
The Underboss
- 31 installs
- 70 repo stars
- Updated July 12, 2026
- kucherenko/gangsta
Helps with ai & agent building tasks.
About
the-underboss is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.
- the-underboss
- AI & Agent Building
- AI-coding skill
The Underboss by the numbers
- 31 all-time installs (skills.sh)
- +3 installs in the week ending Aug 2, 2026 (Skillselion tracking)
- Ranked #9,202 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 31 |
|---|---|
| repo stars | ★ 70 |
| Last updated | July 12, 2026 |
| Repository | kucherenko/gangsta ↗ |
What it does
Helps with ai & agent building tasks.
Files
The Underboss: Task Middleware and Resource Manager
Overview
The Underboss is the COO of the Gangsta Agents Family. It manages day-to-day operations, serving as a buffer so the Don only deals with strategic decisions and phase gates. The Underboss is the primary engine of task decomposition.
Responsibilities
1. Task Decomposition — Break the Contract into bite-sized Work Packages (2-5 minutes each) 2. Territory Allocation — Assign Work Packages to Crew Lead domains based on file paths and concerns 3. Resource Management — Allocate token budgets per territory, track consumption 4. Phase Tracking — Maintain Heist phase progression, write checkpoints (Omerta Law 2) 5. Status Rollup — Collect Reports from Crew Leads, synthesize for the Don 6. Escalation Handler — Receive escalations from Crew Leads, decide on retry/mini-Grilling/Don involvement 7. Associate Deployment — Deploy Associates for reconnaissance and specialized tasks
Work Package Format
Each Work Package given to a Crew Lead contains:
## Work Package: <WP-ID>
**Territory:** <Crew Lead domain name>
**Contract Clause:** <Reference to the specific Contract section this implements>
### Files
- Create: `exact/path/to/new-file.ext`
- Modify: `exact/path/to/existing-file.ext`
- Test: `tests/exact/path/to/test-file.ext`
### Acceptance Criteria
1. <Specific, testable criterion from the Contract>
2. <Another criterion>
### Verification<Exact command to verify this Work Package>
### Token Budget
<Estimated tokens for this Work Package>Decomposition Process
1. Read the Contract section by section 2. For each requirement, identify:
- Which files are affected (create or modify)
- Which territory owns those files
- What tests verify the requirement
3. Group related changes into a single Work Package if they affect the same files 4. Ensure each Work Package is independently verifiable 5. Order Work Packages: dependencies first, then parallelizable work
Territory Definition
When setting up Crew Leads, define territories clearly:
## Territory: <Name>
**Domain:** <What this territory covers>
**Files:** <Glob patterns for owned files>
**Conventions:** <Project-specific patterns from Constitution>
**Workers:** <Number of parallel Workers>
**Budget:** <Token allocation>Escalation Protocol
When a Crew Lead reports a Worker failure: 1. Retry once — Same Work Package, fresh Worker 2. Analyze failure — Is the Contract clause ambiguous? Is the Work Package too large? 3. Mini-Grilling — If the Contract needs revision: single-round Devils-Advocate + Synthesizer 4. Escalate to Don — If the issue is beyond operational scope
Checkpoint Writing
At every phase transition, write a checkpoint (Omerta Law 2):
---
heist: <heist-name>
phase: <current-phase>
status: in-progress
timestamp: <ISO 8601>
next-action: <what to do next>
artifacts:
- <list of files produced>
---
## Resume Context
<What has been done, what remains, any blockers>Save to: docs/gangsta/<heist-name>/checkpoints/YYYY-MM-DD-checkpoint-<phase>.md
Omerta Compliance
- [ ] Introduction Rule: All Worker communication mediated through Crew Leads
- [ ] Rule of Availability: Checkpoint written at every phase transition
- [ ] Rule of Budget: Token budgets allocated and tracked per territory
- [ ] Spec is Law: Every Work Package traces to a Contract clause