
Unity Unitask
- 17 installs
- 10 repo stars
- Updated April 23, 2026
- creator-hian/claude-code-plugins
Helps Claude Code use UniTask for zero-allocation async/await in Unity - efficient coroutine and task-based async game code.
About
A Claude Code skill for using UniTask, an efficient zero-allocation async/await library for Unity, to write asynchronous game logic without coroutine overhead. A solo game developer reaches for it when handling loading, timers, and async flows in Unity and wants clean, allocation-friendly async code.
- UniTask async/await for Unity
- Zero-allocation async
- Coroutine replacement
Unity Unitask by the numbers
- 17 all-time installs (skills.sh)
- Ranked #187 of 247 Game Development skills by installs in the Skillselion catalog
- Data as of Jul 29, 2026 (Skillselion catalog sync)
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| Installs | 17 |
|---|---|
| repo stars | ★ 10 |
| Last updated | April 23, 2026 |
| Repository | creator-hian/claude-code-plugins ↗ |
What it does
Helps Claude Code use UniTask for zero-allocation async/await in Unity - efficient coroutine and task-based async game code.
Who is it for?
Solo devs writing async Unity code with UniTask
When should I use this skill?
Adding UniTask async flows to a Unity project