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Screen Recording

  • 1 installs
  • 37.5k repo stars
  • Updated August 5, 2026
  • github/awesome-copilot

screen-recording skill documents Create annotated animated GIF demos and screen recordings for pull requests and documentation.

About

screen-recording skill documents Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.. name: screen-recording description: 'Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.'

  • Create annotated animated GIF demos and screen recordings for pull requests and documentation.
  • Use imageio, not PIL, for GIF writing - PIL's GIF encoder merges visually similar frames, which kills animations.
  • Platform-specific setup patterns for screen-recording.
  • Evidence-backed steps from upstream SKILL.md.
  • When-to-use criteria for screen-recording versus alternatives.

Screen Recording by the numbers

  • 1 all-time installs (skills.sh)
  • Ranked #1,980 of 2,715 Automation & Workflows skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

screen-recording capabilities & compatibility

Capabilities
screen recording quick start · screen recording when to use guidance · screen recording integration patterns
From the docs

What screen-recording says it does

Use this skill when you need to:
SKILL.md
npx skills add https://github.com/github/awesome-copilot --skill screen-recording

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Listed on Skillselion
Installs1
repo stars37.5k
Last updatedAugust 5, 2026
Repositorygithub/awesome-copilot

How do I use screen-recording correctly?

Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.

Who is it for?

Teams implementing screen-recording workflows from the catalog.

Skip if: Skip when requirements clearly match a different specialized stack.

When should I use this skill?

User asks about screen-recording, create annotated animated gif demos and screen recordings for pull requests and documentat.

What you get

Working screen-recording setup with validated configuration and next steps.

Files

SKILL.mdMarkdownGitHub ↗

Screen Recording

Create animated GIF demos that show a feature or workflow in action — with annotations, variable timing, and proper pacing. Useful for PR descriptions, documentation, and release notes.

When to Use This Skill

Use this skill when you need to:

  • Record a multi-step UI interaction as an animated GIF
  • Create a demo showing before/after behavior
  • Build annotated walkthroughs for documentation or release notes
  • Show a bug reproduction or fix in action

Prerequisites

pip install playwright Pillow imageio numpy scipy mss -q
playwright install chromium

Core Workflow

1. Capture frames

Use Playwright to step through the interaction and capture each frame:

from playwright.async_api import async_playwright

async def record_frames(url, steps, width=1400, height=900):
    """
    steps: list of dicts with 'action' (async callable taking page)
           and 'name' (frame filename)
    """
    async with async_playwright() as p:
        browser = await p.chromium.launch()
        page = await browser.new_page(viewport={"width": width, "height": height})
        await page.goto(url, wait_until="networkidle")

        for step in steps:
            if step.get("action"):
                await step["action"](page)
                await page.wait_for_timeout(step.get("wait", 500))
            await page.screenshot(path=step["name"])

        await browser.close()

2. Assemble GIF with imageio

Use imageio, not PIL, for GIF writing — PIL's GIF encoder merges visually similar frames, which kills animations.

import imageio.v3 as iio
from PIL import Image
import numpy as np

frames = []
durations = []

for frame_path, duration_ms in frame_list:
    img = Image.open(frame_path)
    frames.append(np.array(img))
    durations.append(duration_ms)

iio.imwrite("demo.gif", frames, duration=durations, loop=0)

3. Variable frame timing

Uniform timing makes everything feel either too fast or too slow. Use variable durations:

PhaseDurationWhy
Fast action (typing, clicking)100msFeels natural, keeps energy
Pause after action600-800msLet the viewer process what happened
Hero/final message500ms+Main takeaway needs time to land

4. Annotate frames

Apply annotations to specific frames using the image-annotations skill:

from PIL import Image, ImageDraw, ImageFont

def annotate_frame(frame_path, annotations, out_path):
    img = Image.open(frame_path)
    draw = ImageDraw.Draw(img)

    for ann in annotations:
        # Apply annotation (rect, arrow, label, etc.)
        pass

    img.save(out_path)

5. Fade-in annotations

For smooth annotation appearance:

def apply_fade(base_frame, annotation_layer, alpha):
    """Blend annotation onto frame at given alpha (0.0 to 1.0)"""
    blended = Image.blend(
        base_frame.convert("RGBA"),
        annotation_layer.convert("RGBA"),
        alpha
    )
    return blended.convert("RGB")

# 2-frame pop-in at 10fps: 50% then 100%
faded_frames = [
    apply_fade(base, annotations, 0.5),  # frame 1: half opacity
    apply_fade(base, annotations, 1.0),  # frame 2: full opacity
]

At 10fps, use 2 fade frames (0.2s total). At 30fps, use 3-4 frames. Easing curves look bad at low FPS — simple pop-in is snappier and more readable.

Build as a Script

The annotation logic gets complex for anything beyond trivial demos. Write a dedicated script (e.g., annotate_gif.py) with functions instead of inline code. You'll iterate on timing and placement.

Testing Animations

Always test in isolation first — don't rebuild the full demo to test a fade tweak:

# Small test GIF: 10 bare frames → fade frames → 15 hold frames
# Add a frame counter overlay for debugging:
draw.text((10, height - 30), f"F{i}/{total} a={alpha:.0%} FADE",
          fill="white", font=small_font)

Desktop Screen Recording (mss)

For recording desktop apps, terminals, or anything outside a browser. Uses mss for fast screen capture.

import mss
from PIL import Image
import time

def record_gif(output_path, region=None, duration=5, fps=8):
    """Record screen region to GIF. region = {left, top, width, height} or None for full screen."""
    with mss.mss() as sct:
        if region is None:
            region = sct.monitors[1]  # primary monitor

        frames = []
        t_end = time.time() + duration
        while time.time() < t_end:
            t0 = time.time()
            shot = sct.grab(region)
            frames.append(Image.frombytes('RGB', shot.size, shot.rgb))
            time.sleep(max(0, 1 / fps - (time.time() - t0)))

    frames[0].save(output_path, save_all=True, append_images=frames[1:],
                   duration=int(1000 / fps), loop=0, optimize=True)
    return len(frames)

record_gif('demo.gif', region={'left': 0, 'top': 0, 'width': 800, 'height': 500}, duration=3)

Tested: 3s at 8fps → 24 frames, ~31KB. Keep fps ≤ 10 for reasonable file sizes.

Note: PIL.save(save_all=True) works for simple recordings but merges visually similar frames. For annotated GIFs with fade effects, use imageio.v3.imwrite instead.

Combining with window capture

# Find window rect, then record it as a GIF
# Reuse find_window() from the ui-screenshots skill
import ctypes
from ctypes import c_int, Structure, byref, windll

class RECT(Structure):
    _fields_ = [('left', c_int), ('top', c_int), ('right', c_int), ('bottom', c_int)]

hwnd = find_window('My App')[0][0]
rect = RECT()
windll.user32.GetWindowRect(hwnd, byref(rect))
region = {'left': rect.left, 'top': rect.top,
          'width': rect.right - rect.left, 'height': rect.bottom - rect.top}
record_gif('app-demo.gif', region=region, duration=5, fps=8)

Diff-Based Cluster Detection

Programmatically find changed regions between frames to decide what to annotate:

import numpy as np
from scipy import ndimage

def find_changed_clusters(frame_a, frame_b, threshold=30, min_pixels=300, dilate=5):
    """Find bounding boxes of changed regions between two frames."""
    diff = np.abs(frame_b.astype(float) - frame_a.astype(float)).max(axis=2)
    mask = diff > threshold
    dilated = ndimage.binary_dilation(mask, iterations=dilate)
    labeled, n = ndimage.label(dilated)
    clusters = []
    for i in range(1, n + 1):
        ys, xs = np.where(labeled == i)
        if len(ys) < min_pixels:
            continue
        clusters.append((xs.min(), ys.min(), xs.max(), ys.max(), len(ys)))
    return sorted(clusters, key=lambda c: -c[4])  # largest first

Format Compatibility

FormatVS Code PreviewGitHubBrowser
GIF✅ Animates
WebP⚠️ Static only
MP4❌ Broken⚠️

GIF is the only universally supported animated format across VS Code preview, GitHub markdown, and browsers.

Guidelines

1. Type → pause → annotate — during fast action, show NO annotation. Pause first, then annotate 2. Hero message gets the biggest font — 64pt+ for the main takeaway, 38pt for details 3. GIF palette does NOT kill gradients — 20 distinct alpha steps survive 256-color palette 4. 10fps minimum for typing/interaction — lower looks stuttery 5. Build iteratively — get the frame sequence right first, add annotations second, tune timing last

Limitations

  • GIF is limited to 256 colors per frame — fine for UI screenshots, may show banding on photographic content
  • Large GIFs (50+ frames at high resolution) can be several MB — consider cropping to the relevant area
  • No audio support in GIF — use MP4 for narrated demos (but lose VS Code preview support)

Related skills

FAQ

What does screen-recording do?

screen-recording skill documents Create annotated animated GIF demos and screen recordings for pull requests and documentation.

When should I use screen-recording?

User asks about screen-recording, create annotated animated gif demos and screen recordings for pull requests and documentat.

Is this skill safe to install?

Review the Security Audits panel on this page before installing in production.

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