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davincidreams/agent-team-plugins

48 skills1k installs816 starsGitHub

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npx skills add https://github.com/davincidreams/agent-team-plugins

Skills in this repo

1BlenderCovers Blender's workspace layout, navigation shortcuts, object modes, and 3D production workflows. A developer or artist uses it when modeling, sculpting, or texturing in Blender.409installs2RiggingExplains 3D rigging fundamentals including skeleton setup, joint placement, orientation, and animation controls. A developer or artist uses it when rigging characters for animation.41installs3AnimationCovers 3D animation fundamentals including the 12 principles and keyframe workflows like blocking and breakdowns. A developer or artist uses it when animating 3D characters or objects.30installs4Asset OptimizationCovers 3D asset optimization including decimation, retopology, LOD creation, and texture compression for real-time performance. A developer or artist uses it when preparing game assets for an engine.21installs5ModelingExplains 3D modeling fundamentals including geometry basics, vertices, edges, faces, and normals. A developer or artist uses it when creating 3D assets.21installs6TexturingCovers texturing techniques including UV mapping, texture painting, PBR materials, and shader basics. A developer or artist uses it when texturing 3D models.19installs7VroidExplains VRoid Studio, the VRM format, and VTuber avatar creation with customization and real-time preview. A developer or creator uses it when building 3D avatars.17installs8ThreejsProvides Three.js and React Three Fiber patterns covering scene graph management, disposal, and TypeScript conventions. A developer uses it when building web 3D scenes.16installs9Technical WritingProvides technical writing principles for clear, accurate documentation emphasizing clarity and concision. A developer uses it when writing or reviewing technical docs.15installs10Gamedev ConventionsProvides cross-engine game dev conventions for performance, code organization, and state management like object pooling and delta time. A developer uses it to keep game code consistent and performant across engines.14installs11UnrealDocuments Unreal Engine patterns including the Actor/Component model and Blueprints versus C++ tradeoffs. A developer uses it when building an Unreal Engine game.14installs12Wireframing PrototypingCovers wireframing and prototyping including tools, user flows, sitemaps, and design handoff. A developer or designer uses it when planning UI layouts before building.14installs13Content StrategyCovers content strategy including content types, formats, and calendar planning across written, visual, and interactive media. A marketer uses it when planning and organizing a content program.13installs14Design SystemsCovers design system foundations, component libraries, and design tokens for consistent, scalable UIs. A developer or designer uses it when building or adopting a design system.13installs15UnityCovers Unity engine patterns including lifecycle, project structure, and C# conventions. A developer uses it when building or structuring a Unity game project.13installs16Ci Cd PipelinesCovers CI/CD pipeline design across GitHub Actions, GitLab, Jenkins, and Azure DevOps with build, test, and deployment best practices. A developer uses it when setting up or optimizing automation pipelines.12installs17Cross PlatformCovers cross-platform mobile development with React Native and Flutter including architecture, state management, and native module integration. A developer uses it when building apps targeting both iOS and Android.12installs18Data EngineeringCovers data pipeline patterns and ETL/ELT practices spanning batch, streaming, Lambda, and Kappa architectures with tooling. A developer uses it when designing data pipelines or storage.12installs19Engine PatternsCompares common game architecture patterns like ECS and state machines across Unity, Unreal, Godot, Three.js, and Orleans. A developer uses it when choosing architecture or translating patterns between engines.12installs20GodotProvides Godot Engine patterns covering node tree architecture, signals, resources, and GDScript/C# conventions. A developer uses it when building or structuring a Godot game project.12installs21Secure CodingDocuments OWASP secure coding practices including input validation, output encoding, authentication, and cryptography. A developer uses it when writing or reviewing code for security.12installs22Social PlatformsProvides platform-specific guidelines and strategies for social media marketing across major networks. A developer or marketer uses it when tailoring content to each social platform.12installs23AccessibilityCovers WCAG 2.1 principles, compliance levels, and success criteria for accessible web UIs. A developer uses it when building or auditing for screen reader, keyboard, and contrast accessibility.11installs24Android DevelopmentProvides Android best practices for Kotlin, Jetpack Compose, MVVM/Clean Architecture, and Jetpack libraries. A developer uses it when building or reviewing native Android apps.11installs25Api DesignProvides REST API conventions including resource naming, HTTP methods, status codes, and consistent data/error/meta response shapes. A developer uses it when designing or reviewing REST endpoints.11installs26Api DocumentationCovers OpenAPI 3.0 structure and REST API documentation patterns for endpoints, parameters, request bodies, and responses. A developer uses it when documenting an API with OpenAPI/Swagger.11installs27Cloud PlatformsCovers cloud services and best practices across AWS, Azure, and GCP including compute, containers, serverless, and storage. A developer uses it when choosing or configuring cloud infrastructure.11installs28Compliance FrameworksCovers major compliance frameworks and their requirements including SOC 2 trust criteria, ISO 27001, PCI DSS, HIPAA, and GDPR. A developer uses it when implementing controls for regulatory compliance.11installs29Documentation ToolsCompares static site generators like Docusaurus, MkDocs, Hugo, and Jekyll for technical documentation with deployment options. A developer uses it when choosing a docs platform.11installs30Fullstack ConventionsProvides full-stack coding conventions for React components, backend services, and testing with consistent response shapes. A developer uses it to align frontend and backend code to team standards.11installs31Ios DevelopmentProvides iOS development guidelines centered on Swift, SwiftUI, property wrappers, and async/await concurrency. A developer uses it when building or reviewing iOS app code.11installs32Mobile TestingProvides mobile testing strategies spanning real devices, simulators, OS versions, and network conditions. A developer uses it when planning test coverage for a mobile app.11installs33Monitoring ObservabilityCovers monitoring and observability with Prometheus, Grafana, cloud monitors, logging, and alerting. A developer uses it when instrumenting systems for metrics and SRE practices.11installs34Performance TestingCovers performance testing types, tools, and metrics such as load testing and baseline establishment. A developer uses it when validating system performance under load.11installs35Quality MetricsDefines quality metrics including test coverage types, code quality, defect metrics, and QA KPIs. A developer uses it when measuring and reporting software quality.11installs36Test AutomationCovers test automation strategies structured around the test pyramid of unit, integration, and end-to-end tests. A developer uses it when planning an automated testing approach.11installs37Test FrameworksSurveys testing frameworks across web, mobile, API, and unit testing such as Selenium. A developer uses it when choosing a test framework for a project.11installs38Marketing ConventionsDefines brand voice attributes, style standards, and messaging conventions for marketing content. A developer or writer uses it when producing on-brand marketing copy.10installs39Mlops PipelinesDocuments MLOps practices covering model deployment, drift monitoring, CI/CD for models, feature stores, and versioning. A developer uses it when operationalizing ML models in production.10installs40OrleansProvides Microsoft Orleans patterns for distributed game servers covering Grains, Silos, persistence, and multiplayer architecture. A developer uses it when building scalable multiplayer backends.10installs41Seo Best PracticesCovers SEO methodologies including keyword research and optimization strategies for search visibility. A developer or marketer uses it when improving a site's search ranking.10installs42Statistical AnalysisCovers statistical methods including descriptive statistics, hypothesis testing, A/B testing, and experimental design. A developer uses it when analyzing data or designing experiments.10installs43User ResearchCovers user research methodologies including interviews, surveys, usability testing, and persona creation. A developer or designer uses it when studying users and extracting insights.10installs44Vulnerability ScanningCovers vulnerability scanning across SAST, DAST, SCA, and container security using tools like Snyk, Trivy, and OWASP ZAP. A developer uses it when scanning code and dependencies for vulnerabilities.10installs45Infrastructure As CodeDocuments infrastructure-as-code best practices across Terraform, CloudFormation, ARM templates, and Kubernetes manifests. A developer uses it when provisioning or managing cloud infrastructure declaratively.9installs46Ml Best PracticesCovers machine learning best practices including model selection, feature engineering, hyperparameter tuning, and evaluation metrics. A developer uses it when building or tuning ML models.9installs47OmniverseDocuments NVIDIA Omniverse integration for real-time 3D collaboration workflows built on USD and ray tracing. A developer uses it when working in Omniverse pipelines.9installs48Threat ModelingDocuments threat modeling methodologies including STRIDE, PASTA, and LINDDUN plus attack-tree and risk assessment. A developer uses it when assessing security threats in a system design.9installs

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davincidreams/agent-team-plugins · 48 skills · Skillselion