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Excitement Energy

  • 325 installs
  • 68 repo stars
  • Updated December 30, 2025
  • dylantarre/animation-principles

Add celebratory bursts, springy feedback, and upbeat pacing to onboarding wins, achievements, and high-energy product moments without breaking usability.

About

Teaches how to inject excitement and energy into UI through purposeful motion—springs, celebrations, and upbeat pacing for wins and milestones—while keeping game, mobile, and SaaS experiences legible and purposeful rather than gratuitously flashy.

  • Celebratory success-state motion
  • Springy tactile micro-feedback
  • Upbeat pacing for onboarding wins
  • Gamified delight without clutter
  • Emotional peaks at key milestones

Excitement Energy by the numbers

  • 325 all-time installs (skills.sh)
  • Ranked #767 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 3, 2026 (Skillselion catalog sync)
npx skills add https://github.com/dylantarre/animation-principles --skill excitement-energy

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Listed on Skillselion
Installs325
repo stars68
Last updatedDecember 30, 2025
Repositorydylantarre/animation-principles

What it does

Add celebratory bursts, springy feedback, and upbeat pacing to onboarding wins, achievements, and high-energy product moments without breaking usability.

Files

SKILL.mdMarkdownGitHub ↗

Excitement & Energy Animation

Create animations that energize, excite, and create dynamic, high-impact experiences.

Emotional Goal

Excitement builds through dynamic, escalating motion. Energy comes from fast, varied animations that create momentum and keep users engaged.

Disney Principles for Excitement

Squash & Stretch

Dynamic and impactful (20-35%). High-energy compression and extension. Objects feel springy and responsive.

Anticipation

Quick, building tension (100-150ms). Like a coiled spring. The anticipation itself creates excitement.

Staging

Dynamic compositions. Diagonal lines, asymmetric layouts. Nothing static—energy in every arrangement.

Straight Ahead Action

Embrace for particle effects, explosions, and dynamic backgrounds. Energetic spontaneity.

Follow Through & Overlapping Action

Bouncy, energetic overshoot. Elements don't just stop—they rebound with vitality.

Slow In & Slow Out

Aggressive acceleration curves. Fast starts, snappy stops. cubic-bezier(0.0, 0, 0.2, 1) for punch.

Arc

Dramatic, sweeping paths. High trajectories, dynamic curves. Motion that commands attention.

Secondary Action

Abundant energy effects. Particles, trails, glows. The environment responds to exciting moments.

Timing

Fast and punchy (100-300ms). Rapid sequences. Variety in timing creates rhythm and energy.

Exaggeration

High (25-40%). Push movements to feel impactful. Energy requires going beyond subtle.

Solid Drawing

Dynamic poses and forms. Lean into motion. Shapes that convey speed and force.

Appeal

Bold, high-contrast design. Saturated colors. Dynamic angles. Visual energy.

Timing Recommendations

ElementDurationEasing
Quick hit100-150msease-out
Bounce300-400msspring
Reveal200-300msease-out
Sequence step50-100msease-out

CSS Easing

--energy-snap: cubic-bezier(0.0, 0, 0.2, 1);
--energy-bounce: cubic-bezier(0.34, 1.56, 0.64, 1);
--energy-punch: cubic-bezier(0.22, 1, 0.36, 1);

High-Energy Patterns

@keyframes energy-burst {
  0% {
    transform: scale(0.8);
    opacity: 0;
  }
  50% {
    transform: scale(1.1);
  }
  100% {
    transform: scale(1);
    opacity: 1;
  }
}

@keyframes energy-shake {
  0%, 100% { transform: translateX(0); }
  10%, 30%, 50%, 70%, 90% { transform: translateX(-4px); }
  20%, 40%, 60%, 80% { transform: translateX(4px); }
}

@keyframes energy-pulse {
  0%, 100% { transform: scale(1); }
  50% { transform: scale(1.08); }
}

Building Energy

1. Start with anticipation build 2. Quick, impactful main action 3. Energetic follow-through 4. Secondary effects cascade 5. Brief pause before next beat

When to Use

  • Sports and fitness apps
  • Music and entertainment
  • Gaming interfaces
  • Event promotions
  • Product launches
  • Sales and promotions
  • Streaming platforms
  • Action-oriented apps

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