
Ffmpeg Webassembly Workers
- 53 installs
- 50 repo stars
- Updated June 18, 2026
- josiahsiegel/claude-plugin-marketplace
Helps with ai & agent building tasks.
About
ffmpeg-webassembly-workers is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted development.
- ffmpeg-webassembly-workers
- AI & Agent Building
- AI-coding skill
Ffmpeg Webassembly Workers by the numbers
- 53 all-time installs (skills.sh)
- +4 installs in the week ending Aug 2, 2026 (Skillselion tracking)
- Ranked #7,039 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Aug 3, 2026 (Skillselion catalog sync)
npx skills add https://github.com/josiahsiegel/claude-plugin-marketplace --skill ffmpeg-webassembly-workersAdd your badge
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| Installs | 53 |
|---|---|
| repo stars | ★ 50 |
| Last updated | June 18, 2026 |
| Repository | josiahsiegel/claude-plugin-marketplace ↗ |
What it does
Helps with ai & agent building tasks.
Files
CRITICAL GUIDELINES
Windows File Path Requirements
MANDATORY: Always Use Backslashes on Windows for File Paths
When using Edit or Write tools on Windows, you MUST use backslashes (\) in file paths, NOT forward slashes (/).
---
Quick Reference
| Package | Size | Threading | Install |
|---|---|---|---|
@ffmpeg/core | ~31MB | Single | npm install @ffmpeg/ffmpeg @ffmpeg/util |
@ffmpeg/core-mt | ~31MB | Multi | Requires COOP/COEP headers |
| Header | Value | Purpose |
|---|---|---|
| Cross-Origin-Embedder-Policy | require-corp | SharedArrayBuffer |
| Cross-Origin-Opener-Policy | same-origin | Multi-threading |
| Operation | Command |
|---|---|
| Convert WebM→MP4 | await ffmpeg.exec(['-i', 'input.webm', 'output.mp4']) |
| Extract frame | await ffmpeg.exec(['-i', 'video.mp4', '-ss', '5', '-vframes', '1', 'thumb.jpg']) |
When to Use This Skill
Use for browser-based video processing:
- Client-side transcoding without server
- React/Vue/Next.js FFmpeg integration
- Setting up COOP/COEP headers
- Cloudflare Workers FFmpeg limitations
- Memory management and cleanup
---
FFmpeg WebAssembly & Cloudflare Workers (2025)
Guide to running FFmpeg in browsers and edge environments using WebAssembly.
ffmpeg.wasm Overview
ffmpeg.wasm is a pure WebAssembly/JavaScript port of FFmpeg that runs directly in browsers without server-side processing.
Key Features
- Browser-based: No server required for video processing
- Cross-platform: Works on any modern browser
- Single-thread: @ffmpeg/core (~31MB)
- Multi-thread: @ffmpeg/core-mt (requires SharedArrayBuffer)
- Customizable: Build your own core with specific codecs
Limitations
- Performance: ~10-100x slower than native FFmpeg
- Memory: Limited by browser memory constraints
- File size: Core is ~31MB (can be reduced with custom builds)
- Threading: Multi-thread requires specific headers (COOP/COEP)
- Codecs: Not all codecs available (licensing restrictions)
Installation
npm
npm install @ffmpeg/ffmpeg @ffmpeg/utilCDN
<script src="https://cdn.jsdelivr.net/npm/@ffmpeg/ffmpeg@0.12.10/dist/umd/ffmpeg.min.js"></script>Basic Usage
Single-Thread (Browser)
import { FFmpeg } from '@ffmpeg/ffmpeg';
import { fetchFile, toBlobURL } from '@ffmpeg/util';
const ffmpeg = new FFmpeg();
// Load FFmpeg core
const baseURL = 'https://cdn.jsdelivr.net/npm/@ffmpeg/core@0.12.10/dist/umd';
await ffmpeg.load({
coreURL: await toBlobURL(`${baseURL}/ffmpeg-core.js`, 'text/javascript'),
wasmURL: await toBlobURL(`${baseURL}/ffmpeg-core.wasm`, 'application/wasm'),
});
// Transcode video
await ffmpeg.writeFile('input.webm', await fetchFile(videoFile));
await ffmpeg.exec(['-i', 'input.webm', 'output.mp4']);
const data = await ffmpeg.readFile('output.mp4');
// Create blob URL for playback
const videoURL = URL.createObjectURL(
new Blob([data.buffer], { type: 'video/mp4' })
);Multi-Thread (Requires COOP/COEP Headers)
import { FFmpeg } from '@ffmpeg/ffmpeg';
import { fetchFile, toBlobURL } from '@ffmpeg/util';
const ffmpeg = new FFmpeg();
// Load multi-threaded core
const baseURL = 'https://cdn.jsdelivr.net/npm/@ffmpeg/core-mt@0.12.10/dist/umd';
await ffmpeg.load({
coreURL: await toBlobURL(`${baseURL}/ffmpeg-core.js`, 'text/javascript'),
wasmURL: await toBlobURL(`${baseURL}/ffmpeg-core.wasm`, 'application/wasm'),
workerURL: await toBlobURL(`${baseURL}/ffmpeg-core.worker.js`, 'text/javascript'),
});
// Use multi-threaded encoding
await ffmpeg.exec(['-i', 'input.webm', '-threads', '4', 'output.mp4']);Cross-Origin Isolation (SharedArrayBuffer)
Multi-threaded ffmpeg.wasm requires SharedArrayBuffer, which needs Cross-Origin Isolation headers.
Vite Configuration
// vite.config.js
export default {
server: {
headers: {
"Cross-Origin-Embedder-Policy": "require-corp",
"Cross-Origin-Opener-Policy": "same-origin",
},
},
optimizeDeps: {
exclude: ["@ffmpeg/ffmpeg", "@ffmpeg/util"],
},
};Next.js Configuration
// next.config.js
module.exports = {
async headers() {
return [
{
source: "/:path*",
headers: [
{ key: "Cross-Origin-Embedder-Policy", value: "require-corp" },
{ key: "Cross-Origin-Opener-Policy", value: "same-origin" },
],
},
];
},
};Express.js Middleware
import express from 'express';
const app = express();
app.use((req, res, next) => {
res.setHeader("Cross-Origin-Embedder-Policy", "require-corp");
res.setHeader("Cross-Origin-Opener-Policy", "same-origin");
res.setHeader("Cross-Origin-Resource-Policy", "cross-origin");
next();
});
app.use(express.static('public'));
app.listen(3000);Nginx Configuration
server {
listen 443 ssl;
add_header Cross-Origin-Embedder-Policy "require-corp" always;
add_header Cross-Origin-Opener-Policy "same-origin" always;
location / {
root /var/www/html;
}
}React Integration
React Component
import { useState, useRef } from 'react';
import { FFmpeg } from '@ffmpeg/ffmpeg';
import { fetchFile, toBlobURL } from '@ffmpeg/util';
function VideoTranscoder() {
const [loaded, setLoaded] = useState(false);
const [progress, setProgress] = useState(0);
const [outputURL, setOutputURL] = useState(null);
const ffmpegRef = useRef(new FFmpeg());
const load = async () => {
const ffmpeg = ffmpegRef.current;
// Progress handler
ffmpeg.on('progress', ({ progress }) => {
setProgress(Math.round(progress * 100));
});
const baseURL = 'https://cdn.jsdelivr.net/npm/@ffmpeg/core@0.12.10/dist/umd';
await ffmpeg.load({
coreURL: await toBlobURL(`${baseURL}/ffmpeg-core.js`, 'text/javascript'),
wasmURL: await toBlobURL(`${baseURL}/ffmpeg-core.wasm`, 'application/wasm'),
});
setLoaded(true);
};
const transcode = async (file) => {
const ffmpeg = ffmpegRef.current;
await ffmpeg.writeFile('input.webm', await fetchFile(file));
await ffmpeg.exec([
'-i', 'input.webm',
'-c:v', 'libx264',
'-preset', 'ultrafast',
'-c:a', 'aac',
'output.mp4'
]);
const data = await ffmpeg.readFile('output.mp4');
const url = URL.createObjectURL(
new Blob([data.buffer], { type: 'video/mp4' })
);
setOutputURL(url);
};
return (
<div>
{!loaded ? (
<button onClick={load}>Load FFmpeg (~31MB)</button>
) : (
<>
<input
type="file"
accept="video/*"
onChange={(e) => transcode(e.target.files[0])}
/>
<p>Progress: {progress}%</p>
{outputURL && <video src={outputURL} controls />}
</>
)}
</div>
);
}Common Operations
Convert WebM to MP4
await ffmpeg.exec(['-i', 'input.webm', '-c:v', 'libx264', 'output.mp4']);Extract Audio
await ffmpeg.exec(['-i', 'video.mp4', '-vn', '-c:a', 'libmp3lame', 'audio.mp3']);Create Thumbnail
await ffmpeg.exec(['-i', 'video.mp4', '-ss', '00:00:05', '-vframes', '1', 'thumb.jpg']);Trim Video
await ffmpeg.exec([
'-i', 'input.mp4',
'-ss', '00:00:10',
'-t', '00:00:30',
'-c', 'copy',
'output.mp4'
]);Add Watermark
await ffmpeg.writeFile('logo.png', await fetchFile(logoFile));
await ffmpeg.exec([
'-i', 'input.mp4',
'-i', 'logo.png',
'-filter_complex', 'overlay=10:10',
'output.mp4'
]);Scale Video
await ffmpeg.exec([
'-i', 'input.mp4',
'-vf', 'scale=1280:720',
'-c:a', 'copy',
'output.mp4'
]);Cloudflare Workers
Current Limitations (December 2025)
Running ffmpeg.wasm on Cloudflare Workers faces significant challenges:
1. Size limit: Workers have a 10MB compressed limit (paid plan) 2. No Web Workers: Cannot spawn workers from within a CF Worker 3. SharedArrayBuffer: Not available in Workers environment 4. Environment detection: ffmpeg.wasm environment checks may fail
Workarounds
1. Use External FFmpeg Service
// Cloudflare Worker calling external FFmpeg API
export default {
async fetch(request) {
const formData = await request.formData();
const video = formData.get('video');
// Send to external FFmpeg service
const response = await fetch('https://your-ffmpeg-api.com/transcode', {
method: 'POST',
body: video,
});
return response;
},
};2. Use Durable Objects with R2 Storage
// Store video in R2, process with external service
export default {
async fetch(request, env) {
const video = await request.arrayBuffer();
// Store in R2
await env.BUCKET.put('input.mp4', video);
// Trigger external processing
await env.QUEUE.send({
bucket: 'BUCKET',
key: 'input.mp4',
});
return new Response('Processing started');
},
};3. Custom ffmpeg.wasm Build (Experimental)
For simple operations, a minimal custom build may fit within limits:
# Build minimal ffmpeg.wasm (~8MB compressed)
# Only include essential codecs
git clone https://github.com/ffmpegwasm/ffmpeg.wasm
cd ffmpeg.wasm
# Modify build scripts to include only needed codecs
npm run build:core -- --disable-all --enable-libx264Alternative: Cloudflare Stream
For video processing in Cloudflare ecosystem, consider Cloudflare Stream:
// Upload to Cloudflare Stream for processing
export default {
async fetch(request, env) {
const formData = new FormData();
formData.append('file', await request.arrayBuffer());
const response = await fetch(
`https://api.cloudflare.com/client/v4/accounts/${env.ACCOUNT_ID}/stream`,
{
method: 'POST',
headers: {
'Authorization': `Bearer ${env.API_TOKEN}`,
},
body: formData,
}
);
return response;
},
};Building Custom ffmpeg.wasm Core
Reduce Core Size
# Custom Dockerfile for minimal build
FROM emscripten/emsdk:3.1.50
WORKDIR /src
# Clone FFmpeg
RUN git clone https://github.com/FFmpeg/FFmpeg.git ffmpeg
WORKDIR /src/ffmpeg
# Configure with minimal codecs
RUN emconfigure ./configure \
--target-os=none \
--arch=x86_32 \
--enable-cross-compile \
--disable-x86asm \
--disable-inline-asm \
--disable-stripping \
--disable-programs \
--disable-doc \
--disable-debug \
--disable-runtime-cpudetect \
--disable-autodetect \
--enable-small \
--enable-gpl \
--enable-libx264 \
--extra-cflags="-O3 -s USE_PTHREADS=1" \
--extra-ldflags="-O3 -s USE_PTHREADS=1"
RUN emmake make -j$(nproc)Build Script
#!/bin/bash
# build-minimal.sh
# Configure build
./configure \
--disable-all \
--enable-avcodec \
--enable-avformat \
--enable-avutil \
--enable-swresample \
--enable-swscale \
--enable-decoder=h264 \
--enable-decoder=aac \
--enable-encoder=libx264 \
--enable-encoder=aac \
--enable-muxer=mp4 \
--enable-demuxer=mov \
--enable-protocol=file \
--enable-gpl \
--enable-libx264
make -j$(nproc)Performance Optimization
Browser Best Practices
1. Load core lazily - Don't load until needed 2. Use Web Workers - Keep main thread responsive 3. Stream processing - Process chunks for large files 4. Cache core - Store in IndexedDB or Cache API 5. Show progress - Use progress events for UX
Caching ffmpeg-core
// Cache ffmpeg core in IndexedDB
async function loadCachedFFmpeg() {
const cacheKey = 'ffmpeg-core-0.12.10';
// Check cache
const cached = await getCachedCore(cacheKey);
if (cached) {
await ffmpeg.load({
coreURL: URL.createObjectURL(cached.core),
wasmURL: URL.createObjectURL(cached.wasm),
});
return;
}
// Download and cache
const baseURL = 'https://cdn.jsdelivr.net/npm/@ffmpeg/core@0.12.10/dist/umd';
const [core, wasm] = await Promise.all([
fetch(`${baseURL}/ffmpeg-core.js`).then(r => r.blob()),
fetch(`${baseURL}/ffmpeg-core.wasm`).then(r => r.blob()),
]);
await cacheCore(cacheKey, { core, wasm });
await ffmpeg.load({
coreURL: URL.createObjectURL(core),
wasmURL: URL.createObjectURL(wasm),
});
}Memory Management
// Clean up after processing
async function processAndCleanup(inputFile) {
const ffmpeg = new FFmpeg();
await ffmpeg.load({ ... });
try {
await ffmpeg.writeFile('input.mp4', await fetchFile(inputFile));
await ffmpeg.exec(['-i', 'input.mp4', 'output.mp4']);
const data = await ffmpeg.readFile('output.mp4');
// Clean up virtual filesystem
await ffmpeg.deleteFile('input.mp4');
await ffmpeg.deleteFile('output.mp4');
return data;
} finally {
// Terminate FFmpeg to free memory
ffmpeg.terminate();
}
}Troubleshooting
"SharedArrayBuffer is not defined"
Cause: Missing Cross-Origin Isolation headers
Solution: Add COOP/COEP headers to server configuration
"Worker is not defined" (Cloudflare Workers)
Cause: ffmpeg.wasm tries to spawn Web Workers, unavailable in CF Workers
Solution: Use single-thread core or external FFmpeg service
Out of memory
Cause: Large video files exhaust browser memory
Solutions: 1. Process in chunks 2. Use lower resolution/quality 3. Use multi-thread core (more efficient) 4. Implement streaming processing
Slow encoding
Cause: WebAssembly is slower than native
Solutions: 1. Use -preset ultrafast 2. Reduce resolution before encoding 3. Use hardware acceleration if available (experimental) 4. Consider server-side processing for heavy workloads
This guide covers ffmpeg.wasm and WebAssembly deployment. For native FFmpeg, see other skill documents.