
Consistency Check
- 214 installs
- 23.6k repo stars
- Updated May 21, 2026
- donchitos/claude-code-game-studios
For development and infrastructure management.
About
consistency-check is an AI coding tool that enhances development workflows. Builders use it for infrastructure, integration, and platform development within the catalog ecosystem.
- consistency-check
- Development
Consistency Check by the numbers
- 214 all-time installs (skills.sh)
- Ranked #1,833 of 4,347 Backend & APIs skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 214 |
|---|---|
| repo stars | ★ 23.6k |
| Last updated | May 21, 2026 |
| Repository | donchitos/claude-code-game-studios ↗ |
What it does
For development and infrastructure management.
Files
Consistency Check
Detects cross-document inconsistencies by comparing all GDDs against the entity registry (design/registry/entities.yaml). Uses a grep-first approach: reads the registry once, then targets only the GDD sections that mention registered names — no full document reads unless a conflict needs investigation.
This skill is the write-time safety net. It catches what /design-system's per-section checks may have missed and what /review-all-gdds's holistic review catches too late.
When to run:
- After writing each new GDD (before moving to the next system)
- Before
/review-all-gdds(so that skill starts with a clean baseline) - Before
/create-architecture(inconsistencies poison downstream ADRs) - On demand:
/consistency-check entity:[name]to check one entity specifically
Output: Conflict report + optional registry corrections
---
Phase 1: Parse Arguments and Load Registry
Modes:
- No argument /
full— check all registered entries against all GDDs since-last-review— check only GDDs modified since the last review reportentity:<name>— check one specific entity across all GDDsitem:<name>— check one specific item across all GDDs
Load the registry:
Read path="design/registry/entities.yaml"If the file does not exist or has no entries:
"Entity registry is empty. Run /design-system to write GDDs — the registryis populated automatically after each GDD is completed. Nothing to check yet."
Stop and exit.
Build four lookup tables from the registry:
- entity_map:
{ name → { source, attributes, referenced_by } } - item_map:
{ name → { source, value_gold, weight, ... } } - formula_map:
{ name → { source, variables, output_range } } - constant_map:
{ name → { source, value, unit } }
Count total registered entries. Report:
Registry loaded: [N] entities, [N] items, [N] formulas, [N] constants
Scope: [full | since-last-review | entity:name]---
Phase 2: Locate In-Scope GDDs
Glob pattern="design/gdd/*.md"Exclude: game-concept.md, systems-index.md, game-pillars.md — these are not system GDDs.
For since-last-review mode:
git log --name-only --pretty=format: -- design/gdd/ | grep "\.md$" | sort -uLimit to GDDs modified since the most recent design/gdd/gdd-cross-review-*.md file's creation date.
Report the in-scope GDD list before scanning.
---
Phase 3: Grep-First Conflict Scan
For each registered entry, grep every in-scope GDD for the entry's name. Do NOT do full reads — extract only the matching lines and their immediate context (-C 3 lines).
This is the core optimization: instead of reading 10 GDDs × 400 lines each (4,000 lines), you grep 50 entity names × 10 GDDs (50 targeted searches, each returning ~10 lines on a hit).
3a: Entity Scan
For each entity in entity_map:
Grep pattern="[entity_name]" glob="design/gdd/*.md" output_mode="content" -C 3For each GDD hit, extract the values mentioned near the entity name:
- any numeric attributes (counts, costs, durations, ranges, rates)
- any categorical attributes (types, tiers, categories)
- any derived values (totals, outputs, results)
- any other attributes registered in entity_map
Compare extracted values against the registry entry.
Conflict detection:
- Registry says
[entity_name].[attribute] = [value_A]. GDD says[entity_name] has [value_B]. → CONFLICT - Registry says
[item_name].[attribute] = [value_A]. GDD says[item_name] is [value_B]. → CONFLICT - GDD mentions
[entity_name]but doesn't specify the attribute. → NOTE (no conflict, just unverifiable)
3b: Item Scan
For each item in item_map, grep all GDDs for the item name. Extract:
- sell price / value / gold value
- weight
- stack rules (stackable / non-stackable)
- category
Compare against registry entry values.
3c: Formula Scan
For each formula in formula_map, grep all GDDs for the formula name. Extract:
- variable names mentioned near the formula
- output range or cap values mentioned
Compare against registry entry:
- Different variable names → CONFLICT
- Output range stated differently → CONFLICT
3d: Constant Scan
For each constant in constant_map, grep all GDDs for the constant name. Extract:
- Any numeric value mentioned near the constant name
Compare against registry value:
- Different number → CONFLICT
---
Phase 4: Deep Investigation (Conflicts Only)
For each conflict found in Phase 3, do a targeted full-section read of the conflicting GDD to get precise context:
Read path="design/gdd/[conflicting_gdd].md"(Or use Grep with wider context if the file is large)
Confirm the conflict with full context. Determine: 1. Which GDD is correct? Check the source: field in the registry — the source GDD is the authoritative owner. Any other GDD that contradicts it is the one that needs updating. 2. Is the registry itself out of date? If the source GDD was updated after the registry entry was written (check git log), the registry may be stale. 3. Is this a genuine design change? If the conflict represents an intentional design decision, the resolution is: update the source GDD, update the registry, then fix all other GDDs.
For each conflict, classify:
- 🔴 CONFLICT — same named entity/item/formula/constant with different values
in different GDDs. Must resolve before architecture begins.
- ⚠️ STALE REGISTRY — source GDD value changed but registry not updated.
Registry needs updating; other GDDs may be correct already.
- ℹ️ UNVERIFIABLE — entity mentioned but no comparable attribute stated.
Not a conflict; just noting the reference.
---
Phase 5: Output Report
## Consistency Check Report
Date: [date]
Registry entries checked: [N entities, N items, N formulas, N constants]
GDDs scanned: [N] ([list names])
---
### Conflicts Found (must resolve before architecture)
🔴 [Entity/Item/Formula/Constant Name]
Registry (source: [gdd]): [attribute] = [value]
Conflict in [other_gdd].md: [attribute] = [different_value]
→ Resolution needed: [which doc to change and to what]
---
### Stale Registry Entries (registry behind the GDD)
⚠️ [Entry Name]
Registry says: [value] (written [date])
Source GDD now says: [new value]
→ Update registry entry to match source GDD, then check referenced_by docs.
---
### Unverifiable References (no conflict, informational)
ℹ️ [gdd].md mentions [entity_name] but states no comparable attributes.
No conflict detected. No action required.
---
### Clean Entries (no issues found)
✅ [N] registry entries verified across all GDDs with no conflicts.
---
Verdict: PASS | CONFLICTS FOUNDVerdict:
- PASS — no conflicts. Registry and GDDs agree on all checked values.
- CONFLICTS FOUND — one or more conflicts detected. List resolution steps.
---
Phase 6: Registry Corrections
If stale registry entries were found, ask:
"May I update design/registry/entities.yaml to fix the [N] stale entries?"For each stale entry:
- Update the
value/ attribute field - Set
revised:to today's date - Add a YAML comment with the old value:
# was: [old_value] before [date]
If new entries were found in GDDs that are not in the registry, ask:
"Found [N] entities/items mentioned in GDDs that aren't in the registry yet.
May I add them to design/registry/entities.yaml?"Only add entries that appear in more than one GDD (true cross-system facts).
Never delete registry entries. Set status: deprecated if an entry is removed from all GDDs.
After writing: Verdict: COMPLETE — consistency check finished. If conflicts remain unresolved: Verdict: BLOCKED — [N] conflicts need manual resolution before architecture begins.
6b: Append to Reflexion Log
If any 🔴 CONFLICT entries were found (regardless of whether they were resolved), append an entry to docs/consistency-failures.md for each conflict:
### [YYYY-MM-DD] — /consistency-check — 🔴 CONFLICT
**Domain**: [system domain(s) involved]
**Documents involved**: [source GDD] vs [conflicting GDD]
**What happened**: [specific conflict — entity name, attribute, differing values]
**Resolution**: [how it was fixed, or "Unresolved — manual action needed"]
**Pattern**: [generalised lesson, e.g. "Item values defined in combat GDD were not
referenced in economy GDD before authoring — always check entities.yaml first"]If docs/consistency-failures.md does not exist, create it with this header before appending:
# Consistency Failure Log
<!-- Auto-maintained by /consistency-check. Do not edit manually. -->
<!-- One entry per detected conflict, in chronological order. -->
| Date | GDD A | GDD B | Conflict Type | Status |
|------|-------|-------|---------------|--------|Then append the new conflict entries. Never skip logging — a missing file is not a reason to lose conflict history.
---
Phase 7: Session State and Closing
Silently append to production/session-state/active.md (create the file if it does not exist):
<!-- CONSISTENCY-CHECK: [date] | GDDs checked: [N] | Conflicts found: [N] | Report: docs/consistency-report-[date].md -->Then close with an AskUserQuestion widget:
- Prompt: "Consistency check complete — [N] conflicts found. What next?"
- Options:
[A] Fix the highest-priority conflict now[B] Save full report and stop[C] Run /design-review on the most conflicted GDD[D] Stop here
Never end the skill with plain text. Always close with this widget.
---
Recovery / Reference
- If PASS: Run
/review-all-gddsfor holistic design-theory review, or
/create-architecture if all MVP GDDs are complete.
- If CONFLICTS FOUND: Fix the flagged GDDs, then re-run
/consistency-check to confirm resolution.
- If STALE REGISTRY: Update the registry (Phase 6), then re-run to verify.
- Run
/consistency-checkafter writing each new GDD to catch issues early,
not at architecture time.