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Design Document

  • 2 installs
  • 2.2k repo stars
  • Updated July 27, 2026
  • alibaba/loongcollector

design-document is a Claude skill that provides a fixed structure and conventions for writing technical design documents with Mermaid diagrams and unit-test tables.

About

This skill defines conventions for writing technical design documents. A developer uses it when authoring or reviewing a design doc to follow a fixed structure: background and problem statement, design goals, technical design (architecture, flowcharts, concurrency model, classes), error handling, deployment, and a unit-testing section. It mandates Mermaid diagrams and excludes project-management details like schedules.

  • Defines a structured template for technical design documents
  • Covers background, goals, architecture, concurrency model, and unit testing sections
  • Requires Mermaid diagrams and a test-case table with mock dependencies

Design Document by the numbers

  • 2 all-time installs (skills.sh)
  • Ranked #1,294 of 1,879 Documentation skills by installs in the Skillselion catalog
  • Data as of Aug 4, 2026 (Skillselion catalog sync)
At a glance

design-document capabilities & compatibility

Capabilities
documentation
Use cases
documentation
Pricing
Free
From the docs

What design-document says it does

Design document writing conventions. Use when writing or reviewing technical design documents.
SKILL.md
**Do not** include project management info (estimates, schedules, milestones, Gantt charts)
SKILL.md
npx skills add https://github.com/alibaba/loongcollector --skill design-document

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Listed on Skillselion
Installs2
repo stars2.2k
Last updatedJuly 27, 2026
Repositoryalibaba/loongcollector

What it does

Write or review a technical design document following a fixed section structure with Mermaid diagrams and test cases.

Who is it for?

Engineers writing or reviewing technical design documents with a consistent, testable structure

Skip if: Documents that need project-management info like estimates, schedules, milestones, or Gantt charts, which are explicitly excluded

When should I use this skill?

When writing or reviewing a technical design document

What you get

A structured design document covering background, goals, architecture, concurrency, error handling, and unit testing

  • technical design document
  • architecture diagrams
  • unit-test case table

By the numbers

  • 4 top-level sections (Background, Design Goals, Technical Design, Unit Testing)

Files

SKILL.mdMarkdownGitHub ↗

Design Document Conventions

1. Background / Problem Statement

1.1 Background and Pain Points

  • Describe current system/module limitations and deficiencies
  • List specific scenarios, metrics, or incident cases that triggered this design

1.2 Impact Scope

  • Affected modules, microservices, APIs, data stores, third-party dependencies
  • Potential impact on performance, reliability, cost, maintainability
  • Forward/backward compatibility analysis

1.3 Constraints

  • Compliance/security/performance/resource restrictions
  • External system or infrastructure dependencies

---

2. Design Goals

2.1 Functional Goals

  • List Must/Should/Could core capabilities by priority

2.2 Non-Functional Goals

  • Performance (throughput, latency, concurrency, resource usage)
  • Scalability, maintainability, testability, observability
  • Reliability (fault tolerance, HA, degradation, rollback strategies)

2.3 Constraint Goals

  • Backward compatibility, API stability
  • Security and compliance requirements

---

3. Technical Design

3.1 Architecture Diagram

  • Use Mermaid for high-level component diagrams with data/control flow

3.2 Detailed Flowcharts

  • Key business flows, exception flows, retry/compensation with timing and triggers

3.3 Thread/Concurrency Model

  • Thread lifecycle, inter-thread communication (locks, condition variables, queues, Actor patterns)
  • Sequence diagrams for concurrency interactions

3.4 Core Classes and Data Structures

  • Class diagrams showing main classes, interfaces, inheritance/composition relationships
  • Key data structure fields, lifecycle, thread-safety strategy

3.5 Key Algorithms or Protocols

  • Pseudocode or flow for pub/sub, load balancing, retry backoff, etc.
  • State machine / protocol state transition diagrams

3.6 Error Handling and Recovery

  • Error classification, exception stack, retry strategies, degradation plans
  • Monitoring metrics, alert trigger conditions and levels

3.7 Deployment and Operations

  • Configuration items, hot-update mechanisms, canary and rollback strategies
  • CI/CD, container, Service Mesh, Kubernetes resource considerations

---

4. Unit Testing

4.1 Test Scope and Goals

  • Cover core logic, boundary conditions, concurrency scenarios, exception paths

4.2 Test Environment and Tools

  • Google Test/Mock version, necessary third-party stubs/fakes

4.3 Test Scenarios and Cases

Case IDScenarioInputExpected Output/BehaviorMock Dependencies
TC-01Normal single log pushSingle valid LogRecordReturns SUCCESS, buffer size +1None
TC-02Buffer fullcapacity=N filledThrows BufferOverflowExceptionNone
TC-03Concurrent pushMulti-thread simultaneous pushNo data loss, order/final consistency matches designMutexMock
TC-04flush clearsM items exist, then flushReturns M items, buffer size=0TimeProviderMock

4.4 Boundary and Exception Testing

  • Empty input, invalid input, extreme capacity, network/disk fault injection

4.5 Performance Benchmarking (optional)

  • Throughput, latency, CPU/Memory profile; comparison with baseline

---

Notes

  • Do not include project management info (estimates, schedules, milestones, Gantt charts)
  • Code examples must follow team C++ coding standards (see .claude/skills/project-knowledge/)
  • Test case naming: <Module>_<Function>_<Number> for CI coverage tracking

Related skills

FAQ

What should a design document exclude?

Project-management info such as estimates, schedules, milestones, and Gantt charts.

What diagramming tool does it require?

Mermaid, for high-level component diagrams and detailed flowcharts.

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