
World Labs Text Prompt
- 10 installs
- 3 repo stars
- Updated January 22, 2026
- cloudai-x/world-labs-skills
Generates a 3D world from a natural-language text prompt, with structure for setting, materials, lighting, and environmental context.
About
Covers text-to-world generation in World Labs, including the max length, credits, generation time, and a setting-plus-materials-plus-lighting-plus-context prompt structure. A developer or creator uses it to generate an immersive environment by describing a location.
- Prompt structure of setting, materials, lighting, and context
- Max 2,000 characters with plus and mini model timings and costs
World Labs Text Prompt by the numbers
- 10 all-time installs (skills.sh)
- Ranked #1,055 of 1,335 Generative Media skills by installs in the Skillselion catalog
- Data as of Jul 29, 2026 (Skillselion catalog sync)
npx skills add https://github.com/cloudai-x/world-labs-skills --skill world-labs-text-promptAdd your badge
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| Installs | 10 |
|---|---|
| repo stars | ★ 3 |
| Last updated | January 22, 2026 |
| Repository | cloudai-x/world-labs-skills ↗ |
What it does
Generates a 3D world from a natural-language text prompt, with structure for setting, materials, lighting, and environmental context.
Files
World Labs Text Prompting
Text prompts are the simplest way to generate 3D worlds. Describe a location in natural language, and the model creates an immersive environment.
Quick Reference
- Max length: 2,000 characters
- Cost: 1,580 credits (plus) / 230 credits (mini)
- Generation time: ~5 min (plus) / ~30-45 sec (mini)
Official Example
From World Labs documentation:
A warm, rustic cabin living room with a glowing stone fireplace, cozy leather sofa, wooden beams, and large windows overlooking a snowy forest.Prompt Structure
Effective prompts describe a location with:
[Setting/Location] + [Materials/Textures] + [Lighting/Atmosphere] + [Environmental Context]Components
1. Setting: The primary location type (cabin, temple, alley, forest) 2. Materials: Specific textures (rustic wood, polished marble, weathered stone) 3. Lighting: Light sources and quality (glowing, warm, flickering, dusk) 4. Context: Surrounding environment (overlooking forest, narrow corridor)
Style Descriptors
Lighting Keywords
| Keyword | Effect |
|---|---|
glowing | Soft emissive light sources |
warm | Cozy, orange-tinted lighting |
flickering | Dynamic light suggestion |
dusk / dawn | Transitional daylight |
neon-lit | Vibrant artificial lighting |
candlelit | Intimate, warm glow |
moonlit | Cool, ethereal nighttime |
Atmosphere Keywords
| Keyword | Effect |
|---|---|
cozy | Intimate, inviting feel |
atmospheric | Mood-heavy, immersive |
misty / foggy | Depth, mystery |
dusty | Age, particles |
puddles | Wet surfaces, reflections |
snowy | Winter atmosphere |
Material Keywords
| Keyword | Effect |
|---|---|
rustic | Natural, aged wood |
polished | Reflective, clean surfaces |
weathered | Worn, aged textures |
mossy | Organic growth |
metallic | Industrial surfaces |
leather | Furniture textures |
Style Keywords
| Keyword | Effect |
|---|---|
sci-fi | Futuristic elements |
fantasy | Magical, otherworldly |
modern | Contemporary design |
vintage | Period aesthetics |
immersive | Full environmental feel |
Best Practices
DO
✅ Focus on location: "A cabin living room" not "a picture of a cabin" ✅ Be specific about materials: "glowing stone fireplace" not just "fireplace" ✅ Include spatial context: "large windows overlooking a snowy forest" ✅ Add atmosphere: "warm, cozy, flickering light" ✅ Use concrete details: "wooden beams, leather sofa"
DON'T
❌ Describe people or animals as main subjects ❌ Use vague adjectives: "nice", "beautiful", "amazing" ❌ Request camera angles: handled in Studio, not generation ❌ Contradict styles: "futuristic medieval" confuses the model ❌ Exceed 2,000 characters: prompts are truncated
Example Prompts
Cyberpunk Alley
A cozy sci-fi alley at dusk, flickering neon signs, puddles reflecting colorful lights, narrow corridor between tall buildings, steam rising from vents, cables overheadHidden Temple
A mossy ancient temple hidden in a jungle, neon lanterns casting warm pools of light, stone pillars covered in vines, shallow reflecting pool in the center, mysterious and serene atmosphereCozy Interior
A warm coffee shop interior on a rainy day, exposed brick walls, wooden tables, rain-streaked windows overlooking a city street, Edison bulbs casting warm light, bookshelves along one wall, leather seatingNatural Landscape
A dramatic coastal cliff at golden hour, crashing waves against ancient rock formations, wild grass swaying in the wind, salt spray catching sunlight, moody clouds on the horizonAPI Usage
{
"model": "Marble 0.1-plus",
"world_prompt": {
"type": "text",
"text_prompt": "A warm, rustic cabin living room with a glowing stone fireplace, cozy leather sofa, wooden beams, and large windows overlooking a snowy forest.",
"disable_recaption": false
}
}Parameters
| Parameter | Type | Description |
|---|---|---|
text_prompt | string | Your location description (max 2,000 chars) |
disable_recaption | boolean | If true, uses your prompt exactly; if false, model may enhance/clarify |
Iteration Tips
1. Start with mini: Use Marble 0.1-mini for quick iterations (230 credits, ~30 sec) 2. Refine prompts: Adjust based on results 3. Final generation: Use Marble 0.1-plus for production quality (1,580 credits, ~5 min)
Combining with Images
Text prompts can accompany image inputs to guide interpretation:
{
"model": "Marble 0.1-plus",
"world_prompt": {
"type": "image",
"image_prompt": {
"source": "media_asset",
"media_asset_id": "your-media-asset-id"
},
"text_prompt": "Transform into a mystical nighttime scene with aurora borealis"
}
}When combined with images:
- Text guides the model's interpretation of ambiguous areas
- Can shift lighting, atmosphere, or style
- If omitted, model auto-generates a caption
Related Skills
world-labs-api- API integration detailsworld-labs-image-prompt- Single image inputworld-labs-studio- Camera animation and recording