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Canvas Populate

  • 13 installs
  • 246 repo stars
  • Updated April 10, 2026
  • agricidaniel/claude-canvas

canvas-populate is a Claude Code skill that adds images, text, diagrams, zones, and edges to an existing Obsidian Canvas.

About

canvas-populate adds content to an existing Obsidian Canvas: images with aspect-ratio detection, text cards, PDFs, wiki notes, web links, Mermaid diagrams, SVGs, and GIFs. It also adds zones and edges, auto-positions nodes with spacing checks, and validates the result. A developer uses it to fill or extend a canvas board node by node.

  • Adds nodes to existing Obsidian Canvas files
  • Supports images, text, PDFs, notes, links, Mermaid, SVGs, GIFs
  • Adds zones, edges, and auto-positions with spacing checks

Canvas Populate by the numbers

  • 13 all-time installs (skills.sh)
  • Ranked #1,418 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

canvas-populate capabilities & compatibility

Capabilities
canvas populate · add node · add edge · mermaid diagram
Works with
obsidian
Use cases
documentation · ui design · image generation
Pricing
Free
From the docs

What canvas-populate says it does

Add content to existing Obsidian Canvas files.
SKILL.md
Also adds zones (groups), edges between nodes, and imports recent banana images.
SKILL.md
npx skills add https://github.com/agricidaniel/claude-canvas --skill canvas-populate

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Listed on Skillselion
Installs13
repo stars246
Last updatedApril 10, 2026
Repositoryagricidaniel/claude-canvas

What it does

Add images, text, diagrams, zones, and edges to an existing Obsidian Canvas with auto-positioning.

Who is it for?

Adding nodes, zones, and connections to a canvas that already exists.

When should I use this skill?

You say canvas add, add to canvas, canvas zone, or canvas connect.

What you get

New nodes, zones, or edges are added with correct sizing, spacing, and a validated canvas.

  • Updated canvas with new nodes, zones, or edges

By the numbers

  • 80px horizontal / 60px vertical spacing check
  • max 3 GIFs per canvas

Files

SKILL.mdMarkdownGitHub ↗

canvas-populate: Add Content to Canvases

Read ../canvas/references/canvas-spec.md for the full JSON format before any edit. Read ../canvas/references/performance-guide.md for node limits and constraints.

---

General Workflow

For every add operation:

1. Read the target canvas JSON. Parse nodes and edges arrays. 2. Collect existing IDs to prevent collisions. 3. Generate a new ID: [type]-[slug]-[unix-timestamp]. 4. Calculate position using the auto-positioning algorithm (see canvas orchestrator). 5. Spacing check: Verify the calculated position has at least 80px horizontal and 60px vertical gap from ALL existing content nodes. If not, shift the position until spacing is clear. 6. Append the new node to the nodes array (after any groups — z-index ordering). 7. Validate: Run python3 scripts/canvas_validate.py <path> — check for overlaps and node count. 8. Write the updated canvas JSON. 9. Report: "Added [description] to [zone] zone at position ([x], [y])."

---

Node Operations

add image (/canvas add image [path or url])

Resolve the image:

  • If URL (starts with http): download with curl -sL [url] -o [media_dir]/[filename].

Derive filename from URL path, or use img-[timestamp].jpg if unclear.

  • If local path outside canvas dir: cp [path] [media_dir]/
  • If already canvas-relative: use as-is.

Detect aspect ratio:

python3 -c "from PIL import Image; img=Image.open('[path]'); print(img.width, img.height)"
# or fallback
identify -format '%w %h' [path]

Map to the sizing table in ../canvas/references/canvas-spec.md (7 ratios + PDF + fallback).

Create file node with calculated dimensions. Position using auto-layout.

add text (/canvas add text [content])

{
  "id": "text-[slug]-[timestamp]",
  "type": "text",
  "text": "[content]",
  "x": 0, "y": 0,
  "width": 300, "height": 120
}

For multi-line content, estimate height: count newlines, multiply by 24, add 40px padding. Minimum 120px.

add pdf (/canvas add pdf [path])

Copy to [media_dir]/ if outside canvas dir. Fixed size: width=400, height=520.

add note (/canvas add note [wiki-page])

1. Search for a file matching the page name (case-insensitive, partial match). 2. Use "type": "file" with vault-relative path. Not "type": "link" — that's for URLs only. 3. Default size: width=300, height=100.

add link (/canvas add link [url])

{
  "id": "link-[slug]-[timestamp]",
  "type": "link",
  "url": "[url]",
  "x": 0, "y": 0,
  "width": 400, "height": 120
}

Obsidian fetches Open Graph preview automatically.

add mermaid (/canvas add mermaid [code])

Mermaid renders natively in Obsidian text nodes. Wrap in a fenced code block:

{
  "id": "text-mermaid-[timestamp]",
  "type": "text",
  "text": "```mermaid\n[code]\n```",
  "x": 0, "y": 0,
  "width": 500, "height": 400,
  "color": "5"
}

Wider text nodes work better for Mermaid (min 400px wide, 300px tall).

add svg (/canvas add svg [description or path])

  • If path: copy SVG to media dir, add as file node. Width=400, height based on viewBox aspect ratio.
  • If description: delegate to /svg skill to generate, then add the output file.
  • SVGs render as <img> — no interactivity. Must have viewBox attribute.

add gif (/canvas add gif [description or path])

  • If path: copy GIF to media dir, add as file node.
  • If description: delegate to /claude-gif-generate skill, then add the output.
  • Performance limit: max 3 GIFs per canvas, max 480px width. Warn if exceeded.

add banana (/canvas add banana [prompt])

1. Check if banana skill is available. If not: "Install the banana skill for AI image generation." 2. Delegate to banana skill with the prompt. 3. Wait for image generation. 4. Add the generated image as a file node (detect aspect ratio, auto-size). 5. Log the path to .recent-images.txt in the canvas directory.

---

Zone Operations

zone (/canvas zone [name] [color])

1. Read canvas JSON. 2. Find max_y of all existing nodes. Use -80 if canvas is empty (consistent with starter canvas layout where title is at y=-300 and default zone at y=-140):

   if not canvas_nodes:
       max_y = -80
   else:
       max_y = max(n["y"] + n.get("height", 0) for n in canvas_nodes) + 60

3. Create group node:

{
  "id": "zone-[slug]-[timestamp]",
  "type": "group",
  "label": "[name]",
  "x": -400,
  "y": "[max_y]",
  "width": 1000,
  "height": 400,
  "color": "[color or '4']"
}

Valid colors: "1"=red "2"=orange "3"=yellow "4"=green "5"=cyan "6"=purple

4. Insert the group node BEFORE content nodes in the array (z-index: groups render behind). 5. Write and report.

---

Edge Operations

connect (/canvas connect [from] [to] [label])

1. Read canvas JSON. 2. Find from and to nodes by ID, label text, or partial match. 3. If ambiguous, list matches and ask the user to clarify. 4. Create edge:

{
  "id": "e-[from-slug]-[to-slug]-[timestamp]",
  "fromNode": "[from-id]",
  "toNode": "[to-id]",
  "toEnd": "arrow"
}

5. Omit fromSide/toSide for auto-routing (better results). 6. Add optional label if provided. 7. Write and report.

---

Banana Import

from banana (/canvas from banana)

1. Check [canvas_dir]/.recent-images.txt for recently logged image paths. 2. If not found or empty: search for images modified in the last 10 minutes:

   find [media_dir] -name "*.png" -o -name "*.jpg" -newer /tmp/ten-min-ago

3. If still none: show the 5 most recently modified images. 4. Present list: "Found N recent images. Add to canvas? Which zone?" 5. On confirmation: add each using the add image logic.

---

Media Directory

  • Vault mode: _attachments/images/canvas/
  • Standalone mode: .canvases/assets/
  • Create if it doesn't exist.
  • All file node paths must be relative to the vault/project root.

Related skills

FAQ

What node types can it add?

Images, text cards, PDFs, wiki notes, web links, Mermaid diagrams, SVGs, GIFs, and AI-generated images, plus zones and edges.

How does it avoid overlaps?

It runs a spacing check requiring at least 80px horizontal and 60px vertical gap from existing content nodes, then validates for overlaps.

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