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Canvas Generate

  • 13 installs
  • 246 repo stars
  • Updated April 10, 2026
  • agricidaniel/claude-canvas

canvas-generate is a Claude Code skill that turns a description into a complete, populated Obsidian Canvas by detecting the archetype and generating content, media, and layout.

About

canvas-generate takes a plain-language description and produces a complete, populated Obsidian Canvas. It detects the best archetype, plans nodes and media, dispatches composer and media agents in parallel, instantiates a template, applies a layout algorithm, and runs a mandatory content-and-spacing quality gate. A developer uses it to go from an idea to a finished visual board in one command.

  • AI-orchestrated full canvas generation from a description
  • Detects archetype, generates content and visuals, applies layout
  • Dispatches parallel composer and media agents

Canvas Generate by the numbers

  • 13 all-time installs (skills.sh)
  • Ranked #1,032 of 1,335 Generative Media skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

canvas-generate capabilities & compatibility

Capabilities
canvas generate · image generation · archetype detection · auto layout
Works with
obsidian
Use cases
image generation · presentations · documentation
Pricing
Free
From the docs

What canvas-generate says it does

AI-orchestrated full canvas generation.
SKILL.md
Dispatches canvas-media and canvas-composer agents for parallel asset generation.
SKILL.md
npx skills add https://github.com/agricidaniel/claude-canvas --skill canvas-generate

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Listed on Skillselion
Installs13
repo stars246
Last updatedApril 10, 2026
Repositoryagricidaniel/claude-canvas

What it does

Generate a complete, populated Obsidian Canvas from a plain-language description in one command.

Who is it for?

Producing a finished, populated canvas from a single high-level description.

When should I use this skill?

You say canvas generate, generate canvas, build me a canvas, or make a canvas about.

What you get

A validated canvas with real content, generated media, and correct layout is written to disk.

  • A complete populated .canvas file with generated content and media

By the numbers

  • 12 template archetypes
  • target under 120 nodes

Files

SKILL.mdMarkdownGitHub ↗

canvas-generate: AI-Orchestrated Canvas Generation

The flagship command. Takes a high-level description and produces a complete, populated canvas.

Read ../canvas/references/template-catalog.md for archetype descriptions. Read ../canvas/references/media-guide.md for image/SVG/GIF integration. Read ../canvas/references/mermaid-patterns.md for native diagram options. Read ../canvas/references/performance-guide.md for node limits.

---

Pipeline

User: "/canvas generate [description]"
          │
          ▼
   1. Analyze description
          │
          ▼
   2. Detect archetype
          │
          ▼
   3. Plan content (what nodes, what media)
          │
          ▼
   4. Generate in parallel:
      ┌─────────────┬────────────────┐
      │ Composer     │ Media agent    │
      │ (text nodes) │ (images/SVGs)  │
      └──────┬──────┴───────┬────────┘
             │              │
             ▼              ▼
   5. Instantiate template with content
          │
          ▼
   6. Apply layout algorithm
          │
          ▼
   7. Validate + write

---

Workflow

Step 1: Analyze Description

Parse the user's description to extract:

  • Topic: What is the canvas about?
  • Purpose: What will it be used for? (presenting, planning, exploring, showcasing)
  • Content hints: Any specific items, data, or requirements mentioned?
  • Visual requests: Does the user want images, diagrams, or text-only?

Step 2: Detect Archetype

Map the description to one of the 12 template archetypes:

Keywords in descriptionArchetype
"presentation", "slides", "deck", "present"presentation
"flowchart", "process", "workflow", "steps"flowchart
"mind map", "brainstorm", "ideas", "explore"mind-map
"gallery", "images", "photos", "showcase"gallery
"dashboard", "metrics", "KPIs", "status"dashboard
"storyboard", "scenes", "video", "script"storyboard
"knowledge graph", "entities", "relationships"knowledge-graph
"mood board", "inspiration", "aesthetic", "vibe"mood-board
"timeline", "events", "history", "milestones"timeline
"comparison", "vs", "compare", "options"comparison
"kanban", "tasks", "board", "sprint"kanban
"brief", "kickoff", "project plan", "objectives"project-brief

If the archetype is ambiguous, ask the user to clarify.

Step 3: Plan Content

Based on the archetype and description, plan:

  • Node count: How many nodes does this canvas need? (respect <120 target)
  • Text content: What text goes in each node?
  • Media assets: What images, SVGs, or GIFs are needed?
  • Mermaid diagrams: What data visualizations should be embedded as Mermaid?
  • Edges: What connections exist between nodes?

Step 4: Generate Content and Media

For simple canvases (text-only, <10 nodes): Generate content inline — no agents needed.

For complex canvases (media required or >10 nodes): Dispatch agents in parallel:

a. Dispatch canvas-composer agent with:

  • Archetype name
  • Topic description
  • Number of text nodes needed
  • Any source files for context

b. Dispatch canvas-media agent with (if media requested):

  • List of images/SVGs/GIFs needed
  • Prompt descriptions for each
  • Target dimensions

c. Wait for both agents to complete. Collect their JSON output.

Step 5: Instantiate Template

Use the template engine to create the base canvas:

python3 scripts/canvas_template.py [archetype] [output_path] \
  --param title="[topic]" --param [archetype_param]=[count]

Then update each node's content with the composer agent's output using the Edit tool.

If the media agent generated images:

  • Add each as a file node inside the appropriate zone/slide
  • Use the auto-positioning algorithm or manual placement inside groups

Step 6: Apply Layout

If the template's built-in layout is insufficient (e.g., mind-map needs radial, knowledge-graph needs force), apply the appropriate algorithm:

python3 scripts/canvas_layout.py [output_path] [algorithm]

Step 7: Quality Gate (MANDATORY)

This is the most critical step. A canvas that passes validation but has placeholder text is a FAILURE.

1. Content check: Read every text node in the canvas. Search for these forbidden strings:

  • "Describe this" — replace with real content
  • "YYYY-MM-DD" — replace with real dates
  • "Content goes here" — replace with real content
  • "Value: 0" — replace with realistic values
  • "Define this entity" — replace with real definition
  • "What happened" — replace with real event

If ANY are found, edit the canvas to replace them before proceeding.

2. Layout check: Verify the correct layout was applied:

  • Mind-map → radial layout (nodes should expand from center, not in a grid)
  • Knowledge-graph → force layout (nodes should be organically spread, not in a grid)
  • Flowchart → dagre layout (hierarchical top-down or left-right flow)

If the layout looks wrong, run python3 scripts/canvas_layout.py <path> <algorithm>.

3. Spacing check: Run validation to catch overlaps:

   python3 scripts/canvas_validate.py [output_path]

Must return valid: true with 0 errors and 0 overlap warnings.

4. Visual scan: Is this canvas something you'd be proud to show? Would a user open it and immediately understand it? If not, improve it.

Only after ALL four checks pass, report success.

---

Examples

Example 1: Text-Only Dashboard

User: /canvas generate "project dashboard for mobile app launch"

1. Archetype: dashboard 2. Plan: 4 metric cards (Downloads, DAU, Crashes, Rating), 1 status zone 3. Generate content inline (simple, text-only) 4. Instantiate: python3 scripts/canvas_template.py dashboard output.canvas --param title="Mobile App Launch" --param metric_count=4 5. Edit metric nodes with specific content 6. No layout change needed (grid is fine) 7. Validate and report

Example 2: Mood Board with AI Images

User: /canvas generate "mood board for a cyberpunk game"

1. Archetype: mood-board 2. Plan: 8 image slots, title card with aesthetic description 3. Dispatch canvas-composer: write title card content (mood, colors, style) 4. Dispatch canvas-media: generate 8 images via /banana:

  • "neon cityscape, cyberpunk, rain, reflections"
  • "cyberpunk character portrait, augmented, glowing eyes"
  • (6 more themed prompts)

5. Instantiate mood-board template 6. Replace placeholder text nodes with generated image file nodes 7. Validate and report

Example 3: Presentation from Topic

User: /canvas generate "presentation about our Q3 results"

1. Archetype: presentation 2. Plan: 6 slides (title, overview, revenue, growth, challenges, next steps) 3. Dispatch canvas-composer: write 6 slides of content 4. Optionally dispatch canvas-media: 1-2 hero images 5. Instantiate presentation template with slide_count=6 6. Edit each slide's text with composer output 7. Validate and report

---

Fallback Behavior

ScenarioAction
User description too vagueAsk: "What type of canvas? (presentation, mood board, dashboard, etc.)"
Archetype detected but uncertainConfirm: "I'll create a [archetype] canvas. Sound right?"
Media skills not availableBuild text-only canvas, suggest manual image addition
Canvas would exceed 120 nodesWarn and suggest splitting into sub-canvases
Template instantiation failsFall back to manual canvas construction with the orchestrator

Related skills

FAQ

How does canvas-generate handle images?

For complex canvases it dispatches a canvas-media agent in parallel to generate images and SVGs, then adds them as file nodes inside the appropriate zones.

Does it avoid placeholder text?

Yes. Its mandatory quality gate searches every text node for forbidden placeholder strings and replaces them with real content before finishing.

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