
Xcode Project Setup
- 74.7k installs
- 394 repo stars
- Updated July 30, 2026
- firebase/agent-skills
xcode-project-setup is a Firebase agent skill that safely configures Xcode projects by adding SPM dependencies and handling framework linking via native Swift scripting.
About
Safely modifies Xcode projects to add Swift Package Manager dependencies and configure iOS development. Uses a native Swift script (not Ruby) to inject SPM packages, handle linker flags for frameworks like Firebase, and link configuration files. Use when iOS projects need dependency installation or configuration.
- Safely modify Xcode projects to add Swift Package Manager dependencies without Ruby
- Automatically handle linker flags for Firebase and other static frameworks
- Link configuration files like GoogleService-Info.plist to project resources
Xcode Project Setup by the numbers
- 74,676 all-time installs (skills.sh)
- +4,743 installs in the week ending Jul 29, 2026 (Skillselion tracking)
- Ranked #1 of 1,039 Mobile Development skills by installs in the Skillselion catalog
- Security screen: MEDIUM risk (skills.sh audit)
- Data as of Jul 31, 2026 (Skillselion catalog sync)
xcode-project-setup capabilities & compatibility
- Capabilities
- spm setup · xcode configuration · framework linking
- Use cases
- frontend
- Platforms
- macOS
What xcode-project-setup says it does
Safely modifies Xcode projects (.pbxproj) to add Swift Packages and link files. Use this skill whenever an iOS project needs dependencies installed (e.g. Firebase, Alamofire).
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| Installs | 74.7k |
|---|---|
| repo stars | ★ 394 |
| Security audit | 2 / 3 scanners passed |
| Last updated | July 30, 2026 |
| Repository | firebase/agent-skills ↗ |
How do you scaffold an Xcode project with SPM dependencies?
Safely modifies Xcode projects to add Swift Package Manager dependencies and configure iOS development. Uses a native Swift script (not Ruby) to inject SPM packages, handle linker flags for framework
Who is it for?
Adding and configuring Swift Package Manager dependencies in Xcode projects, especially Firebase and other static frameworks
Skip if: Existing Xcode projects that only need minor dependency updates or cross-platform React Native and Flutter setups.
When should I use this skill?
An iOS developer needs to add SPM packages to an Xcode project or configure project dependencies
What you get
Configured .xcodeproj with Swift Package Manager dependency pins and workspace-ready structure
- Configured Xcode project with SPM dependencies
- Proper linker flags
- Linked configuration files
By the numbers
- Requires Swift (no Ruby allowed)
- Automatically injects -ObjC flag for Firebase
- Script is idempotent
Files
Xcode Project Setup
⛔️ CRITICAL RULES & ENVIRONMENT CHECKS
Before performing any Xcode setup or file manipulation, you MUST adhere to the following rules. A hefty fee will be applied if you violate them.
1. The Anti-Ruby Mandate
You are strictly forbidden from using Ruby, Rails, or any Ruby gems (including the xcodeproj gem). Under no circumstances may you write or execute Ruby scripts.
2. Modern Xcode Folder Synchronization
Modern Xcode projects support folder synchronization. When adding new source code (.swift) or resource files, simply write them to the correct directory on disk. They will be automatically included in the Xcode project. Never manually modify the `.pbxproj` file to add files.
3. Allowed Scripting Languages
If you absolutely must write a script to manipulate the project environment (e.g., configuring SPM packages beyond what the provided xcode_spm_setup script does), you must use Swift. Only as an absolute last resort, if Swift is completely unviable, may you use Node.js or TypeScript.
4. Toolchain Verification
Because this skill relies entirely on a native Swift script, you must verify the environment:
- Run
swift --versionbefore proceeding. - If the Swift command is not found, you must stop and recommend the user install the Swift toolchain (e.g., via
xcode-select --installon macOS), or ask if you can attempt to install it for them. Do not attempt to proceed without Swift.
5. Mandatory Linker Flags for Static Frameworks (Firebase)
When setting up SPM dependencies that heavily rely on internal Objective-C categories and +load methods (such as the Firebase iOS SDK suite), the Apple linker will aggressively strip these methods out if they are linked statically.
This causes fatal runtime crashes (e.g., FirebaseAuth/Auth.swift:167: Fatal error: Unexpectedly found nil).
The provided `xcode_spm_setup` Swift script automatically injects the `-ObjC` flag to `OTHER_LDFLAGS` when adding Firebase products. However, you should still verify it is present in the build settings if you encounter issues.
- Failing to include this flag when adding Firebase dependencies is a critical error.
---
Empty Directory Workflow
If you are asked to build an iOS app or configure Xcode dependencies but no `.xcodeproj` or `.xcworkspace` exists, you MUST ask the user to create the project first:
"No Xcode project found in this directory. Please create an empty Xcode project manually and let me know when you are ready to proceed."
Wait for the user to confirm they have created the .xcodeproj via Xcode, then proceed with the Standard Xcode Workflow below.
---
Standard Xcode Workflow
Do not use raw text parsing, sed, or Ruby scripts to modify .pbxproj files directly.
Instead, execute the Swift configuration package bundled with this skill (scripts/xcode_spm_setup) to securely install SPM packages and link optional config files (like GoogleService-Info.plist).
CRITICAL: Always Use Latest SDK Version
To ensure access to the latest features and security fixes, always use the most recent version of the Firebase iOS SDK. Check for the latest release version at https://github.com/firebase/firebase-ios-sdk/releases.
- Use the most recent version number (e.g.,
11.x.y) in your commands instead of hardcoded placeholders.
Understanding the Script's Actions
When adding a Swift Package to an Xcode project, two distinct steps must occur: 1. Adding the package repository dependency (e.g., https://github.com/Alamofire/Alamofire). 2. Selecting the target (e.g., MyApp), navigating to General > Frameworks, Libraries, and Embedded Content, and hitting the + button to explicitly link the specific product modules (e.g., Alamofire).
The provided `xcode_spm_setup` Swift script automatically handles BOTH of these steps for you. By passing the list of modules as arguments, it safely injects the package dependency and automatically wires those modules to the main target's Frameworks build phase. You do not need to do any manual linking.
Usage
1. Locate the package path: Find the absolute path to this skill's scripts/xcode_spm_setup directory on disk. 2. Execute: Run the native swift run command using the signature below:
swift run --package-path <PATH_TO_SKILL>/scripts/xcode_spm_setup xcode_spm_setup <ProjectPath.xcodeproj> <RepoURL> <VersionRequirement> [--plist <Optional/Path/To/Config.plist>] <Product1> [Product2 ...]Example 1: Generic Package (e.g., Alamofire)
Adding Alamofire to a standard Xcode project. Notice there is no --plist flag.
swift run --package-path /Users/foo/.agents/skills/xcode-project-setup/scripts/xcode_spm_setup xcode_spm_setup MyApp.xcodeproj https://github.com/Alamofire/Alamofire 5.8.1 AlamofireExample 2: Firebase (Requires Plist)
Adding Firebase and linking the GoogleService-Info.plist to the resources build phase automatically. Note: Replace `11.0.0` with the actual latest version from [the releases page](https://github.com/firebase/firebase-ios-sdk/releases).
swift run --package-path /Users/foo/.agents/skills/xcode-project-setup/scripts/xcode_spm_setup xcode_spm_setup MyApp.xcodeproj https://github.com/firebase/firebase-ios-sdk 11.0.0 --plist MyApp/GoogleService-Info.plist FirebaseCore FirebaseAuth FirebaseFirestoreNote: The script is idempotent. It will automatically skip linking files or packages that are already present in the project.
.DS_Store
/.build
/Packages
/*.xcodeproj
xcuserdata/
DerivedData/
.swiftpm/configuration/project.xcworkspace/
.swiftpm/xcode/
.swiftpm/xcode/xcuserdata/
{
"pins" : [
{
"identity" : "aexml",
"kind" : "remoteSourceControl",
"location" : "https://github.com/tadija/AEXML.git",
"state" : {
"revision" : "db806756c989760b35108146381535aec231092b",
"version" : "4.7.0"
}
},
{
"identity" : "pathkit",
"kind" : "remoteSourceControl",
"location" : "https://github.com/kylef/PathKit.git",
"state" : {
"revision" : "3bfd2737b700b9a36565a8c94f4ad2b050a5e574",
"version" : "1.0.1"
}
},
{
"identity" : "spectre",
"kind" : "remoteSourceControl",
"location" : "https://github.com/kylef/Spectre.git",
"state" : {
"revision" : "26cc5e9ae0947092c7139ef7ba612e34646086c7",
"version" : "0.10.1"
}
},
{
"identity" : "xcodeproj",
"kind" : "remoteSourceControl",
"location" : "https://github.com/tuist/XcodeProj.git",
"state" : {
"revision" : "b1caa062d4aaab3e3d2bed5fe0ac5f8ce9bf84f4",
"version" : "8.27.7"
}
}
],
"version" : 2
}
// swift-tools-version: 5.9
import PackageDescription
let package = Package(
name: "xcode_spm_setup",
platforms: [.macOS(.v13)],
dependencies: [
.package(url: "https://github.com/tuist/XcodeProj.git", .upToNextMajor(from: "8.27.7")),
],
targets: [
.executableTarget(
name: "xcode_spm_setup",
dependencies: ["XcodeProj"],
path: "Sources"
)
]
)
import Foundation
import XcodeProj
import PathKit
func isUserScriptSandboxingEnabled(project: PBXProj) -> Bool {
guard let target = project.projects.first else {
print("Error: No project targets found")
return false
}
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
if let userSandbox = configuration.buildSettings["ENABLE_USER_SCRIPT_SANDBOXING"] as? String {
return userSandbox.uppercased() == "YES"
}
}
// If the value is absent, assume it is the default "YES"
return true
}
func hasCrashlyticsRunScriptBuildPhase(project: PBXProj) -> Bool {
guard let nativeTargets = project.nativeTargets.first else {
return false
}
for phase in nativeTargets.buildPhases {
if phase.buildPhase == BuildPhase.runScript, let scriptPhase = phase as? PBXShellScriptBuildPhase {
if let script = scriptPhase.shellScript, script.contains("Crashlytics") {
return true
}
}
}
return false
}
func addCrashlyticsRunScriptBuildPhase(project: PBXProj) {
guard let nativeTarget = project.nativeTargets.first else {
print("Error: couldn't add the Crashlytics Run Script Build phase automatically, please add it manually")
return
}
var inputPaths = [
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}",
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Resources/DWARF/${PRODUCT_NAME}",
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Info.plist",
"$(TARGET_BUILD_DIR)/$(UNLOCALIZED_RESOURCES_FOLDER_PATH)/GoogleService-Info.plist",
"$(TARGET_BUILD_DIR)/$(EXECUTABLE_PATH)"
]
if isUserScriptSandboxingEnabled(project: project) {
inputPaths.append("${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Resources/DWARF/${PRODUCT_NAME}.debug.dylib")
}
let phase = PBXShellScriptBuildPhase(
files: [],
inputPaths: inputPaths,
outputPaths: [],
shellPath: "/bin/sh",
shellScript: "\"${BUILD_DIR%/Build/*}/SourcePackages/checkouts/firebase-ios-sdk/Crashlytics/run\"\n",
runOnlyForDeploymentPostprocessing: false
)
project.add(object: phase)
nativeTarget.buildPhases.append(phase)
}
func setDwarfWithDsymDebugInformationFormat(project: PBXProj) {
guard let target = project.projects.first else {
print("Error: No project targets found")
return
}
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
// Set debug format for all configs
configuration.buildSettings["DEBUG_INFORMATION_FORMAT"] = "dwarf-with-dsym"
}
}
func main() {
let args = CommandLine.arguments
guard args.count >= 5 else {
print("Usage: swift run --package-path <path> xcode_spm_setup <Path/To/Project.xcodeproj> <RepoURL> <VersionRequirement> [--plist <Path/To/Plist>] <Product1> [Product2 ...]")
exit(1)
}
var arguments = args
_ = arguments.removeFirst() // executable name
let projectPath = Path(arguments.removeFirst())
let repoURL = arguments.removeFirst()
let versionRequirementString = arguments.removeFirst()
var plistPath: Path? = nil
if let plistIndex = arguments.firstIndex(of: "--plist"), plistIndex + 1 < arguments.count {
plistPath = Path(arguments[plistIndex + 1])
arguments.remove(at: plistIndex + 1)
arguments.remove(at: plistIndex)
}
let products = arguments
guard !products.isEmpty else {
print("Error: No products specified to link.")
exit(1)
}
do {
let xcodeproj = try XcodeProj(path: projectPath)
let pbxproj = xcodeproj.pbxproj
guard let rootObject = try pbxproj.rootProject() else {
print("Error: Could not find root project")
exit(1)
}
guard let target = pbxproj.nativeTargets.first else {
print("Error: No native targets found")
exit(1)
}
// 1. Add Plist to the project (Optional)
if let plistPath = plistPath {
print("Adding \(plistPath.lastComponent) to project...")
let mainGroup = rootObject.mainGroup
let appName = target.name
let groupToAddTo = mainGroup?.children.first(where: { $0.path == appName }) as? PBXGroup ?? mainGroup
// Only add if it doesn't already exist
if groupToAddTo?.children.contains(where: { $0.path == plistPath.lastComponent || $0.name == plistPath.lastComponent }) == false {
let fileRef = try groupToAddTo?.addFile(at: plistPath, sourceRoot: projectPath.parent())
if let fileRef = fileRef, let buildPhase = target.buildPhases.first(where: { $0.buildPhase == .resources }) as? PBXResourcesBuildPhase {
_ = try buildPhase.add(file: fileRef)
print("Successfully added \(plistPath.lastComponent) to resources build phase.")
}
} else {
print("\(plistPath.lastComponent) already exists in project.")
}
}
// 2. Add Swift Package Dependency
print("Adding Swift Package Dependency: \(repoURL)")
// Check if package already exists
let packageRef: XCRemoteSwiftPackageReference
if let existingPkg = rootObject.remotePackages.first(where: { $0.repositoryURL == repoURL }) {
packageRef = existingPkg
print("Package already present.")
} else {
packageRef = try rootObject.addSwiftPackage(
repositoryURL: repoURL,
productName: products.first!,
versionRequirement: .upToNextMajorVersion(versionRequirementString),
targetName: target.name
)
}
// 3. Link requested products
print("Linking products: \(products.joined(separator: ", "))")
var frameworksBuildPhase = target.buildPhases.compactMap { $0 as? PBXFrameworksBuildPhase }.first
if frameworksBuildPhase == nil {
let newPhase = PBXFrameworksBuildPhase()
pbxproj.add(object: newPhase)
target.buildPhases.append(newPhase)
frameworksBuildPhase = newPhase
}
for product in products {
// Check if product is already linked
if target.packageProductDependencies?.contains(where: { $0.productName == product }) == true {
print("Product \(product) is already linked.")
continue
}
let dependency = XCSwiftPackageProductDependency(productName: product, package: packageRef)
pbxproj.add(object: dependency)
if target.packageProductDependencies == nil { target.packageProductDependencies = [] }
target.packageProductDependencies?.append(dependency)
let buildFile = PBXBuildFile(product: dependency)
pbxproj.add(object: buildFile)
if frameworksBuildPhase?.files == nil { frameworksBuildPhase?.files = [] }
frameworksBuildPhase?.files?.append(buildFile)
}
// 4. Add -ObjC linker flag if adding Firebase
if products.contains(where: { $0.contains("Firebase") }) {
print("Adding -ObjC to OTHER_LDFLAGS...")
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
var otherLdFlags: [String] = []
if let current = configuration.buildSettings["OTHER_LDFLAGS"] {
if let currentArray = current as? [String] {
otherLdFlags = currentArray
} else if let currentString = current as? String {
otherLdFlags = [currentString]
}
}
if !otherLdFlags.contains("-ObjC") {
otherLdFlags.append("-ObjC")
configuration.buildSettings["OTHER_LDFLAGS"] = otherLdFlags
print("Updated OTHER_LDFLAGS for configuration: \(configuration.name)")
}
}
}
if products.contains(where: { $0.contains("FirebaseCrashlytics")}) {
print("Setting the debug format to DWARF with dSYMs")
setDwarfWithDsymDebugInformationFormat(project: pbxproj)
print("Adding the Crashlytics Run Script Build phase")
if !hasCrashlyticsRunScriptBuildPhase(project: pbxproj) {
addCrashlyticsRunScriptBuildPhase(project: pbxproj)
} else {
print("Crashlytics Run Script Build phase already exists")
}
}
// Write changes
try xcodeproj.write(path: projectPath)
print("Successfully updated Xcode project!")
} catch {
print("Error: \(error)")
exit(1)
}
}
main()
Related skills
Forks & variants (1)
Xcode Project Setup has 1 known copy in the catalog totaling 375 installs. They canonicalize to this original listing.
- firebase - 375 installs
FAQ
What platforms does xcode-project-setup target?
xcode-project-setup creates and configures Xcode projects for iOS and macOS with Swift Package Manager dependencies. The skill automates project scaffolding so agents can start native Apple platform development without manual Xcode wizard steps.
Which SPM packages does xcode-project-setup pin?
xcode-project-setup pins AEXML at version 4.7.0 and PathKit at version 1.0.1 as remote Swift Package Manager dependencies. These packages support programmatic manipulation of .xcodeproj files during agent-driven project setup.
When should agents use xcode-project-setup?
Agents should use xcode-project-setup when a developer needs a fresh Xcode workspace with SPM configured for a new iOS or macOS project. The skill is not intended for minor updates to existing projects or non-native cross-platform frameworks.
Is Xcode Project Setup safe to install?
skills.sh reports 2 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.