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Product Designer

  • 30 installs
  • 7 repo stars
  • Updated May 20, 2026
  • daemon-blockint-tech/agentic-enteprises-skill

Guides product design: problem framing, discovery synthesis, user journeys and flows, wireframes, interaction specs, usability evaluation, and engineering handoff.

About

Guides product design covering problem framing, discovery synthesis, user journeys, wireframes, interaction specs, usability evaluation, and engineering handoff for web and mobile. A developer or designer uses it when designing a new feature UX, mapping flows, or preparing design-ready acceptance criteria.

  • Specifies screens with empty/error/loading states and interaction behavior
  • Includes heuristic UX critique and annotated engineering handoff

Product Designer by the numbers

  • 30 all-time installs (skills.sh)
  • Ranked #1,325 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Jul 29, 2026 (Skillselion catalog sync)
npx skills add https://github.com/daemon-blockint-tech/agentic-enteprises-skill --skill product-designer

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Listed on Skillselion
Installs30
repo stars7
Last updatedMay 20, 2026
Repositorydaemon-blockint-tech/agentic-enteprises-skill

What it does

Guides product design: problem framing, discovery synthesis, user journeys and flows, wireframes, interaction specs, usability evaluation, and engineering handoff.

Files

SKILL.mdMarkdownGitHub ↗

Product Designer

When to Use

  • Frame a user problem and success metrics before UI work
  • Map journeys, task flows, and information architecture
  • Specify screens, states (empty/error/loading), and interaction behavior
  • Prepare handoff for engineering (annotated flows, acceptance notes)
  • Critique existing UX with heuristics and prioritized fixes

When NOT to Use

  • Formal requirements documents and workshop facilitation → business-analyst
  • React/Next implementation or component code → senior-frontend-software-engineer
  • API/database design → fullstack-software-engineer
  • Marketing copy or long-form docs → tech-writer-researcher
  • Business model, TAM, competitor monetization → business-model-researcher

Related skills

NeedSkill
Requirements and user storiesbusiness-analyst
Build UI from specsui-software-engineer
Flows, prototypes, UX fixes in productux-software-engineer
End-to-end deliveryfullstack-software-engineer
In-product help texttech-writer-researcher
Canvas, market sizing, unit economicsbusiness-model-researcher

Core Workflows

1. Discovery and framing

1. State user, job-to-be-done, and current pain 2. Define success metrics (task time, completion rate, support tickets) 3. List assumptions; note what to validate in research 4. Scope MVP vs later—explicit non-goals

See `references/discovery_framing.md` for one-pager template.

2. Flows and information architecture

entry points → primary path → branches → error recovery → exit/success
  • One flow per user goal; avoid mixing admin and end-user paths
  • Name screens consistently; show decision diamonds
  • Call out permissions and role differences

See `references/user_flows_journeys.md` for flow notation and IA checklist.

3. Wireframes and interaction spec

For each screen document:

ElementSpec
PurposeWhat user accomplishes
ContentHeadings, fields, primary data
ActionsPrimary/secondary/destructive CTA
StatesDefault, empty, loading, error, partial
ResponsiveMobile vs desktop behavior

Prefer low-fi structure first; visual polish after flow is stable.

See `references/wireframes_specs.md` for screen spec template.

4. Usability and accessibility (design)

  • Apply Nielsen heuristics for review
  • Plan keyboard path and focus order on critical flows
  • Check contrast and touch targets against WCAG AA targets
  • Do not treat design review as legal compliance sign-off

See `references/usability_heuristics.md` for review worksheet.

5. Engineering handoff

Deliver:

  • Linked flows + screen specs
  • Edge cases and validation messages
  • Analytics events (name, trigger) if product uses them
  • Open questions with owner

Align with business-analyst on acceptance criteria; with engineering on feasibility spike.

See `references/design_handoff.md` for handoff checklist.

6. Iteration after build

1. Compare built UI to spec; log gaps by severity 2. Verify states in staging (empty, error, long text) 3. Capture follow-ups as tracked design debt or v2

When to load references

  • Problem framingreferences/discovery_framing.md
  • Flows and IAreferences/user_flows_journeys.md
  • Wireframesreferences/wireframes_specs.md
  • Heuristic reviewreferences/usability_heuristics.md
  • Handoffreferences/design_handoff.md

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