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Riso

  • 387 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-skills

Apply risograph print-inspired palettes, grain, and layered color treatments when building landing pages, marketing sites, or app UI with a retro editorial feel.

About

Guides agents to implement risograph-inspired visual design: muted spot colors, paper grain, halftone textures, and imperfect registration for authentic retro print aesthetics in web and mobile interfaces.

  • Limited riso ink palettes
  • Halftone and grain texture
  • Layered misregistration accents
  • Editorial poster layouts
  • Print-inspired typography pairing

Riso by the numbers

  • 387 all-time installs (skills.sh)
  • Ranked #692 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/bergside/awesome-design-skills --skill riso

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Listed on Skillselion
Installs387
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-skills

What it does

Apply risograph print-inspired palettes, grain, and layered color treatments when building landing pages, marketing sites, or app UI with a retro editorial feel.

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

Riso Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Riso. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

A playful, joyful, two-color risograph print aesthetic — built on a single warm off-white paper surface running through every section, a fluorescent brand pink reserved as the sole interaction driver, a deep federal-blue secondary carrying every heading and the signature offset print-shadow

Style Foundations

  • Visual style: clean, high-contrast
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Space Grotesk, display=Space Grotesk, mono=Overpass Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, secondary | Tokens: primary=#F237A1, secondary=#2C40A7, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

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Design & UI/UXuibranding

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