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Apple Ui Design

  • 2 installs
  • 404 repo stars
  • Updated August 5, 2026
  • aiskillstore/marketplace

apple-ui-design is a Claude Code skill that applies an Apple-inspired minimal UI system of typography, color, spacing and component patterns.

About

apple-ui-design is a design system skill that applies Apple-inspired minimal UI conventions to interfaces. It provides a typography hierarchy, light/dark color tokens, a 4/8/16/24/48/96px spacing scale, and CSS patterns for cards, pill buttons and subtle animations. A developer uses it when building or reviewing clean, minimal UI and wants Apple-like polish.

  • Apple-style typography, color, and spacing system with light/dark tokens
  • Ships CSS patterns for cards, pill buttons and micro-interactions
  • Includes a UX checklist (44px touch targets, 4.5:1 contrast)

Apple Ui Design by the numbers

  • 2 all-time installs (skills.sh)
  • Ranked #1,564 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

apple-ui-design capabilities & compatibility

Capabilities
ui design · design system · css styling
Use cases
ui design · frontend · web design
From the docs

What apple-ui-design says it does

Apple-inspired clean, minimal, premium UI design system.
SKILL.md
Follow 4/8/16/24/48/96px spacing rhythm.
SKILL.md
npx skills add https://github.com/aiskillstore/marketplace --skill apple-ui-design

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Listed on Skillselion
Installs2
repo stars404
Last updatedAugust 5, 2026
Repositoryaiskillstore/marketplace

What it does

Apply an Apple-style typography, color, spacing and component system when building or reviewing a clean minimal UI.

Who is it for?

Building clean, minimal, Apple-style interfaces with a consistent type and spacing system.

Skip if: Non-visual logic or brand systems that are not Apple-style.

When should I use this skill?

A developer wants Apple-like polish, clean UI, or a minimal premium design.

What you get

UI styled with a consistent Apple-inspired type, color and spacing system.

  • typography and color tokens
  • CSS component patterns
  • UX quality checklist

By the numbers

  • 4-step design workflow
  • 6-item quality checklist
  • spacing scale of 6 values (4/8/16/24/48/96px)

Files

SKILL.mdMarkdownGitHub ↗

Apple UI Design

Apple-inspired clean, minimal, premium UI design system.

When to Use

  • Building modern interfaces requiring exceptional UX
  • Creating clean, minimal aesthetics
  • Implementing Apple-like polish and animations
  • Designing premium user experiences
  • Reviewing UI/UX for design quality

Workflow

Step 1: Apply Typography System

Use SF Pro Display with proper hierarchy (hero, title, body, caption).

Step 2: Apply Color Philosophy

Use light/dark mode variables with proper contrast.

Step 3: Apply Spacing System

Follow 4/8/16/24/48/96px spacing rhythm.

Step 4: Verify Checklist

Ensure touch targets, contrast, and animations meet standards.

---

Core Principles

1. Clarity - Content is king, UI disappears 2. Deference - UI serves content, never competes 3. Depth - Layering creates hierarchy

Typography

font-family: -apple-system, BlinkMacSystemFont, 'SF Pro Display', 'Segoe UI', sans-serif;

/* Hierarchy */
--text-hero: 600 48px/1.1;      /* Bold statements */
--text-title: 600 32px/1.2;     /* Section headers */
--text-body: 400 17px/1.5;      /* Readable content */
--text-caption: 400 13px/1.4;   /* Secondary info */

Color Philosophy

/* Light mode */
--bg-primary: #ffffff;
--bg-secondary: #f5f5f7;
--text-primary: #1d1d1f;
--text-secondary: #86868b;
--accent: #0071e3;

/* Dark mode */
--bg-primary: #000000;
--bg-secondary: #1d1d1f;
--text-primary: #f5f5f7;

Spacing System

--space-xs: 4px;
--space-sm: 8px;
--space-md: 16px;
--space-lg: 24px;
--space-xl: 48px;
--space-2xl: 96px;   /* Section gaps */

Key Patterns

Cards

.card {
  background: rgba(255,255,255,0.8);
  backdrop-filter: blur(20px);
  border-radius: 18px;
  border: 1px solid rgba(0,0,0,0.05);
  box-shadow: 0 4px 24px rgba(0,0,0,0.06);
}

Buttons

.btn-primary {
  background: var(--accent);
  color: white;
  padding: 12px 24px;
  border-radius: 980px;  /* Pill shape */
  font-weight: 500;
  transition: all 0.2s ease;
}
.btn-primary:hover {
  transform: scale(1.02);
  filter: brightness(1.1);
}

Subtle Animations

/* Micro-interactions */
transition: all 0.3s cubic-bezier(0.25, 0.1, 0.25, 1);

/* Page elements */
@keyframes fadeUp {
  from { opacity: 0; transform: translateY(20px); }
  to { opacity: 1; transform: translateY(0); }
}

UX Rules

DoDon't
Generous whitespaceCramped layouts
One primary actionMultiple competing CTAs
Progressive disclosureEverything visible
Subtle feedbackJarring animations
System fontsDecorative fonts

Checklist

  • [ ] Touch targets ≥ 44px
  • [ ] Contrast ratio ≥ 4.5:1
  • [ ] Max content width ~680px
  • [ ] Consistent spacing rhythm
  • [ ] Dark mode support
  • [ ] Smooth 60fps animations

Related skills

FAQ

What does the skill provide?

A typography hierarchy, light/dark color tokens, a spacing scale, and CSS patterns for cards, buttons and animations.

Does it cover accessibility?

Yes, its checklist includes 44px touch targets and a 4.5:1 contrast ratio.

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