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Framer Motion

  • 363 installs
  • 42.8k repo stars
  • Updated July 24, 2026
  • calesthio/openmontage

This is a copy of framer-motion by dylantarre - installs and ranking accrue to the original listing.

Use this skill when working with framer motion.

About

Skill for animation in React using Framer Motion. Use when you need declarative animations with gesture support in React.

  • Specialized for framer motion
  • Integrated with Claude Code
  • Streamlines workflow

Framer Motion by the numbers

  • 363 all-time installs (skills.sh)
  • Data as of Jul 28, 2026 (Skillselion catalog sync)
npx skills add https://github.com/calesthio/openmontage --skill framer-motion

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Listed on Skillselion
Installs363
repo stars42.8k
Last updatedJuly 24, 2026
Repositorycalesthio/openmontage

What it does

Use this skill when working with framer motion.

Files

SKILL.mdMarkdownGitHub ↗

Framer Motion Animation Principles

Implement all 12 Disney animation principles using Framer Motion's declarative React API.

1. Squash and Stretch

<motion.div
  animate={{ scaleX: [1, 1.2, 1], scaleY: [1, 0.8, 1] }}
  transition={{ duration: 0.3, times: [0, 0.5, 1] }}
/>

2. Anticipation

<motion.div
  variants={{
    idle: { y: 0, scaleY: 1 },
    anticipate: { y: 10, scaleY: 0.9 },
    jump: { y: -200 }
  }}
  initial="idle"
  animate={["anticipate", "jump"]}
  transition={{ duration: 0.5, times: [0, 0.2, 1] }}
/>

3. Staging

<motion.div animate={{ filter: "blur(3px)", opacity: 0.6 }} /> {/* bg */}
<motion.div animate={{ scale: 1.1, zIndex: 10 }} /> {/* hero */}

4. Straight Ahead / Pose to Pose

<motion.div
  animate={{
    x: [0, 100, 200, 300],
    y: [0, -50, 0, -30]
  }}
  transition={{ duration: 1, ease: "easeInOut" }}
/>

5. Follow Through and Overlapping Action

<motion.div animate={{ x: 200 }} transition={{ duration: 0.5 }}>
  <motion.span
    animate={{ x: 200 }}
    transition={{ duration: 0.5, delay: 0.05 }} // hair
  />
  <motion.span
    animate={{ x: 200 }}
    transition={{ duration: 0.6, delay: 0.1 }} // cape
  />
</motion.div>

6. Slow In and Slow Out

<motion.div
  animate={{ x: 300 }}
  transition={{
    duration: 0.6,
    ease: [0.42, 0, 0.58, 1] // easeInOut cubic-bezier
  }}
/>
// Or use: "easeIn", "easeOut", "easeInOut"

7. Arc

<motion.div
  animate={{
    x: [0, 100, 200],
    y: [0, -100, 0]
  }}
  transition={{ duration: 1, ease: "easeInOut" }}
/>

8. Secondary Action

<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
>
  <motion.span
    animate={{ rotate: [0, 10, -10, 0] }}
    transition={{ duration: 0.3 }}
  >
    Icon
  </motion.span>
</motion.button>

9. Timing

const timings = {
  fast: { duration: 0.15 },
  normal: { duration: 0.3 },
  slow: { duration: 0.6 },
  spring: { type: "spring", stiffness: 300, damping: 20 }
};

10. Exaggeration

<motion.div
  animate={{ scale: 1.5, rotate: 720 }}
  transition={{
    type: "spring",
    stiffness: 200,
    damping: 10 // low damping = overshoot
  }}
/>

11. Solid Drawing

<motion.div
  style={{ perspective: 1000 }}
  animate={{ rotateX: 45, rotateY: 30 }}
  transition={{ duration: 0.5 }}
/>

12. Appeal

<motion.div
  whileHover={{
    scale: 1.02,
    boxShadow: "0 20px 40px rgba(0,0,0,0.2)"
  }}
  transition={{ duration: 0.3 }}
/>

Stagger Children

const container = {
  hidden: { opacity: 0 },
  show: {
    opacity: 1,
    transition: { staggerChildren: 0.1 }
  }
};

<motion.ul variants={container} initial="hidden" animate="show">
  {items.map(item => <motion.li variants={itemVariant} />)}
</motion.ul>

Key Framer Motion Features

  • animate - Target state
  • variants - Named animation states
  • whileHover / whileTap - Gesture animations
  • transition - Timing and easing
  • AnimatePresence - Exit animations
  • useAnimation - Programmatic control
  • layout - Auto-animate layout changes

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