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Cosmic

  • 106 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

cosmic is a design-system guideline skill that has a Claude agent author futuristic, dark-themed, neon-accented sci-fi UI rules and tokens.

About

A design-system guideline skill for the cosmic aesthetic: a futuristic, sci-fi-inspired style with dark themes, vibrant neon accents, and immersive spatial elements. It has an agent author implementation-ready UI rules, tokens, and component states. A developer uses it to get consistent sci-fi styling guidance from a Claude agent.

  • Authors a cosmic sci-fi design system with dark themes and vibrant neon accents
  • Ships tokens and the Audiowide display font for immersive spatial UIs
  • Includes WCAG 2.2 AA criteria and a code-review QA checklist

Cosmic by the numbers

  • 106 all-time installs (skills.sh)
  • Ranked #1,103 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

cosmic capabilities & compatibility

Capabilities
design tokens · component guidelines · accessibility criteria
Use cases
ui design · web design · frontend
From the docs

What cosmic says it does

Futuristic sci-fi aesthetic with dark themes, vibrant neon accents, and immersive spatial elements.
SKILL.md
Cosmic UI/UX design is a futuristic, sci-fi-inspired style characterized by dark themes, vibrant neon accents, and immersive, spatial elements
SKILL.md
End with a QA checklist that can be executed in code review.
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill cosmic

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Listed on Skillselion
Installs106
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Have an agent generate futuristic sci-fi design-system rules and tokens for a UI.

Who is it for?

Developers building a futuristic sci-fi interface with dark themes and neon accents.

Skip if: Bright, minimal, or corporate interfaces.

When should I use this skill?

You need an agent to define a dark, neon sci-fi design system's tokens and component rules.

What you get

Produces a structured cosmic design-system spec with tokens, component states, accessibility criteria, and a QA checklist.

By the numbers

  • 6-step guideline authoring workflow
  • WCAG 2.2 AA accessibility target

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Cosmic Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Cosmic. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Cosmic UI/UX design is a futuristic, sci-fi-inspired style characterized by dark themes, vibrant neon accents, and immersive, spatial elements

Style Foundations

  • Visual style: playful, premium
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Audiowide, display=Audiowide, mono=JetBrains Mono | weights=400
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What is cosmic UI/UX design?

A futuristic, sci-fi-inspired style characterized by dark themes, vibrant neon accents, and immersive, spatial elements.

What does this skill produce?

Implementation-ready sci-fi design-system guidance with tokens, component rules, and a QA checklist.

Design & UI/UXuibranding

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