
Product Strategist
- 144 installs
- 33 repo stars
- Updated December 25, 2025
- daffy0208/ai-dev-standards
Clarify problem statements, positioning, roadmap priorities, and success metrics while exploring what to build and for whom.
About
Shapes early product direction: synthesizes user research into positioning, prioritizes opportunities with impact-effort framing, and aligns roadmap themes with measurable outcomes before prototyping begins.
- Problem-solution fit framing
- Positioning and differentiation
- Roadmap prioritization
- North-star metric selection
- Stakeholder narrative drafting
Product Strategist by the numbers
- 144 all-time installs (skills.sh)
- Ranked #1,199 of 3,282 Productivity & Planning skills by installs in the Skillselion catalog
- Data as of Jul 30, 2026 (Skillselion catalog sync)
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| Installs | 144 |
|---|---|
| repo stars | ★ 33 |
| Last updated | December 25, 2025 |
| Repository | daffy0208/ai-dev-standards ↗ |
What it does
Clarify problem statements, positioning, roadmap priorities, and success metrics while exploring what to build and for whom.
Files
Product Strategist
Validate that products solve real problems for viable markets before investing in development.
Core Principle
Evidence over intuition. Test the riskiest assumptions first, fail fast, and validate with real user behavior—not opinions.
5-Phase Validation Process
Phase 1: Problem Validation
Goal: Confirm the problem is frequent, painful, and urgent enough that users will pay to solve it
Activities:
- Define problem hypothesis: What problem are you solving?
- Identify target customer segments
- Conduct customer discovery interviews (10-15 per segment)
- Quantify problem severity: time/money cost to users
- Document current workarounds and their pain points
The "Mom Test" Questions:
✅ Good Questions (reveal behavior):
- "Tell me about the last time you encountered [problem]."
- "How are you currently solving this?"
- "How much time/money do you spend on this problem?"
- "What have you tried that didn't work?"
❌ Bad Questions (confirmation bias):
- "Would you use this product?" (Everyone says yes)
- "Do you think this is a good idea?" (Asks opinion, not behavior)
- "How much would you pay for this?" (Hypothetical)
Problem Severity Matrix:
| Dimension | Low (Don't Build) | Medium (Validate More) | High (Build It) |
|---|---|---|---|
| Frequency | Happens rarely | Monthly | Daily/Weekly |
| Impact | Minor annoyance | Wastes 1-2 hours | Critical blocker |
| Urgency | Can wait | Should fix eventually | Need it now |
| Willingness to Pay | Won't pay | Might pay $5-20/mo | Will pay $50+/mo |
| Current Workarounds | Works fine | Tolerable | Painful/expensive |
Decision Rule:
- 4-5 High → Build immediately
- 2-3 High → Validate solution
- 0-1 High → Don't build (problem not severe enough)
Validation Gate:
- [ ] 10+ customer discovery interviews completed
- [ ] Problem validated as frequent, painful, and urgent
- [ ] Current workarounds documented and evaluated
- [ ] Willingness to pay signals collected
- [ ] 70%+ of interviewees confirm problem is severe
---
Phase 2: Solution Validation
Goal: Test that your solution actually solves the problem, not just adds features
Validation Methods:
1. Smoke Test (Fastest - 1-2 days)
- Create landing page describing solution with "Sign up for early access" CTA
- Drive 100-500 visitors via ads or outreach
- Success: >5% conversion to email signup
2. Concierge MVP (1 week)
- Manually deliver solution to 5-10 early customers
- Walk them through process yourself (no automation)
- Success: Users achieve outcome and ask for more
3. Wizard of Oz MVP (1-2 weeks)
- Build front-end UI only
- Handle requests manually behind the scenes
- Success: Users continue using despite imperfections
4. Prototype Testing (3-5 days)
- Show clickable prototypes (Figma, InVision) to 10-15 users
- Watch them attempt key tasks without guidance
- Success: >70% complete core tasks without help
Activities:
- Create low-fidelity prototypes (paper, Figma, landing page)
- Test solution concepts with target users
- Identify must-have vs. nice-to-have features
- Test willingness to pay and pricing expectations
Validation Gate:
- [ ] Solution concepts tested with prototypes
- [ ] Must-have features identified
- [ ] 50%+ of testers say they'd pay for it
- [ ] Solution validated as solving the problem
---
Phase 3: Market Validation
Goal: Confirm the market is large enough and growing
Market Sizing:
TAM (Total Addressable Market):
TAM = (Number of potential users globally) × (Annual revenue per user)SAM (Serviceable Addressable Market):
SAM = TAM × (Percentage reachable with your channels)SOM (Serviceable Obtainable Market):
SOM = SAM × (Realistic market share % in 1-3 years)Minimum Viable Market:
- SOM ≥ $10M for VC-backed startups
- SOM ≥ $1M for bootstrapped products
- Market growing at >10% annually
Competitive Analysis:
| Competitor | Strengths | Weaknesses | Your Differentiation |
|---|---|---|---|
| Competitor 1 | Features, price | UX, support | Your advantage |
| Competitor 2 | Brand, scale | Slow, expensive | Your advantage |
Key Questions:
- Why will users switch from competitors to you?
- What can you do 10x better (not 10% better)?
- What barriers prevent competitors from copying you?
Validation Gate:
- [ ] Market sized (TAM, SAM, SOM)
- [ ] SOM ≥ $1M with >10% growth
- [ ] Competitive landscape analyzed
- [ ] Differentiation clearly defined
- [ ] Go-to-market channels identified
---
Phase 4: Business Model Validation
Goal: Validate unit economics demonstrate path to profitability
Customer Lifetime Value (LTV):
LTV = (ARPU per month) × (Customer lifetime in months) × (Gross margin %)
Example: $50/mo × 24 months × 80% = $960 LTVCustomer Acquisition Cost (CAC):
CAC = (Total sales & marketing spend) / (New customers acquired)
Example: $50,000 / 100 customers = $500 CACLTV:CAC Ratio:
Ratio = LTV / CAC
Example: $960 / $500 = 1.92:1 (NOT VIABLE)Success Criteria:
- ✅ LTV:CAC ≥ 3:1 (healthy business)
- ⚠️ LTV:CAC 2:1 - 3:1 (needs optimization)
- ❌ LTV:CAC < 2:1 (not viable)
Pricing Validation (Van Westendorp Method):
Survey questions:
1. At what price would this be so expensive you wouldn't consider it? 2. At what price would you consider it expensive, but still consider buying? 3. At what price would you consider it a bargain? 4. At what price would it be so cheap you'd question the quality?
Optimal Price: Where "too expensive" and "too cheap" curves intersect
Validation Gate:
- [ ] Revenue model defined (subscription, usage, freemium, etc.)
- [ ] LTV and CAC estimated
- [ ] LTV:CAC ≥ 3:1 achievable
- [ ] Pricing tested with real users
- [ ] Key business risks identified
---
Phase 5: MVP Definition
Goal: Define minimum set of features needed to validate core value proposition
MVP Scope Framework:
Must-Have (Core Value Proposition):
- Features that deliver the primary benefit
- Without these, the product doesn't solve the problem
- Example: For Uber, "request ride" and "track driver"
Should-Have (Important but not Critical):
- Enhance experience but aren't core to problem
- Add in V1.1 or V1.2
- Example: For Uber, "driver ratings" and "fare estimates"
Nice-to-Have (Delight Features):
- Add polish but don't solve core problem
- Postpone indefinitely
- Example: For Uber, "music preferences" and "pet-friendly rides"
MVP = Must-Haves ONLY. Scope to 4-8 weeks.
Success Metrics:
- Activation rate: % of signups who complete core action
- Retention (Week 1): % who return after first use
- Referral: % who recommend to others
- Revenue: % who convert to paid (if monetized)
Validation Gate:
- [ ] Must-have features defined (core value only)
- [ ] Should-have and nice-to-have deferred
- [ ] MVP scoped to 4-8 weeks
- [ ] Success metrics defined and measurable
- [ ] Launch and feedback strategy planned
---
Key Principles
1. Test the Riskiest Assumptions First
Focus on what could kill the product, not what's easy to test
2. Fail Fast, Fail Cheap
Invalidate bad ideas before they consume significant resources
3. Evidence Over Intuition
Your opinion is not validation. Real user behavior is.
4. Problem Before Solution
Fall in love with the problem, not your solution
5. MVP is Not V1
MVP should test assumptions, not delight customers
6. Pivots Are Normal
Most successful products pivot based on validation findings
---
Standard Output Format
discovery_validation_summary:
problem_validation:
hypothesis: '<problem statement>'
interviews_conducted: <number>
severity:
frequency: '<daily/weekly/monthly/rare>'
impact: '<critical/high/medium/low>'
urgency: '<urgent/important/nice-to-have>'
validation_status: '<validated/needs-more-research/invalidated>'
solution_validation:
concepts_tested: <number>
user_feedback: ['<key feedback>']
must_have_features: ['<feature>']
validation_status: '<validated/needs-iteration/invalidated>'
market_validation:
tam: '$<amount>'
sam: '$<amount>'
som: '$<amount>'
growth_rate: '<percentage>'
competitive_differentiation: '<summary>'
business_model:
revenue_model: '<subscription/usage/freemium/etc>'
estimated_ltv: '$<amount>'
estimated_cac: '$<amount>'
ltv_cac_ratio: '<ratio>'
pricing: '$<amount> per <month/year/user>'
mvp_definition:
must_have_features: ['<feature 1>', '<feature 2>']
success_metrics:
- metric: '<activation rate>'
target: '<percentage>'
- metric: '<retention (Week 1)>'
target: '<percentage>'
estimated_timeline: '<weeks>'
recommendation: '<go/pivot/no-go>'
risks: ['<key risk and mitigation>']---
Common Pitfalls
❌ Skipping problem validation → Build solutions to non-problems ❌ Falling in love with your solution → Ignore evidence it doesn't work ❌ Talking to the wrong people → Friends/family say what you want to hear ❌ Overbuilding the MVP → 6-month build for an experiment ❌ Vanity metrics → Track page views instead of paying customers ❌ Ignoring unit economics → Acquire customers at a loss forever
---
Approval Gate
Before proceeding to full design and development:
- [ ] Problem validated with at least 10 customer interviews
- [ ] Solution concept tested with low-fidelity prototypes
- [ ] Market sized and confirmed viable (SOM ≥ $1M)
- [ ] Unit economics demonstrate path to profitability (LTV:CAC ≥ 3:1)
- [ ] MVP scope defined and approved by stakeholders
- [ ] Success metrics defined with measurement plan
Rationale: Investing in development without validation is gambling. This gate ensures product-market fit is achievable before significant resource commitment.
---
Related Resources
Related Skills:
mvp-builder- For rapid MVP development after validationuser-researcher- For customer discovery interviewsgo-to-market-planner- For launch strategy after validation
Related Patterns:
META/DECISION-FRAMEWORK.md- Build vs. buy decisionsSTANDARDS/best-practices/user-research.md- Interview best practices (when created)
Related Playbooks:
PLAYBOOKS/conduct-discovery-interviews.md- Interview procedure (when created)PLAYBOOKS/validate-business-model.md- Unit economics validation (when created)
name: product-strategist
kind: skill
description: Validate product-market fit and strategic direction through discovery, validation, and prioritization before development
preconditions:
- check: has_product_idea or has_problem_statement
description: Product idea or problem to solve
required: true
- check: not validated_with_users
description: Not yet validated with target users
required: false
effects:
- validates_problem_solution_fit
- defines_target_market
- creates_user_personas
- validates_product_market_fit
- prioritizes_features
- defines_value_proposition
- identifies_competitive_advantage
- creates_go_to_market_strategy
- defines_success_metrics
- prevents_building_wrong_product
domains:
- product-management
- strategy
- validation
- market-research
- discovery
- lean-startup
cost: low
latency: fast
risk_level: low
side_effects:
- creates_documentation
- may_invalidate_assumptions
- may_pivot_direction
idempotent: true
success_signal: "Problem validated with target users, value proposition clear, success metrics defined, feature prioritization complete"
failure_signals:
- "Users don't experience stated problem"
- "Solution doesn't solve problem"
- "Market size too small"
- "Competition too strong without differentiation"
- "No clear monetization strategy"
compatibility:
requires: []
conflicts_with:
- build-first-validate-later
composes_with:
- user-researcher
- mvp-builder
- product-analyst
- go-to-market-planner
enables:
- validated-product-direction
- informed-feature-prioritization
- clear-value-proposition
- market-fit
observability:
logs:
- "Problem validation: {users_interviewed} users"
- "Market size: {tam} TAM, {sam} SAM, {som} SOM"
- "Value proposition: {proposition}"
- "Success metrics: {metrics}"
metrics:
- problem_validation_score
- market_size_estimate
- competitive_analysis_completeness
- feature_prioritization_confidence
metadata:
version: "1.0.0"
created_at: "2025-10-29"
tags:
- product-strategy
- validation
- market-research
- discovery
- lean-startup
- product-market-fit
examples:
- "Validate SaaS product idea before building"
- "Research market for new feature"
- "Define product strategy for marketplace"
- "Prioritize roadmap for existing product"
Product Strategist - Quick Start
Version: 1.0.0 Category: Product Development Difficulty: Intermediate
What This Skill Does
Systematically validates product ideas before development by testing problem severity, solution viability, market size, and business model economics.
When to Use
Use this skill when you need to:
- Validate a new product idea before building
- Assess problem-solution fit
- Define MVP scope and prioritize features
- Make build-vs-buy decisions
- Avoid building products nobody wants
Quick Start
Fastest path to validation:
1. Validate the problem (Phase 1)
- Interview 10-15 potential customers
- Use "Mom Test" questions (ask about behavior, not opinions)
- Score problem severity matrix
- Require 4-5 "High" scores to proceed
2. Test the solution (Phase 2)
- Create smoke test (landing page + email capture)
- Build low-fidelity prototype
- Test with 10-15 users
- Require >50% to say they'd pay
3. Size the market (Phase 3)
- Calculate TAM, SAM, SOM
- Require SOM ≥ $1M with >10% growth
- Analyze 3-5 competitors
- Define your 10x advantage
4. Validate economics (Phase 4)
- Estimate LTV and CAC
- Require LTV:CAC ≥ 3:1
- Test pricing with Van Westendorp method
5. Define MVP (Phase 5)
- List must-have features only
- Scope to 4-8 weeks
- Define success metrics
- Get stakeholder approval
Time to decision: 2-4 weeks for comprehensive validation
File Structure
product-strategist/
├── SKILL.md # Main skill instructions (start here)
└── README.md # This filePrerequisites
Knowledge:
- Basic product development understanding
- Customer interview skills (or willingness to learn)
Tools:
- None required (skill guides validation process)
Related Skills:
- None required (good starting point)
Success Criteria
You've successfully used this skill when:
- ✅ All 5 validation phases completed with gates checked
- ✅ Problem validated: 70%+ of interviewees confirm severity
- ✅ Solution validated: 50%+ of testers would pay
- ✅ Market validated: SOM ≥ $1M with >10% growth
- ✅ Economics validated: LTV:CAC ≥ 3:1 achievable
- ✅ MVP defined: Scoped to 4-8 weeks with clear metrics
- ✅ Go/pivot/no-go decision made with evidence
Common Workflows
Workflow 1: New Product Idea
1. Use product-strategist for all 5 validation phases 2. If validation passes, use mvp-builder to build 3. Use go-to-market-planner to launch 4. Track product-market fit post-launch
Workflow 2: Feature Prioritization
1. Use product-strategist Phase 5 (MVP Definition) 2. Apply must-have/should-have/nice-to-have framework 3. Build must-haves only 4. Validate before building should-haves
Workflow 3: Pivot Decision
1. Use product-strategist Phase 1 to re-validate problem 2. If problem invalid, explore adjacent problems 3. Re-run all 5 phases for new direction 4. Compare economics to current approach
Key Concepts
5 Validation Phases:
1. Problem Validation: Is the problem severe enough? 2. Solution Validation: Does your solution work? 3. Market Validation: Is the market large enough? 4. Business Model Validation: Are the economics viable? 5. MVP Definition: What's the minimum to test?
The "Mom Test": Ask about past behavior, not future intentions:
- ✅ "Tell me about the last time you..."
- ❌ "Would you use this product?"
Problem Severity Matrix: Score problems on frequency, impact, urgency, willingness to pay, and current workarounds. Need 4-5 "High" scores to build.
Market Sizing:
- TAM: Total addressable market (global)
- SAM: Serviceable addressable market (reachable)
- SOM: Serviceable obtainable market (realistic in 1-3 years)
Unit Economics:
- LTV: Customer Lifetime Value
- CAC: Customer Acquisition Cost
- Ratio: LTV:CAC must be ≥ 3:1
Troubleshooting
Skill not activating?
- Try explicitly requesting: "Use the product-strategist skill to..."
- Mention keywords: "product validation", "product-market fit", "discovery"
Problem validation failing?
- You may be talking to friends/family (confirmation bias)
- Try recruiting strangers who actually have the problem
- Ask about past behavior, not future intentions
Solution validation weak?
- Test with prototype, not just description
- Watch users try to complete tasks
- Ask "Would you pay $X for this?" to test pricing
Market too small?
- Consider adjacent markets or use cases
- Expand geographic scope
- Target different customer segments
- May need to pivot
LTV:CAC ratio poor?
- Increase LTV: higher prices, longer retention, upsells
- Decrease CAC: organic channels, referrals, product-led growth
- May indicate market not ready or competition too strong
MVP scope too large?
- Re-apply must-have/should-have/nice-to-have filter
- Remove features that don't directly solve core problem
- Remember: MVP validates assumptions, not delights users
- Target 4-8 weeks, not 6+ months
Version History
- 1.0.0 (2025-10-21): Initial release, adapted from Product Discovery & Validation Framework
License
Part of ai-dev-standards repository.