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Interaction Design

  • 451 installs
  • 305 repo stars
  • Updated March 4, 2026
  • aj-geddes/useful-ai-prompts

interaction-design is an agent skill that defines micro-interactions, UI states, feedback, and screen flows for developers building responsive, accessible, and consistent interfaces.

About

interaction-design is an agent skill in aj-geddes/useful-ai-prompts that helps coding agents specify how interfaces behave—not just how they look—across loading, success, error, empty, and hover states. It guides micro-interaction choices, transition timing, feedback patterns, and cross-screen flow consistency so components feel responsive and accessible to keyboard and screen-reader users. Developers reach for interaction-design when polishing dashboards, forms, and mobile views where ambiguous state changes confuse users or violate accessibility expectations. The skill fits feature work where agents might otherwise ship static layouts without skeleton loaders, focus management, or toast confirmation patterns. Catalog metadata records 401 installs. Use it when defining interaction specs before implementation, reviewing UX gaps in existing React or Vue screens, or documenting state diagrams agents can translate into component code. The skill also covers focus order, aria-live feedback, and motion-reduction considerations so agents do not ship flashy transitions that break keyboard navigation or screen-reader announcements.

  • State machines for UI flows
  • Feedback, loading, and error patterns
  • Accessibility and keyboard behavior
  • Motion and transition guidelines
  • Component interaction specs

Interaction Design by the numbers

  • 451 all-time installs (skills.sh)
  • Ranked #625 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/aj-geddes/useful-ai-prompts --skill interaction-design

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Listed on Skillselion
Installs451
repo stars305
Last updatedMarch 4, 2026
Repositoryaj-geddes/useful-ai-prompts

How do you design consistent UI micro-interactions?

Define micro-interactions, states, feedback, and flows so interfaces feel responsive, accessible, and consistent across screens.

Who is it for?

Frontend developers polishing UI behavior who need agents to specify states, feedback, and flows before or during component implementation.

Skip if: Backend engineers defining REST schemas with no UI interaction scope should skip interaction-design.

When should I use this skill?

User adds loading, error, or hover states, defines micro-interactions, or asks for accessible feedback patterns across screens.

What you get

Interaction specs with defined states, feedback patterns, transition rules, and accessible cross-screen flows.

  • Interaction and state specifications
  • Feedback pattern definitions
  • Cross-screen flow documentation

By the numbers

  • 401 catalog installs for skill:aj-geddes/useful-ai-prompts#interaction-design

Files

SKILL.mdMarkdownGitHub ↗

Interaction Design

Table of Contents

Overview

Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.

When to Use

  • Designing user flows and touchpoints
  • Creating animations and transitions
  • Defining error and loading states
  • Building microinteractions
  • Improving usability and feedback
  • Mobile interaction patterns

Quick Start

Minimal working example:

Common Interaction Patterns:

Swipe:
  Use: Mobile lists, carousels
  Feedback: Visual sliding, momentum
  Accessibility: Keyboard alternative (arrows)

Tap & Hold:
  Use: Context menus, drag prep
  Feedback: Visual feedback after delay
  Duration: ~500ms before trigger

Pinch & Zoom:
  Use: Image viewing, maps
  Feedback: Smooth zoom animation
  Boundaries: Set min/max zoom levels

Drag & Drop:
  Use: Reordering, moving items
  Feedback: Visual during drag, drop confirmation
  Fallback: Alternative method (buttons)

Double Tap:
  Use: Zoom, favorite, select
  Feedback: Immediate visual response
// ... (see reference guides for full implementation)

Reference Guides

Detailed implementations in the references/ directory:

GuideContents
Animation & Transition DesignAnimation & Transition Design
Error Handling & FeedbackError Handling & Feedback
Accessibility in InteractionsAccessibility in Interactions

Best Practices

✅ DO

  • Keep animations under 400ms
  • Provide clear visual feedback
  • Use animations to guide attention
  • Respect motion preferences
  • Make interactions reversible
  • Test with keyboard and screen readers
  • Provide multiple interaction methods
  • Design for touch and mouse
  • Use appropriate easing curves
  • Document interaction behavior

❌ DON'T

  • Animate for decoration only
  • Use animations longer than 500ms
  • Ignore motion-sensitive users
  • Remove focus indicators
  • Trap users in modals
  • Use confusing animations
  • Animate everything
  • Ignore loading states
  • Forget error states
  • Skip accessibility testing

Related skills

How it compares

Pick interaction-design over visual-only design skills when the task is behavioral UI states and feedback, not color or typography systems.

FAQ

What does interaction-design specify?

interaction-design specifies micro-interactions, UI states, feedback patterns, and cross-screen flows so web and mobile interfaces feel responsive, accessible, and consistent during frontend implementation in aj-geddes/useful-ai-prompts projects, design specs, and shared componen

When should agents load interaction-design?

Agents should load interaction-design when users define loading, error, empty, or hover states, micro-interactions, or accessible feedback flows before coding React, Vue, or mobile UI components that must behave consistently across multiple screens and navigation paths. Skillseli

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