
Using Superjawn
- 54 installs
- 353 repo stars
- Updated August 2, 2026
- jamditis/claude-skills-journalism
A bootstrap skill establishing the rule to invoke any relevant skill before responding, plus skill-priority ordering and cross-platform tool mapping.
About
Sets the meta-rule that the agent must check for and invoke applicable skills before any response, with instruction-priority and process-before-implementation ordering. A developer uses it as the session-opening skill that governs how all other skills are found and applied.
- Even a 1% chance a skill applies means invoke it; user instructions still take precedence
- Skill-priority order (process skills first) and platform tool-name adaptation for Copilot/Gemini/Codex
Using Superjawn by the numbers
- 54 all-time installs (skills.sh)
- +7 installs in the week ending Aug 2, 2026 (Skillselion tracking)
- Ranked #316 of 782 Skill Development skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 54 |
|---|---|
| repo stars | ★ 353 |
| Last updated | August 2, 2026 |
| Repository | jamditis/claude-skills-journalism ↗ |
What it does
A bootstrap skill establishing the rule to invoke any relevant skill before responding, plus skill-priority ordering and cross-platform tool mapping.
Files
<!-- Adapted from obra/superpowers using-superpowers skill (v5.0.7), MIT-licensed, copyright 2025 Jesse Vincent. Modifications copyright 2026 Joe Amditis. v0.6.0 ports as a renamed consumer skill: directory + frontmatter name: field move from using-superpowers to using-superjawn so the bootstrap skill matches the local plugin's identity. Two body references to the system name ("Superpowers skills") are rebranded to "superjawn skills" to match. The rename makes byte-parity with upstream impossible by definition; skill_md_parity is false in the manifest and upstream_name is set to using-superpowers so the validator's parity + supporting-file checks resolve against the right upstream directory. See CREDITS.md. -->
<SUBAGENT-STOP> If you were dispatched as a subagent to execute a specific task, skip this skill. </SUBAGENT-STOP>
<EXTREMELY-IMPORTANT> If you think there is even a 1% chance a skill might apply to what you are doing, you ABSOLUTELY MUST invoke the skill.
IF A SKILL APPLIES TO YOUR TASK, YOU DO NOT HAVE A CHOICE. YOU MUST USE IT.
This is not negotiable. This is not optional. You cannot rationalize your way out of this. </EXTREMELY-IMPORTANT>
Instruction Priority
superjawn skills override default system prompt behavior, but user instructions always take precedence:
1. User's explicit instructions (CLAUDE.md, GEMINI.md, AGENTS.md, direct requests) — highest priority 2. superjawn skills — override default system behavior where they conflict 3. Default system prompt — lowest priority
If CLAUDE.md, GEMINI.md, or AGENTS.md says "don't use TDD" and a skill says "always use TDD," follow the user's instructions. The user is in control.
How to Access Skills
In Claude Code: Use the Skill tool. When you invoke a skill, its content is loaded and presented to you—follow it directly. Never use the Read tool on skill files.
In Copilot CLI: Use the skill tool. Skills are auto-discovered from installed plugins. The skill tool works the same as Claude Code's Skill tool.
In Gemini CLI: Skills activate via the activate_skill tool. Gemini loads skill metadata at session start and activates the full content on demand.
In other environments: Check your platform's documentation for how skills are loaded.
Platform Adaptation
Skills use Claude Code tool names. Non-CC platforms: see references/copilot-tools.md (Copilot CLI), references/codex-tools.md (Codex) for tool equivalents. Gemini CLI users get the tool mapping loaded automatically via GEMINI.md.
Using Skills
The Rule
Invoke relevant or requested skills BEFORE any response or action. Even a 1% chance a skill might apply means that you should invoke the skill to check. If an invoked skill turns out to be wrong for the situation, you don't need to use it.
digraph skill_flow {
"User message received" [shape=doublecircle];
"About to EnterPlanMode?" [shape=doublecircle];
"Already brainstormed?" [shape=diamond];
"Invoke brainstorming skill" [shape=box];
"Might any skill apply?" [shape=diamond];
"Invoke Skill tool" [shape=box];
"Announce: 'Using [skill] to [purpose]'" [shape=box];
"Has checklist?" [shape=diamond];
"Create TodoWrite todo per item" [shape=box];
"Follow skill exactly" [shape=box];
"Respond (including clarifications)" [shape=doublecircle];
"About to EnterPlanMode?" -> "Already brainstormed?";
"Already brainstormed?" -> "Invoke brainstorming skill" [label="no"];
"Already brainstormed?" -> "Might any skill apply?" [label="yes"];
"Invoke brainstorming skill" -> "Might any skill apply?";
"User message received" -> "Might any skill apply?";
"Might any skill apply?" -> "Invoke Skill tool" [label="yes, even 1%"];
"Might any skill apply?" -> "Respond (including clarifications)" [label="definitely not"];
"Invoke Skill tool" -> "Announce: 'Using [skill] to [purpose]'";
"Announce: 'Using [skill] to [purpose]'" -> "Has checklist?";
"Has checklist?" -> "Create TodoWrite todo per item" [label="yes"];
"Has checklist?" -> "Follow skill exactly" [label="no"];
"Create TodoWrite todo per item" -> "Follow skill exactly";
}Red Flags
These thoughts mean STOP—you're rationalizing:
| Thought | Reality |
|---|---|
| "This is just a simple question" | Questions are tasks. Check for skills. |
| "I need more context first" | Skill check comes BEFORE clarifying questions. |
| "Let me explore the codebase first" | Skills tell you HOW to explore. Check first. |
| "I can check git/files quickly" | Files lack conversation context. Check for skills. |
| "Let me gather information first" | Skills tell you HOW to gather information. |
| "This doesn't need a formal skill" | If a skill exists, use it. |
| "I remember this skill" | Skills evolve. Read current version. |
| "This doesn't count as a task" | Action = task. Check for skills. |
| "The skill is overkill" | Simple things become complex. Use it. |
| "I'll just do this one thing first" | Check BEFORE doing anything. |
| "This feels productive" | Undisciplined action wastes time. Skills prevent this. |
| "I know what that means" | Knowing the concept ≠ using the skill. Invoke it. |
Skill Priority
When multiple skills could apply, use this order:
1. Process skills first (brainstorming, debugging) - these determine HOW to approach the task 2. Implementation skills second (frontend-design, mcp-builder) - these guide execution
"Let's build X" → brainstorming first, then implementation skills. "Fix this bug" → debugging first, then domain-specific skills.
Skill Types
Rigid (TDD, debugging): Follow exactly. Don't adapt away discipline.
Flexible (patterns): Adapt principles to context.
The skill itself tells you which.
User Instructions
Instructions say WHAT, not HOW. "Add X" or "Fix Y" doesn't mean skip workflows.
Codex Tool Mapping
Skills use Claude Code tool names. When you encounter these in a skill, use your platform equivalent:
| Skill references | Codex equivalent |
|---|---|
Task tool (dispatch subagent) | spawn_agent (see Named agent dispatch) |
Multiple Task calls (parallel) | Multiple spawn_agent calls |
| Task returns result | wait |
| Task completes automatically | close_agent to free slot |
TodoWrite (task tracking) | update_plan |
Skill tool (invoke a skill) | Skills load natively — just follow the instructions |
Read, Write, Edit (files) | Use your native file tools |
Bash (run commands) | Use your native shell tools |
Subagent dispatch requires multi-agent support
Add to your Codex config (~/.codex/config.toml):
[features]
multi_agent = trueThis enables spawn_agent, wait, and close_agent for skills like dispatching-parallel-agents and subagent-driven-development.
Named agent dispatch
Claude Code skills reference named agent types like superpowers:code-reviewer. Codex does not have a named agent registry — spawn_agent creates generic agents from built-in roles (default, explorer, worker).
When a skill says to dispatch a named agent type:
1. Find the agent's prompt file (e.g., agents/code-reviewer.md or the skill's local prompt template like code-quality-reviewer-prompt.md) 2. Read the prompt content 3. Fill any template placeholders ({BASE_SHA}, {WHAT_WAS_IMPLEMENTED}, etc.) 4. Spawn a worker agent with the filled content as the message
| Skill instruction | Codex equivalent |
|---|---|
Task tool (superpowers:code-reviewer) | spawn_agent(agent_type="worker", message=...) with code-reviewer.md content |
Task tool (general-purpose) with inline prompt | spawn_agent(message=...) with the same prompt |
Message framing
The message parameter is user-level input, not a system prompt. Structure it for maximum instruction adherence:
Your task is to perform the following. Follow the instructions below exactly.
<agent-instructions>
[filled prompt content from the agent's .md file]
</agent-instructions>
Execute this now. Output ONLY the structured response following the format
specified in the instructions above.- Use task-delegation framing ("Your task is...") rather than persona framing ("You are...")
- Wrap instructions in XML tags — the model treats tagged blocks as authoritative
- End with an explicit execution directive to prevent summarization of the instructions
When this workaround can be removed
This approach compensates for Codex's plugin system not yet supporting an agents field in plugin.json. When RawPluginManifest gains an agents field, the plugin can symlink to agents/ (mirroring the existing skills/ symlink) and skills can dispatch named agent types directly.
Environment Detection
Skills that create worktrees or finish branches should detect their environment with read-only git commands before proceeding:
GIT_DIR=$(cd "$(git rev-parse --git-dir)" 2>/dev/null && pwd -P)
GIT_COMMON=$(cd "$(git rev-parse --git-common-dir)" 2>/dev/null && pwd -P)
BRANCH=$(git branch --show-current)GIT_DIR != GIT_COMMON→ already in a linked worktree (skip creation)BRANCHempty → detached HEAD (cannot branch/push/PR from sandbox)
See using-git-worktrees Step 0 and finishing-a-development-branch Step 1 for how each skill uses these signals.
Codex App Finishing
When the sandbox blocks branch/push operations (detached HEAD in an externally managed worktree), the agent commits all work and informs the user to use the App's native controls:
- "Create branch" — names the branch, then commit/push/PR via App UI
- "Hand off to local" — transfers work to the user's local checkout
The agent can still run tests, stage files, and output suggested branch names, commit messages, and PR descriptions for the user to copy.
Copilot CLI Tool Mapping
Skills use Claude Code tool names. When you encounter these in a skill, use your platform equivalent:
| Skill references | Copilot CLI equivalent |
|---|---|
Read (file reading) | view |
Write (file creation) | create |
Edit (file editing) | edit |
Bash (run commands) | bash |
Grep (search file content) | grep |
Glob (search files by name) | glob |
Skill tool (invoke a skill) | skill |
WebFetch | web_fetch |
Task tool (dispatch subagent) | task (see Agent types) |
Multiple Task calls (parallel) | Multiple task calls |
| Task status/output | read_agent, list_agents |
TodoWrite (task tracking) | sql with built-in todos table |
WebSearch | No equivalent — use web_fetch with a search engine URL |
EnterPlanMode / ExitPlanMode | No equivalent — stay in the main session |
Agent types
Copilot CLI's task tool accepts an agent_type parameter:
| Claude Code agent | Copilot CLI equivalent |
|---|---|
general-purpose | "general-purpose" |
Explore | "explore" |
Named plugin agents (e.g. superpowers:code-reviewer) | Discovered automatically from installed plugins |
Async shell sessions
Copilot CLI supports persistent async shell sessions, which have no direct Claude Code equivalent:
| Tool | Purpose |
|---|---|
bash with async: true | Start a long-running command in the background |
write_bash | Send input to a running async session |
read_bash | Read output from an async session |
stop_bash | Terminate an async session |
list_bash | List all active shell sessions |
Additional Copilot CLI tools
| Tool | Purpose |
|---|---|
store_memory | Persist facts about the codebase for future sessions |
report_intent | Update the UI status line with current intent |
sql | Query the session's SQLite database (todos, metadata) |
fetch_copilot_cli_documentation | Look up Copilot CLI documentation |
GitHub MCP tools (github-mcp-server-*) | Native GitHub API access (issues, PRs, code search) |
Gemini CLI Tool Mapping
Skills use Claude Code tool names. When you encounter these in a skill, use your platform equivalent:
| Skill references | Gemini CLI equivalent |
|---|---|
Read (file reading) | read_file |
Write (file creation) | write_file |
Edit (file editing) | replace |
Bash (run commands) | run_shell_command |
Grep (search file content) | grep_search |
Glob (search files by name) | glob |
TodoWrite (task tracking) | write_todos |
Skill tool (invoke a skill) | activate_skill |
WebSearch | google_web_search |
WebFetch | web_fetch |
Task tool (dispatch subagent) | No equivalent — Gemini CLI does not support subagents |
No subagent support
Gemini CLI has no equivalent to Claude Code's Task tool. Skills that rely on subagent dispatch (subagent-driven-development, dispatching-parallel-agents) will fall back to single-session execution via executing-plans.
Additional Gemini CLI tools
These tools are available in Gemini CLI but have no Claude Code equivalent:
| Tool | Purpose |
|---|---|
list_directory | List files and subdirectories |
save_memory | Persist facts to GEMINI.md across sessions |
ask_user | Request structured input from the user |
tracker_create_task | Rich task management (create, update, list, visualize) |
enter_plan_mode / exit_plan_mode | Switch to read-only research mode before making changes |