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Clean

  • 158 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

Apply a clean minimalist design language to new or existing pages—ample whitespace, restrained palettes, simple components, and calm layouts for dashboards, landing pages, and mobile shells.

About

clean from awesome-design-md-skills encodes a minimalist UI direction for Claude Code frontend work, emphasizing clarity, whitespace, and restrained ornamentation. It suits SaaS products, content sites, and mobile apps that need a modern, uncluttered interface without bespoke design research.

  • Minimal visual noise
  • Whitespace discipline
  • Restrained color systems
  • Simple component patterns
  • Calm readable layouts

Clean by the numbers

  • 158 all-time installs (skills.sh)
  • Ranked #996 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/bergside/awesome-design-md-skills --skill clean

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Listed on Skillselion
Installs158
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Apply a clean minimalist design language to new or existing pages—ample whitespace, restrained palettes, simple components, and calm layouts for dashboards, landing pages, and mobile shells.

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Clean Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Clean. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Clean design style focuses on simplicity, minimalism, and high usability, using ample whitespace, legible typography, and limited color palettes to reduce visual clutter

Style Foundations

  • Visual style: minimal, clean
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Roboto, display=Poppins, mono=Inconsolata | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets

Writing Tone

clear, friendly

Rules: Do

  • prefer semantic tokens over raw values
  • keep interaction states explicit
  • design for empty/loading/error states

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

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