
Cli Anything Blender
- 612 installs
- 46.6k repo stars
- Updated August 3, 2026
- hkuds/cli-anything
cli-anything-blender is a Claude Code skill for a stateful CLI that lets developers and AI agents create, edit, and render Blender 3D scenes from the terminal using JSON scene descriptions.
About
cli-anything-blender is a skill from hkuds/cli-anything for a stateful command-line interface that edits 3D scenes in Blender without opening the GUI. It follows the same CLI harness patterns as the GIMP CLI, accepts JSON scene descriptions, and generates bpy scripts for Blender rendering. Install via `pip install cli-anything-blender` with Python 3.10+ and Blender 4.2+ on the system path. Developers reach for it when agents need programmatic mesh, material, or render changes inside CI, batch jobs, or terminal-first workflows. The CLI exposes help and scene commands so agents can iterate scenes headlessly.
- Stateful CLI that follows the same patterns as the GIMP CLI harness
- JSON scene description format with automatic bpy script generation
- Interactive REPL mode with tab-completion and command history
- Supports scene new, open, save, info, profiles and json output commands
- Designed for agent consumption with reliable --json flag
Cli Anything Blender by the numbers
- 612 all-time installs (skills.sh)
- +37 installs in the week ending Aug 2, 2026 (Skillselion tracking)
- Ranked #366 of 1,335 Generative Media skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/hkuds/cli-anything --skill cli-anything-blenderAdd your badge
Show developers this skill is listed on Skillselion. Paste this into your README.
| Installs | 612 |
|---|---|
| repo stars | ★ 46.6k |
| Last updated | August 3, 2026 |
| Repository | hkuds/cli-anything ↗ |
How do agents edit Blender scenes from the terminal?
Let AI agents programmatically create, edit, and render 3D scenes inside Blender without leaving the terminal or agent workflow.
Who is it for?
Developers automating Blender 3D pipelines who want agents to edit scenes headlessly via a stateful CLI.
Skip if: Artists who only work inside the Blender GUI or teams without Blender 4.2+ and Python 3.10 installed locally.
When should I use this skill?
User asks to script Blender, render 3D scenes from CLI, or let an agent modify bpy scenes programmatically
What you get
JSON scene files, generated bpy scripts, and rendered Blender output from CLI commands
- JSON scene files
- bpy scripts
- rendered 3D output
By the numbers
- Requires Python 3.10+ and Blender 4.2+
- Installable with `pip install cli-anything-blender`
Files
cli-anything-blender
A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI harness. Uses a JSON scene description format with bpy script generation for actual Blender rendering.
Installation
This CLI is installed as part of the cli-anything-blender package:
pip install cli-anything-blenderPrerequisites:
- Python 3.10+
- blender (>= 4.2) must be installed on your system
Usage
Basic Commands
# Show help
cli-anything-blender --help
# Start interactive REPL mode
cli-anything-blender
# Create a new scene project
cli-anything-blender scene new -o scene.blend-cli.json
# Run with JSON output (for agent consumption)
cli-anything-blender --json --project scene.blend-cli.json scene infoREPL Mode
When invoked without a subcommand, the CLI enters an interactive REPL session:
cli-anything-blender
# Enter commands interactively with tab-completion and historyCommand Groups
Scene
Scene management commands.
| Command | Description |
|---|---|
new | Create a new scene |
open | Open an existing scene |
save | Save the current scene |
info | Show scene information |
profiles | List available scene profiles |
json | Print raw scene JSON |
Object Group
3D object management commands.
| Command | Description |
|---|---|
add | Add a 3D primitive object |
remove | Remove an object by index |
duplicate | Duplicate an object |
transform | Transform an object (translate, rotate, scale) |
set | Set an object property (name, visible, location, rotation, scale, parent) |
list | List all objects |
get | Get detailed info about an object |
Material
Material management commands.
| Command | Description |
|---|---|
create | Create a new material |
assign | Assign a material to an object |
set | Set a material property (color, metallic, roughness, specular, alpha, etc.) |
list | List all materials |
get | Get detailed info about a material |
Modifier Group
Modifier management commands.
| Command | Description |
|---|---|
list-available | List all available modifiers |
info | Show details about a modifier |
add | Add a modifier to an object |
remove | Remove a modifier by index |
set | Set a modifier parameter |
list | List modifiers on an object |
Camera
Camera management commands.
| Command | Description |
|---|---|
add | Add a camera to the scene |
set | Set a camera property |
set-active | Set the active camera |
list | List all cameras |
Light
Light management commands.
| Command | Description |
|---|---|
add | Add a light to the scene |
set | Set a light property |
list | List all lights |
Animation
Animation and keyframe commands.
| Command | Description |
|---|---|
keyframe | Set a keyframe on an object |
remove-keyframe | Remove a keyframe from an object |
frame-range | Set the animation frame range |
fps | Set the animation FPS |
list-keyframes | List keyframes for an object |
Render Group
Render settings and output commands.
| Command | Description |
|---|---|
settings | Configure render settings |
info | Show current render settings |
presets | List available render presets |
execute | Render the scene (generates bpy script) |
script | Generate bpy script without rendering |
Preview
Real preview bundle capture and live preview session commands.
| Command | Description |
|---|---|
preview recipes | List available preview recipes |
preview capture | Render a real preview bundle for the active scene |
preview latest | Return the latest existing preview bundle |
preview live start | Start a live preview session and publish the first bundle |
preview live push | Publish a refreshed bundle into the live session |
preview live status | Read current live-session state without rendering |
preview live stop | Stop the live session without deleting artifacts |
Typical bundle artifacts for recipe quick:
hero.pngfrom real Eevee preview renderingworkbench.pngfrom real Blender Workbench rendering
Live sessions persist:
session.jsonas the mutable head- immutable bundle directories
trajectory.jsonas append-only command-to-preview history
Viewer side:
cli-hub previews inspect <bundle-or-session>cli-hub previews html <bundle-or-session> -o page.htmlcli-hub previews watch <session-dir> --opencli-hub previews open <bundle-or-session>
Session
Session management commands.
| Command | Description |
|---|---|
status | Show session status |
undo | Undo the last operation |
redo | Redo the last undone operation |
history | Show undo history |
Examples
Create a New Project
Create a new Blender scene project file.
cli-anything-blender scene new -o myscene.blend-cli.json
# Or with JSON output for programmatic use
cli-anything-blender --json scene new -o myscene.blend-cli.jsonInteractive REPL Session
Start an interactive session with undo/redo support.
cli-anything-blender
# Enter commands interactively
# Use 'help' to see available commands
# Use 'undo' and 'redo' for history navigationState Management
The CLI maintains session state with:
- Undo/Redo: Up to 50 levels of history
- Project persistence: Save/load project state as JSON
- Session tracking: Track modifications and changes
Output Formats
All commands support dual output modes:
- Human-readable (default): Tables, colors, formatted text
- Machine-readable (
--jsonflag): Structured JSON for agent consumption
# Human output
cli-anything-blender --project scene.blend-cli.json scene info
# JSON output for agents
cli-anything-blender --json --project scene.blend-cli.json scene infoPreview Workflow
Use Blender previews when the agent needs truthful visual checkpoints:
# List preview recipes
cli-anything-blender --project scene.blend-cli.json preview recipes
# Capture a real preview bundle
cli-anything-blender --json --project scene.blend-cli.json preview capture --recipe quick
# Start a live preview loop
cli-anything-blender --json --project scene.blend-cli.json preview live start --recipe quick --mode poll --source-poll-ms 500
# Query current live head without rendering
cli-anything-blender --json --project scene.blend-cli.json preview live status --recipe quickFor agents, preview capture --json returns bundle metadata plus artifact file paths. preview live status --json returns session metadata plus a compact trajectory_summary.
For AI Agents
When using this CLI programmatically:
1. Always use `--json` flag for parseable output 2. Check return codes - 0 for success, non-zero for errors 3. Parse stderr for error messages on failure 4. MANDATORY: Use absolute paths for all file operations (rendering, project files). Relative paths are prone to failure in background execution. 5. Use `preview capture` or `preview live ...` for visual verification instead of inferring scene quality from JSON alone 6. Read returned artifact paths such as hero.png and workbench.png; the JSON payload references files, it does not inline image bytes 7. Treat `_bundle_dir` as one snapshot only; for stable live history, use _session_dir plus _trajectory_path 8. Use `cli-hub previews ...` only to inspect/open existing previews; preview generation itself always happens through cli-anything-blender preview ...
More Information
- Full documentation: See README.md in the package
- Test coverage: See TEST.md in the package
- Methodology: See HARNESS.md in the cli-anything-plugin
Version
1.0.0
Related skills
FAQ
What are the prerequisites for cli-anything-blender?
cli-anything-blender requires Python 3.10 or newer and Blender 4.2+ installed on the system. Install the package with `pip install cli-anything-blender`, then invoke CLI commands that emit bpy scripts from JSON scene files.
How does cli-anything-blender work?
cli-anything-blender exposes a stateful CLI modeled after the GIMP CLI harness. Developers pass JSON scene descriptions, the tool generates bpy scripts, and Blender performs the actual scene edits and rendering without manual GUI steps.