Now liveThe Skillselion MCP - thousands of ranked skills, loaded into your agent mid-task. No install.Get it →
bergside avatar

Corporate

  • 111 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

corporate is a design-system guideline skill that has a Claude agent author professional, brand-aligned, grid-based enterprise UI rules and tokens.

About

A design-system guideline skill for the corporate aesthetic: professional, brand-aligned design with structured grids, minimalist layouts, and consistent enterprise patterns. It has an agent author implementation-ready UI rules, tokens, and component states. A developer uses it to get consistent enterprise styling guidance from a Claude agent.

  • Authors a corporate design system with structured grids and minimalist enterprise patterns
  • Ships tokens primary #3B82F6, fonts Open Sans/Poppins, IBM Plex Mono on an 8pt grid
  • Includes WCAG 2.2 AA criteria and a code-review QA checklist

Corporate by the numbers

  • 111 all-time installs (skills.sh)
  • Ranked #1,088 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

corporate capabilities & compatibility

Capabilities
design tokens · component guidelines · accessibility criteria
Use cases
ui design · web design · frontend
From the docs

What corporate says it does

Professional, brand-aligned design with structured grids, minimalist layouts, and consistent enterprise patterns.
SKILL.md
Corporate UI/UX design focuses on professionalism, consistency, and brand alignment
SKILL.md
End with a QA checklist that can be executed in code review.
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill corporate

Add your badge

Show developers this skill is listed on Skillselion. Paste this into your README.

Listed on Skillselion
Installs111
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Have an agent generate professional enterprise design-system rules and tokens for a UI.

Who is it for?

Developers building a professional, brand-aligned enterprise interface with structured grids.

Skip if: Playful, expressive, or experimental interfaces.

When should I use this skill?

You need an agent to define an enterprise design system's tokens, grids, and component rules.

What you get

Produces a structured corporate design-system spec with tokens, component states, accessibility criteria, and a QA checklist.

By the numbers

  • 6-step guideline authoring workflow
  • WCAG 2.2 AA accessibility target

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Corporate Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Corporate. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Corporate UI/UX design focuses on professionalism, consistency, and brand alignment, typically featuring minimalist layouts, structured grids, and, in 2026, AI-driven personalization

Style Foundations

  • Visual style: enterprise, premium
  • Typography scale: desktop-first expressive scale | Fonts: primary=Open Sans, display=Poppins, mono=IBM Plex Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support

Writing Tone

concise, confident, helpful, clear, professional, action-oriented, low-jargon

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit
  • design for empty/loading/error states
  • ensure responsive behavior by default
  • document accessibility rationale

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels
  • avoid mixing multiple visual metaphors
  • avoid inaccessible hit areas

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What is corporate UI/UX design?

It focuses on professionalism, consistency, and brand alignment, typically featuring minimalist layouts and structured grids.

What does this skill produce?

Implementation-ready enterprise design-system guidance with tokens, component rules, and a QA checklist.

Design & UI/UXuibranding

This week in AI coding

Five minutes, every Monday - the tools, releases and tactics for developers.

unsubscribe anytime.