
Blender Web Asset Optimizer
Clean and export Blender scenes for lean web GLB delivery without destroying geometry the artist still needs.
Install
npx skills add https://github.com/hhsoll/freestyle --skill blender-web-asset-optimizerWhat is this skill?
- Post-visual workflow: correct look first, optimization second
- Inspect via blender_run_python: naming, hidden objects, material slots, modifiers, polycount outliers
- Optional prepared copy of the blend file before destructive steps
- Export path through blender_export_glb when ready
- Safe cleanup guardrail: report changes and flag human decisions
Adoption & trust: 1 installs on skills.sh; 1 GitHub stars; trending (+100% hot-view momentum).
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Journey fit
Primary fit
Canonical shelf is ship/launch because the skill explicitly runs after the asset looks correct and immediately before web export—last mile before users see 3D in the browser. Launch subphase covers production-ready assets; optimizer targets runtime cost and export safety rather than creative modeling in build.
SKILL.md
READMESKILL.md - Blender Web Asset Optimizer
# Blender Web Asset Optimizer Use this skill after an asset looks correct but before it ships. ## Workflow 1. Confirm the target `blend_file` and whether the output should be a new prepared copy. 2. Use `blender_run_python` with `blend_file` to inspect and, if asked, clean: - object and collection naming - redundant hidden objects - material slot count - unapplied modifiers or transforms - obvious polycount outliers 3. Export with `blender_export_glb` if the asset is ready. ## Guardrails - Prefer safe cleanup over aggressive geometry destruction. - Report what changed and what still needs a human decision.