
Substance 3d Texturing
- 629 repo stars
- Updated November 20, 2025
- freshtechbro/claudedesignskills
Adobe Substance 3D Painter texturing workflow - create PBR materials, export optimized textures for Three.js, Unity or Unreal, and automate texture pipelines via the Python API.
About
A skill for the Adobe Substance 3D Painter texturing and material-creation workflow. A solo builder reaches for it when they need PBR materials and optimized textures for web or game engines - exporting for Three.js, Babylon.js, Unity or Unreal and automating repetitive texture work through the Python API.
- PBR material creation in Substance 3D Painter
- Texture export for Three.js, Babylon.js, Unity, Unreal
- glTF optimization for real-time rendering
- Python API texture automation
Substance 3d Texturing by the numbers
- Data as of Jul 31, 2026 (Skillselion catalog sync)
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| repo stars | ★ 629 |
|---|---|
| Last updated | November 20, 2025 |
| Repository | freshtechbro/claudedesignskills ↗ |
What it does
Adobe Substance 3D Painter texturing workflow - create PBR materials, export optimized textures for Three.js, Unity or Unreal, and automate texture pipelines via the Python API.
Who is it for?
Producing optimized 3D textures and materials for web and games
Skip if: Pure code-side 3D rendering without asset authoring