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Spacious

  • 101 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

Spacious is a Claude Code skill that authors design-system guidance for a whitespace-first style using generous padding and a 4- or 8-point grid for clean, readable interfaces.

About

Spacious is a Claude skill that makes the agent a design-system guideline author for a whitespace-first style using generous white space, consistent padding, and a 4- or 8-point grid to create clean, readable interfaces. It sets design tokens (Open Sans primary, Montserrat display, IBM Plex Mono) and a required output structure covering component rules, accessibility criteria, and a QA checklist. A developer invokes it when they want breathing-room, grid-based layouts.

  • Whitespace-first system using a 4- or 8-point grid for clean, readable layouts
  • Open Sans body with Montserrat display and an 8pt baseline grid
  • Authors design-system guidance with tokens, component rules, and a QA checklist

Spacious by the numbers

  • 101 all-time installs (skills.sh)
  • Ranked #1,132 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

spacious capabilities & compatibility

Capabilities
design system authoring · ui guidelines · component spec · accessibility review
Use cases
ui design · web design
Pricing
Free
From the docs

What spacious says it does

Generous whitespace, consistent padding, and grid-based layouts for clean, readable, and breathing interfaces.
SKILL.md
Spacious UI/UX design uses generous white space, consistent padding, and a 4- or 8-point grid system to create clean, readable, and intuitive interfaces
SKILL.md
Fonts: primary=Open Sans, display=Montserrat, mono=IBM Plex Mono
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill spacious

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Listed on Skillselion
Installs101
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Author a whitespace-first, grid-based design-system guidance for clean, readable, breathing layouts.

Who is it for?

Content-heavy or reading-focused UIs that want generous whitespace and a strict grid

Skip if: Dense data dashboards where space is at a premium

When should I use this skill?

you want the agent to generate design-system rules in a whitespace-first grid style

What you get

A structured whitespace-first design-system guideline with grid tokens, component rules, and accessibility criteria.

By the numbers

  • 4- or 8-point grid system
  • type scale 12/14/16/18/24/30/36
  • 8pt baseline grid

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Spacious Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Spacious. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Spacious UI/UX design uses generous white space, consistent padding, and a 4- or 8-point grid system to create clean, readable, and intuitive interfaces

Style Foundations

  • Visual style: minimal, clean
  • Typography scale: 12/14/16/18/24/30/36 | Fonts: primary=Open Sans, display=Montserrat, mono=IBM Plex Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support

Writing Tone

concise, confident, helpful, clear, friendly, professional, action-oriented, low-jargon

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit
  • design for empty/loading/error states
  • ensure responsive behavior by default
  • document accessibility rationale

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels
  • avoid mixing multiple visual metaphors
  • avoid inaccessible hit areas

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What style does the Spacious skill produce?

A whitespace-first style using generous white space, consistent padding, and a 4- or 8-point grid for clean, readable interfaces.

What fonts does Spacious use?

Open Sans for primary text, Montserrat for display, and IBM Plex Mono for monospace.

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