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Bonus Stack

  • 25 installs
  • 97 repo stars
  • Updated July 8, 2026
  • alexsmedile/hormozi-skills

Bonus-stack is a Claude Code skill that designs an objection-killing bonus stack to raise an offer's perceived value above its price.

About

Bonus-stack designs a set of bonuses that raise an offer's perceived value and remove reasons to say no. It maps known or inferred objections to bonus solutions, converts them into named assets with delivery formats and perceived values, and orders them strategically. It outputs a structured BONUS_STACK.md with a total bonus value versus price.

  • Turns buyer objections into value-adding bonuses
  • Assigns delivery formats and perceived value to each bonus
  • Outputs a structured BONUS_STACK.md

Bonus Stack by the numbers

  • 25 all-time installs (skills.sh)
  • Ranked #634 of 853 Sales & Marketing skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

bonus-stack capabilities & compatibility

Capabilities
offer design · conversion optimization
Use cases
marketing · copywriting
Pricing
Free
From the docs

What bonus-stack says it does

Design a bonus stack that kills objections and increases perceived value.
SKILL.md
Maps objections to bonus solutions, assigns delivery formats and perceived values, and outputs a structured bonus stack.
SKILL.md
npx skills add https://github.com/alexsmedile/hormozi-skills --skill bonus-stack

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Listed on Skillselion
Installs25
repo stars97
Last updatedJuly 8, 2026
Repositoryalexsmedile/hormozi-skills

What it does

Design a bonus stack that maps objections to bonuses, assigns delivery formats and perceived values, and raises perceived value over price.

Who is it for?

founders and marketers who need to raise perceived value and beat price objections

Skip if: product or code work

When should I use this skill?

when the offer feels weak, price resistance is high, or objections are blocking sales

What you get

A structured bonus stack tied to objections, with formats, perceived values, and a total value that dwarfs the price.

  • BONUS_STACK.md
  • objection-to-bonus mapping
  • total bonus value vs price

By the numbers

  • 8-section BONUS_STACK.md output

Files

SKILL.mdMarkdownGitHub ↗

Skill: Bonus Stack Generator (Objection Killer)

Purpose

Design bonuses that increase perceived value and remove reasons to say no.

This skill:

  • turns objections into assets
  • increases value without heavy cost
  • makes the offer feel complete
  • strengthens the value stack

Goal: make the buyer think “I’d be stupid not to take this”

---

When to Use

Activate this skill when:

  • the offer feels weak or empty
  • price resistance is high
  • objections are blocking sales
  • you want to increase perceived value
  • you need differentiation
  • conversion rates are low

---

Inputs

This skill works with:

  • an OFFER.md
  • a product or service
  • a value stack
  • known objections (or inferred ones)
  • target audience

---

Core Outcome

The assistant produces:

  • a list of high-value bonuses
  • bonuses tied directly to objections
  • clear bonus descriptions
  • delivery formats
  • perceived value for each bonus
  • a structured bonus stack

---

Assistant Behavior

1. Identify key objections

List the main reasons someone would not buy:

Common objections:

  • “I don’t have time”
  • “This won’t work for me”
  • “It’s too complicated”
  • “I don’t have enough experience”
  • “It’s too expensive”
  • “I might fail”
  • “I don’t trust this”

If not provided, infer based on:

  • audience
  • offer type
  • price point

---

2. Map objections to solutions

For each objection, define:

Objection → What removes it

Example:

  • “I don’t have time” → reduce effort or speed up process
  • “I don’t know how” → provide guidance or templates
  • “I might fail” → add support or guarantee

---

3. Turn solutions into bonuses

Convert each solution into a tangible asset.

Format:

  • clear name
  • specific outcome
  • delivery format

Examples:

  • “Done-For-You Setup Pack”
  • “Step-by-Step Execution Checklist”
  • “Plug-and-Play Templates”
  • “Live Audit Session”
  • “Private Support Channel”

---

4. Maximize perceived value

For each bonus:

  • make it feel specific
  • give it a clear result
  • name it clearly
  • avoid generic labels like “extra content”

Bad:

  • “Bonus videos”

Good:

  • “30-Minute Client Acquisition Script Library”

---

5. Choose delivery formats

Assign formats that feel valuable:

Options:

  • templates
  • checklists
  • swipe files
  • audits
  • live calls
  • async support
  • community access
  • dashboards
  • tools

Prefer:

  • low cost to deliver
  • high perceived value

---

6. Stack bonuses strategically

Order matters.

Structure: 1. biggest objection first 2. highest perceived value early 3. logical progression 4. variety in format

---

7. Assign value to each bonus

Estimate perceived value:

  • based on outcome
  • based on time saved
  • based on difficulty

Then:

  • show total bonus value
  • compare to price

---

8. Avoid overloading

Too many bonuses reduce clarity.

Rules:

  • keep only high-impact bonuses
  • remove low-value items
  • focus on relevance

---

9. Align bonuses with core offer

Ensure:

  • bonuses support the main outcome
  • bonuses remove friction
  • bonuses speed up results
  • bonuses reduce effort

---

10. Suggest “fast action” bonuses (optional)

Add urgency if needed:

  • limited-time bonuses
  • early-buyer rewards
  • deadline-based extras

---

Output Format

# BONUS_STACK.md

## 1. Core Offer Summary
- What the offer does
- Who it’s for

## 2. Key Objections
1. Objection
2. Objection
3. Objection

## 3. Objection → Bonus Mapping
- Objection → Bonus idea

## 4. Bonus Stack

### Bonus 1
- Name
- What it does
- Outcome
- Format
- Value

### Bonus 2
- Name
- What it does
- Outcome
- Format
- Value

### Bonus 3
- Name
- What it does
- Outcome
- Format
- Value

## 5. Total Bonus Value
- Sum of all bonuses

## 6. Stack Strategy
- Why this order
- What objections are removed

## 7. Optional Fast Action Bonuses
- Bonus
- Condition (time/limit)

## 8. Final Notes
- What was removed
- Why this stack works

Decision Rules

Add a bonus when: • it removes a clear objection • it increases speed or ease • it improves perceived value

Avoid a bonus when: • it adds confusion • it’s low value • it doesn’t support the outcome

Prioritize bonuses that: • save time • reduce effort • increase certainty • simplify execution

Before vs After Example

Before • core product only

After • core product • • templates • • checklist • • audit • • support

Style Guidelines • be specific • focus on outcomes • avoid generic names • keep it clean • prioritize value over quantity

Success Criteria

The skill works when: • objections are neutralized • value feels higher than price • the offer feels complete • the buyer has fewer doubts • conversions increase

Related skills

FAQ

What does bonus-stack produce?

A list of high-value bonuses tied to objections, with delivery formats and perceived value per bonus, in a structured BONUS_STACK.md.

How does it choose bonuses?

It maps each buyer objection to a solution, then turns that solution into a named, tangible bonus with a clear outcome and format.

Sales & Marketingpricingpayments

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