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Friendly

  • 100 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

Friendly is a Claude Code design skill that authors design-system guidance and tokens for an approachable, pastel, rounded UI aesthetic.

About

Friendly is a design skill that instructs the agent to author design-system guidance for an approachable, intuitive aesthetic with rounded elements, ample whitespace, and soft pastel color palettes. A developer uses it while building welcoming, engaging UI that needs consistent tokens and components. It supplies color and Noto Serif Display typography tokens plus a required output structure covering component rules, accessibility criteria, and a QA checklist.

  • Authors design-system guidance for an approachable, friendly aesthetic with rounded elements and pastel palettes
  • Ships tokens: pastel primary #F2D9DC, Noto Serif Display typography, compact density spacing
  • Keeps soft visuals within WCAG 2.2 AA and explicit interaction states

Friendly by the numbers

  • 100 all-time installs (skills.sh)
  • Ranked #1,136 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

friendly capabilities & compatibility

Capabilities
design system · ui guidelines · design tokens · accessibility audit
Use cases
ui design · web design
Pricing
Free
From the docs

What friendly says it does

Approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes.
SKILL.md
You are an expert design-system guideline author for Friendly.
SKILL.md
Visual style: bold, playful, premium
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill friendly

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Listed on Skillselion
Installs100
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Generate design-system guidance and tokens for an approachable, pastel, friendly interface.

Who is it for?

Welcoming consumer interfaces with rounded elements, whitespace, and soft pastel palettes.

Skip if: High-contrast enterprise or dense data dashboards.

When should I use this skill?

You want an approachable, friendly design system with soft pastels and rounded shapes.

What you get

A structured friendly design-system spec with tokens, component rules, and accessibility.

  • design-system guidance document
  • design tokens (colors, typography, spacing)
  • component rules and QA checklist

By the numbers

  • 6-step guideline authoring workflow
  • compact density spacing mode
  • 9 typography weights (100-900)

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Friendly Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Friendly. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Friendly UI/UX design focuses on creating approachable, intuitive, and engaging experiences through, rounded elements, ample whitespace, and, soft, pastel, color, palettes

Style Foundations

  • Visual style: bold, playful, premium
  • Typography scale: 14/16/18/24/32/40 | Fonts: primary=Noto Serif Display, display=Noto Serif Display, mono=Space Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, secondary, neutral | Tokens: primary=#F2D9DC, secondary=#D9F2D8, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: compact density mode

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What aesthetic does Friendly produce?

An approachable, intuitive design with rounded elements, ample whitespace, and soft pastel color palettes.

What fonts does it specify?

Noto Serif Display for primary and display, with Space Mono for monospace.

Design & UI/UXuiuxbranding

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