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Brainstorming

  • 27 installs
  • Updated January 1, 1970
  • cygnusfear/agent-skills

Structured brainstorming pass that explores user intent, requirements and design before any code is written.

About

Brainstorming is a Claude Code skill that runs a structured exploration of user intent, requirements and design before implementation begins. A solo builder invokes it at the start of any feature, component, or behavior change to avoid coding the wrong thing, surfacing requirements and design options first.

  • Explores intent before coding
  • Clarifies requirements and design
  • Recommended before any creative work

Brainstorming by the numbers

  • 27 all-time installs (skills.sh)
  • Ranked #9,535 of 16,556 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Jul 29, 2026 (Skillselion catalog sync)
npx skills add https://github.com/cygnusfear/agent-skills --skill brainstorming

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Listed on Skillselion
Installs27
Last updatedJanuary 1, 1970
Repositorycygnusfear/agent-skills

What it does

Structured brainstorming pass that explores user intent, requirements and design before any code is written.

Who is it for?

Shaping a feature before writing code

Skip if: Mechanical or already-specced tasks

Files

SKILL.mdMarkdownGitHub ↗

Brainstorming Ideas Into Designs

Overview

Help turn ideas into fully formed designs and specs through natural collaborative dialogue.

Start by understanding the current project context, then ask questions one at a time to refine the idea. Once you understand what you're building, present the design in small sections (200-300 words), checking after each section whether it looks right so far.

The Process

Understanding the idea:

  • Check out the current project state first (files, docs, recent commits)
  • Ask questions one at a time to refine the idea
  • Prefer multiple choice questions when possible, but open-ended is fine too
  • Only one question per message - if a topic needs more exploration, break it into multiple questions
  • Focus on understanding: purpose, constraints, success criteria

Exploring approaches:

  • Propose 2-3 different approaches with trade-offs
  • Present options conversationally with your recommendation and reasoning
  • Lead with your recommended option and explain why

Presenting the design:

  • Once you believe you understand what you're building, present the design
  • Break it into sections of 200-300 words
  • Ask after each section whether it looks right so far
  • Cover: architecture, components, data flow, error handling, testing
  • Be ready to go back and clarify if something doesn't make sense

After the Design

Documentation:

  • Save the validated design as a ticket tagged plan using todos_oneshot
  • Use elements-of-style:writing-clearly-and-concisely skill if available
  • Commit the design document to git

Implementation (if continuing):

  • Ask: "Ready to set up for implementation?"
  • Use superpowers:using-git-worktrees to create isolated workspace
  • Use superpowers:writing-plans to create detailed implementation plan

Key Principles

  • One question at a time - Don't overwhelm with multiple questions
  • Multiple choice preferred - Easier to answer than open-ended when possible
  • Only critically important questions - Don't ask what's already clear from conversation, specs, or context. This isn't a fun interview. If you have zero questions, just start.
  • YAGNI ruthlessly - Remove unnecessary features from designs, unless user is intentionally building out longer-term vision
  • Explore alternatives - Always propose 2-3 approaches before settling
  • Incremental validation - Present design in sections, validate each
  • Be flexible - Go back and clarify when something doesn't make sense

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