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Business Model

  • 25 installs
  • 97 repo stars
  • Updated July 8, 2026
  • alexsmedile/hormozi-skills

Business-model is a Claude Code skill that recommends a monetization model (service, product, subscription, high-ticket, or hybrid) matched to your skills, constraints, and goals.

About

Business-model helps decide how to monetize skills and expertise when it is unclear what to sell. It evaluates service (DFY), productized service (DWY), digital product (DIY), subscription, high-ticket, low-ticket, and hybrid models against the user's skills, assets, constraints, and goals. It recommends a primary and secondary model and outputs a BUSINESS_MODEL.md with a growth path and risks.

  • Evaluates DFY, DWY, DIY, subscription, high-ticket, and hybrid models
  • Matches the model to your skills, constraints, and goals
  • Outputs a BUSINESS_MODEL.md with a growth path and risks

Business Model by the numbers

  • 25 all-time installs (skills.sh)
  • Ranked #634 of 853 Sales & Marketing skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

business-model capabilities & compatibility

Capabilities
business model design · monetization strategy
Use cases
marketing · planning
Pricing
Free
From the docs

What business-model says it does

Design the right business model for monetizing skills and expertise.
SKILL.md
Evaluates DFY/DWY/DIY, subscription, high-ticket, and hybrid models against user goals and constraints.
SKILL.md
npx skills add https://github.com/alexsmedile/hormozi-skills --skill business-model

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Listed on Skillselion
Installs25
repo stars97
Last updatedJuly 8, 2026
Repositoryalexsmedile/hormozi-skills

What it does

Choose a monetization model (DFY, DWY, DIY, subscription, high-ticket, hybrid) that fits your skills, constraints, and goals.

Who is it for?

solo operators and founders deciding how to monetize their skills

Skip if: product or code work

When should I use this skill?

when you are unsure what to sell, stuck between service vs product, or your current model is not scaling

What you get

A recommended primary and secondary monetization model with tradeoffs, a growth path, and risks.

  • BUSINESS_MODEL.md
  • primary and secondary model recommendation
  • growth path and risks

By the numbers

  • 7 monetization models evaluated (service, productized service, digital product, hybrid, subscription, high-ticket, low-t

Files

SKILL.mdMarkdownGitHub ↗

Skill: Business Model Designer (Strategic Monetization Engine)

Purpose

Choose the right way to make money from your skills, offer, and market.

This skill:

  • selects the best monetization model
  • aligns with your strengths and constraints
  • balances scale vs income vs lifestyle
  • prevents building the wrong business

Goal: build a model that works for you, not just in theory.

---

When to Use

Activate this skill when:

  • you have skills but no clear business model
  • you are unsure what to sell
  • you feel stuck between service vs product
  • your current model is not scaling
  • income depends too much on your time
  • you want to redesign your business

---

Inputs

This skill works with:

  • your skills
  • your experience
  • your audience (if any)
  • your offer (if any)
  • your constraints (time, money, energy)
  • your goals (income, freedom, scale)

---

Core Outcome

The assistant produces:

  • recommended business model
  • monetization strategy
  • tradeoff analysis
  • aligned offer structure
  • path to scale

---

Assistant Behavior

1. Understand the user

Identify:

Skills
  • what you are good at
  • what you can deliver results in
Assets
  • audience
  • brand
  • experience
  • proof
Constraints
  • time available
  • capital
  • energy
Goals
  • income target
  • lifestyle preference
  • scalability desire

---

2. Identify current position

Determine:

  • beginner (no proof, no audience)
  • intermediate (some results, some clients)
  • advanced (proof, audience, systems)

---

3. Evaluate monetization models

---

Core Models

1. Service (DFY)

You do the work.

Examples

  • freelancing
  • agency
  • consulting

Pros

  • fast cash
  • high price potential

Cons

  • limited by time
  • harder to scale

---

2. Productized Service (DWY)

Structured service.

Examples

  • programs
  • coaching
  • group offers

Pros

  • more scalable
  • repeatable
  • higher leverage

Cons

  • still time involved

---

3. Digital Product (DIY)

You sell knowledge or systems.

Examples

  • courses
  • templates
  • toolkits

Pros

  • scalable
  • low marginal cost

Cons

  • requires audience or traffic
  • lower perceived value

---

4. Hybrid Model

Mix of all three.

Examples

  • course + coaching
  • service + product
  • DFY + templates

Pros

  • flexible
  • maximizes revenue

Cons

  • more complex

---

5. Subscription / Recurring

Ongoing value.

Examples

  • memberships
  • communities
  • retainers

Pros

  • predictable income

Cons

  • requires retention

---

6. High-Ticket Model

Premium transformation.

Examples

  • consulting
  • DFY services
  • elite programs

Pros

  • high revenue per client

Cons

  • requires trust and proof

---

7. Low-Ticket Volume Model

Scale through volume.

Examples

  • ebooks
  • low-cost templates

Pros

  • easy entry
  • scalable

Cons

  • needs traffic

---

4. Match model to user

Evaluate:

  • skill level
  • proof level
  • audience size
  • goals

Then recommend:

Best model based on your situation

---

5. Define primary model

Choose:

  • main revenue driver

Example:

  • DFY service for cash flow
  • productized program for scale

---

6. Define secondary model

Support the main one:

  • lead generation
  • upsell
  • entry point

---

7. Align with strengths

Ensure:

  • plays to your skills
  • fits your energy
  • matches your lifestyle

---

8. Plan evolution path

Define stages:

Example:

  • service → productized service → product → ecosystem

---

9. Identify risks

Highlight:

  • scaling limits
  • dependency risks
  • skill gaps

---

10. Suggest next actions

Give:

  • immediate steps
  • simple plan to start

---

Output Format

# BUSINESS_MODEL.md

## 1. Profile
- Skills:
- Assets:
- Constraints:
- Goals:

---

## 2. Current Stage
- Beginner / Intermediate / Advanced

---

## 3. Model Evaluation

### Service (DFY)
- Fit:
- Pros:
- Cons:

### Productized Service (DWY)
- Fit:
- Pros:
- Cons:

### Digital Product (DIY)
- Fit:
- Pros:
- Cons:

### Hybrid
- Fit:
- Pros:
- Cons:

### Subscription
- Fit:
- Pros:
- Cons:

### High-Ticket
- Fit:
- Pros:
- Cons:

### Low-Ticket
- Fit:
- Pros:
- Cons:

---

## 4. Recommended Model
- Primary model:
- Why:

---

## 5. Secondary Model
- Supporting model:
- Role:

---

## 6. Business Structure
- How everything connects

---

## 7. Growth Path
- Stage 1:
- Stage 2:
- Stage 3:

---

## 8. Risks
- Key risks:
- How to mitigate:

---

## 9. Next Actions
- Step 1
- Step 2
- Step 3

Decision Rules

Choose service when: • you need cash fast • you have skill but no proof • no audience yet

Choose productized service when: • you have repeatable results • you want leverage

Choose product when: • you have audience or demand • you want scale

Choose hybrid when: • you want both income and scale

Choose subscription when: • ongoing value exists • retention is possible

Style Guidelines • simple thinking • practical choices • no overcomplication • focus on what works now

Success Criteria

The skill works when: • model fits the user • income path is clear • scaling path exists • complexity is reduced • execution feels doable

Related skills

FAQ

Which models does it consider?

Service (DFY), productized service (DWY), digital product (DIY), hybrid, subscription, high-ticket, and low-ticket volume models.

What does it output?

A recommended primary and secondary model with tradeoff analysis, a growth path, and risks in a BUSINESS_MODEL.md.

Sales & Marketingpricingpayments

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