria that the Evaluator will use later
Model: Opus 4.6 (needs deep reasoning for spec expansion)
2. Generator Agent
Role: Developer — implements features according to the spec.
Key behaviors:
- Works in structured sprints (or continuous mode with newer models)
- Negotiates a "sprint contract" with the Evaluator before writing code
- Uses full-stack tooling: React, FastAPI/Express, databases, CSS
- Manages git for version control between iterations
- Reads Evaluator feedback and incorporates it in next iteration
Model: Opus 4.6 (needs strong coding capability)
3. Evaluator Agent
Role: QA engineer — tests the live running application, not just code.
Key behaviors:
- Uses Playwright MCP to interact with the live application
- Clicks through features, fills forms, tests API endpoints
- Scores against four criteria (configurable):
1. Design Quality — Does it feel like a coherent whole? 2. Originality — Custom decisions vs. template/AI patterns? 3. Craft — Typography, spacing, animations, micro-interactions? 4. Functionality — Do all features actually work?
- Returns structured feedback with scores and specific issues
- Is engineered to be ruthlessly strict — never praises mediocre work
Model: Opus 4.6 (needs strong judgment + tool use)
Evaluation Criteria
The default four criteria, each scored 1-10:
## Evaluation Rubric
### Design Quality (weight: 0.3)
- 1-3: Generic, template-like, "AI slop" aesthetics
- 4-6: Competent but unremarkable, follows conventions
- 7-8: Distinctive, cohesive visual identity
- 9-10: Could pass for a professional designer's work
### Originality (weight: 0.2)
- 1-3: Default colors, stock layouts, no personality
- 4-6: Some custom choices, mostly standard patterns
- 7-8: Clear creative vision, unique approach
- 9-10: Surprising, delightful, genuinely novel
### Craft (weight: 0.3)
- 1-3: Broken layouts, missing states, no animations
- 4-6: Works but feels rough, inconsistent spacing
- 7-8: Polished, smooth transitions, responsive
- 9-10: Pixel-perfect, delightful micro-interactions
### Functionality (weight: 0.2)
- 1-3: Core features broken or missing
- 4-6: Happy path works, edge cases fail
- 7-8: All features work, good error handling
- 9-10: Bulletproof, handles every edge caseScoring
- Weighted score = sum of (criterion_score * weight)
- Pass threshold = 7.0 (configurable)
- Max iterations = 15 (configurable, typically 5-15 sufficient)
Usage
Via Command
# Full three-agent harness
/project:gan-build "Build a project management app with Kanban boards, team collaboration, and dark mode"
# With custom config
/project:gan-build "Build a recipe sharing platform" --max-iterations 10 --pass-threshold 7.5
# Frontend design mode (generator + evaluator only, no planner)
/project:gan-design "Create a landing page for a crypto portfolio tracker"Via Shell Script
# Basic usage
./scripts/gan-harness.sh "Build a music streaming dashboard"
# With options
GAN_MAX_ITERATIONS=10 \
GAN_PASS_THRESHOLD=7.5 \
GAN_EVAL_CRITERIA="functionality,performance,security" \
./scripts/gan-harness.sh "Build a REST API for task management"Via Claude Code (Manual)
# Step 1: Plan
claude -p --model opus "You are a Product Planner. Read PLANNER_PROMPT.md. Expand this brief into a full product spec: 'Build a Kanban board app'. Write spec to spec.md"
# Step 2: Generate (iteration 1)
claude -p --model opus "You are a Generator. Read spec.md. Implement Sprint 1. Start the dev server on port 3000."
# Step 3: Evaluate (iteration 1)
claude -p --model opus --allowedTools "Read,Bash,mcp__playwright__*" "You are an Evaluator. Read EVALUATOR_PROMPT.md. Test the live app at http://localhost:3000. Score against the rubric. Write feedback to feedback-001.md"
# Step 4: Generate (iteration 2 — reads feedback)
claude -p --model opus "You are a Generator. Read spec.md and feedback-001.md. Address all issues. Improve the scores."
# Repeat steps 3-4 until pass threshold metEvolution Across Model Capabilities
The harness should simplify as models improve. Following Anthropic's evolution:
Stage 1 — Weaker Models (Sonnet-class)
- Full sprint decomposition required
- Context resets between sprints (avoid context anxiety)
- 2-agent minimum: Initializer + Coding Agent
- Heavy scaffolding compensates for model limitations
Stage 2 — Capable Models (Opus 4.5-class)
- Full 3-agent harness: Planner + Generator + Evaluator
- Sprint contracts before each implementation phase
- 10-sprint decomposition for complex apps
- Context resets still useful but less critical
Stage 3 — Frontier Models (Opus 4.6-class)
- Simplified harness: single planning pass, continuous generation
- Evaluation reduced to single end-pass (model is smarter)
- No sprint structure needed
- Automatic compaction handles context growth
Key principle: Every harness component encodes an assumption about what the model can't do alone. When models improve, re-test those assumptions. Strip away what's no longer needed.
Configuration
Environment Variables
| Variable | Default | Description |
|---|---|---|
GAN_MAX_ITERATIONS | 15 | Maximum generator-evaluator cycles |
GAN_PASS_THRESHOLD | 7.0 | Weighted score to pass (1-10) |
GAN_PLANNER_MODEL | opus | Model for planning agent |
GAN_GENERATOR_MODEL | opus | Model for generator agent |
GAN_EVALUATOR_MODEL | opus | Model for evaluator agent |
GAN_EVAL_CRITERIA | design,originality,craft,functionality | Comma-separated criteria |
GAN_DEV_SERVER_PORT | 3000 | Port for the live app |
GAN_DEV_SERVER_CMD | npm run dev | Command to start dev server |
GAN_PROJECT_DIR | . | Project working directory |
GAN_SKIP_PLANNER | false | Skip planner, use spec directly |
GAN_EVAL_MODE | playwright | playwright, screenshot, or code-only |
Evaluation Modes
| Mode | Tools | Best For |
|---|---|---|
playwright | Browser MCP + live interaction | Full-stack apps with UI |
screenshot | Screenshot + visual analysis | Static sites, design-only |
code-only | Tests + linting + build | APIs, libraries, CLI tools |
Anti-Patterns
1. Evaluator too lenient — If the evaluator passes everything on iteration 1, your rubric is too generous. Tighten scoring criteria and add explicit penalties for common AI patterns.
2. Generator ignoring feedback — Ensure feedback is passed as a file, not inline. The generator should read feedback-NNN.md at the start of each iteration.
3. Infinite loops — Always set GAN_MAX_ITERATIONS. If the generator can't improve past a score plateau after 3 iterations, stop and flag for human review.
4. Evaluator testing superficially — The evaluator must use Playwright to interact with the live app, not just screenshot it. Click buttons, fill forms, test error states.
5. Evaluator praising its own fixes — Never let the evaluator suggest fixes and then evaluate those fixes. The evaluator only critiques; the generator fixes.
6. Context exhaustion — For long sessions, use Claude Agent SDK's automatic compaction or reset context between major phases.
Results: What to Expect
Based on Anthropic's published results:
| Metric | Solo Agent | GAN Harness | Improvement |
|---|---|---|---|
| Time | 20 min | 4-6 hours | 12-18x longer |
| Cost | $9 | $125-200 | 14-22x more |
| Quality | Barely functional | Production-ready | Phase change |
| Core features | Broken | All working | N/A |
| Design | Generic AI slop | Distinctive, polished | N/A |
The tradeoff is clear: ~20x more time and cost for a qualitative leap in output quality. This is for projects where quality matters.
References
- Anthropic: Harness Design for Long-Running Apps — Original paper by Prithvi Rajasekaran
- Epsilla: The GAN-Style Agent Loop — Architecture deconstruction
- Martin Fowler: Harness Engineering — Broader industry context
- OpenAI: Harness Engineering — OpenAI's parallel work
Related skills
How it compares
Pick gan-style-harness for adversarial multi-agent app builds; pick single-agent codegen skills for small scoped edits.
FAQ
Why does gan-style-harness split generator and evaluator?
gan-style-harness separates generation from evaluation because single agents optimistically approve mediocre work; an adversarial evaluator loop drives quality beyond what self-review achieves on long-running apps.
What tools does gan-style-harness orchestrate?
gan-style-harness coordinates Read, Write, Edit, Bash, Grep, Glob, and Task across generator and evaluator agents, following Anthropic's long-running application harness patterns from March 24, 2026.