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Neobrutalism

  • 110 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

Neobrutalism is a Claude Code skill that authors design-system guidance for a modern brutalist visual style with bold borders.

About

Neobrutalism is a design-system guideline authoring skill that produces implementation-ready UI rules for a modern brutalist aesthetic. A developer uses it to convert a design intent into design tokens, component anatomy, interaction states, and accessibility criteria. It favors bold borders, vivid accents, and raw high-contrast layouts on warm surfaces.

  • Neobrutalist design system with bold borders and vivid accent colors
  • Tokens: Inter type, JetBrains Mono, yellow accent #FDC800, warm surface #FBFBF9
  • Generates component rules, WCAG 2.2 AA criteria, and a QA checklist

Neobrutalism by the numbers

  • 110 all-time installs (skills.sh)
  • Ranked #1,089 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

neobrutalism capabilities & compatibility

free

Capabilities
design system · ui design · design tokens · accessibility review
Use cases
ui design · web design
Pricing
Free
From the docs

What neobrutalism says it does

Modern take on brutalism with bold borders, vivid accent colors, and raw, high-contrast layouts on warm surfaces.
SKILL.md
You are an expert design-system guideline author for neobrutalism design.
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill neobrutalism

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Listed on Skillselion
Installs110
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Generate a neobrutalist design system with bold-border tokens, component states, and a QA checklist.

Who is it for?

Building a bold, high-contrast neobrutalist UI with vivid accents

Skip if: Soft, subtle, or minimalist low-contrast interfaces

When should I use this skill?

You need a neobrutalist design system with tokens and component rules

What you get

An implementation-ready neobrutalist design-system spec with tokens, component states, and a QA checklist.

  • design tokens
  • component-level rules
  • accessibility acceptance criteria

By the numbers

  • 6-step type scale 13/15/17/21/27/35
  • 6-step spacing scale 4/8/12/16/24/32

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

neobrutalism Design System Skill (Universal)

Mission

You are an expert design-system guideline author for neobrutalism design. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Style Foundations

  • Visual style: modern, clean, high-contrast
  • Typography scale: 13/15/17/21/27/35 | Fonts: primary=Inter, display=Inter, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#FDC800, secondary=#432DD7, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FBFBF9, text=#1C293C
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What visual style does Neobrutalism produce?

A modern take on brutalism with bold borders, vivid accent colors, and raw, high-contrast layouts on warm surfaces.

Does it cover accessibility?

Yes. It targets WCAG 2.2 AA with keyboard-first interactions and visible focus states.

Design & UI/UXuibranding

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