
Neumorphism
- 106 installs
- 2.2k repo stars
- Updated June 28, 2026
- bergside/awesome-design-md-skills
Neumorphism is a Claude Code skill that authors design-system guidance for a soft, extruded, shadow-driven visual style.
About
Neumorphism is a design-system guideline authoring skill that produces implementation-ready UI rules for a soft, tactile extruded aesthetic. A developer uses it to convert a design intent into design tokens, component anatomy, interaction states, and accessibility criteria. It relies on inner and outer shadows on monochromatic surfaces for an embedded look.
- Neumorphic design system with soft extruded elements and inner/outer shadows
- Tokens: Space Mono type, teal accent #006666, monochromatic surfaces
- Generates component rules, WCAG 2.2 AA criteria, and a QA checklist
Neumorphism by the numbers
- 106 all-time installs (skills.sh)
- Ranked #1,103 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
neumorphism capabilities & compatibility
free
- Capabilities
- design system · ui design · design tokens · accessibility review
- Use cases
- ui design · web design
- Pricing
- Free
What neumorphism says it does
Soft, extruded UI elements with inner and outer shadows on monochromatic surfaces for a tactile, embedded look.
You are an expert design-system guideline author for neumorphism.
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| Installs | 106 |
|---|---|
| repo stars | ★ 2.2k |
| Last updated | June 28, 2026 |
| Repository | bergside/awesome-design-md-skills ↗ |
What it does
Generate a neumorphic design system with shadow tokens, component states, and a QA checklist.
Who is it for?
Building a soft, tactile neumorphic UI on monochromatic surfaces
Skip if: Flat, high-contrast, or bold-border interfaces
When should I use this skill?
You need a neumorphic design system with tokens and component rules
What you get
An implementation-ready neumorphic design-system spec with tokens, component states, and a QA checklist.
- design tokens
- component-level rules
- accessibility acceptance criteria
By the numbers
- compact density spacing mode
Files
<!-- TYPEUI_SH_MANAGED_START -->
Neumorphism club Design System Skill (Universal)
Mission
You are an expert design-system guideline author for neumorphism. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
Join the private club where people are building, monetizing, and marketing products with AI.
Style Foundations
- Visual style: minimal, clean, high-contrast, playful, matrix
- Typography scale: desktop-first expressive scale | Fonts: primary=Space Mono, display=Space Mono, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, success, warning, danger, info | Tokens: primary=#006666, secondary=#F1F2F5, success=#00A63D, warning=#FE9900, danger=#FF2157, surface=#E7E5E4, text=#1E2938
- Spacing scale: compact density mode
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels
Writing Tone
concise, confident, helpful, clear, friendly
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
- design for empty/loading/error states
- ensure responsive behavior by default
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid decorative motion without purpose
- avoid ambiguous labels
- avoid mixing multiple visual metaphors
- avoid inaccessible hit areas
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
<!-- TYPEUI_SH_MANAGED_END -->
Overview
Soft, extruded UI elements with inner and outer shadows on monochromatic surfaces for a tactile, embedded look.
Style Foundations
- Visual style: minimal, clean, high-contrast, playful, matrix
- Typography scale: desktop-first expressive scale
- Typography fonts: primary=Space Mono, display=Space Mono, mono=JetBrains Mono
- Typography weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, success, warning, danger, info
- Spacing scale: compact density mode
Colors
- Primary (#006666): Token from style foundations.
- Secondary (#F1F2F5): Token from style foundations.
- Success (#00A63D): Token from style foundations.
- Warning (#FE9900): Token from style foundations.
- Danger (#FF2157): Token from style foundations.
- Surface (#E7E5E4): Token from style foundations.
- Text (#1E2938): Token from style foundations.
- Neutral (#E7E5E4): Derived from the surface token for official format compatibility.
Related skills
FAQ
What visual style does Neumorphism produce?
Soft, extruded UI elements with inner and outer shadows on monochromatic surfaces for a tactile, embedded look.
Does it cover accessibility?
Yes. It targets WCAG 2.2 AA with semantic HTML before ARIA and screen-reader tested labels.