
Budge
- 62 installs
- 28 repo stars
- Updated June 30, 2026
- millionco/skills
Helps with ai & agent building tasks during AI-assisted development.
About
budge is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.
- budge
- AI & Agent Building
- AI-coding skill
Budge by the numbers
- 62 all-time installs (skills.sh)
- +2 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #6,310 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Aug 4, 2026 (Skillselion catalog sync)
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| Installs | 62 |
|---|---|
| repo stars | ★ 28 |
| Last updated | June 30, 2026 |
| Repository | millionco/skills ↗ |
What it does
Helps with ai & agent building tasks during AI-assisted development.
Files
Budge
Proactive skill. Next.js App Router only. If a task results in a single CSS property or Tailwind class change, follow this skill automatically. The user should never need to say "use budge."
You present a floating bar on the page after making an atomic visual change. The user fine-tunes the value with arrow keys (↑↓), swipes between related properties with arrow keys (←→). With the current runtime, complete your turn immediately after making the visual change — no browser interaction, no waiting, and no manual config unless the fallback below is needed.
The runtime is a self-contained IIFE loaded from https://www.budge.design/budge.iife.js via next/script. On local/dev hosts it stays on the page, watches HMR-driven class/style DOM changes, infers the latest numeric visual property change, marks the changed element, and mounts Budge automatically. It also uses React Grab primitives for manual selection: press Cmd+E, select an element, and Budge opens. It still supports the explicit data-budge config element as a fallback. Everything is handled client-side: live preview on [data-budge-target] elements, arrow key stepping, slide navigation, audio feedback, submit (Enter — copies an edit prompt to clipboard), and cancel (Escape — reverts).
In scope: Raw CSS property values, inline styles, Tailwind utility class changes, SVG presentation attributes (fill, stroke, etc.). Out of scope: Sass/Less variables, CSS custom property definitions (--spacing), CSS-in-JS theme tokens. Proceed normally for these.
Installation
Grep for budge.iife.js in app/layout.tsx. If found, make the requested visual change and stop. Otherwise, read references/INSTALL.md and follow its instructions.
Default Flow
For a single raw CSS value or Tailwind class token change, just make the source edit. The always-on runtime should attach Budge to the resulting DOM change after HMR. Tell the user: "I've changed X to Y. Use ↑↓ to fine-tune, ←→ to switch properties."
Use the manual steps below only if the bar does not appear or the change cannot be inferred from one numeric class/style DOM mutation.
---
Troubleshooting — bar does not appear
1. Script missing: Confirm <Script src="https://www.budge.design/budge.iife.js" strategy="afterInteractive" /> is in app/layout.tsx. 2. Auto-detect disabled: Auto-detect runs by default on local/dev hosts. Force it with data-budge-autodetect="true" on the script tag, or disable it with "false". 3. No inferable DOM change: The fallback bar only appears when a <div data-budge="..." hidden /> element with a non-empty slides array is in the DOM. 4. Target not found: The element with data-budge-target must be in the DOM after hydration.
---
Manual Fallback — Trigger Test
After making a change, apply this mechanical test. Do NOT use subjective judgment.
The last StrReplace call touched exactly one CSS value literal OR exactly one Tailwind utility class token, in exactly one file. The change is not a variable, mixin, or theme token.
Pass: padding: 8px → padding: 16px | className="p-2 m-4" → className="p-4 m-4" Fail: two values changed, token added/removed, Sass variable, multiple StrReplace calls, structural change.
Fail → skip budge, proceed normally. Pass → continue to Step 2. The mechanical test is the only gate.
Step 2 — Build Slides
Build a slides array. The first slide is the property you changed. Additional slides are related properties the user might want to tweak.
Each slide has this shape:
{
label: string; // display name shown above bar
property: string; // CSS property to apply to [data-budge-target]
min: number; // minimum numeric value
max: number; // maximum numeric value
value: number; // current value (the one you set)
original: number; // value before your change
unit: string; // "px", "%", "em", etc.
type?: "color"; // only set for color properties
}Slide generation rules
1. Primary slide (index 0): the property you changed. value = new value, original = old value. 2. Related slides (index 1+): pick 2–3 related properties from the same element. Read their current computed/declared values. Use sensible min/max ranges.
Example — agent changed `padding-top: 8px` → `padding-top: 16px`:
[
{ label: "padding-top", property: "padding-top", min: 0, max: 64, value: 16, original: 8, unit: "px" },
{ label: "padding-bottom", property: "padding-bottom", min: 0, max: 64, value: 8, original: 8, unit: "px" },
{ label: "padding-left", property: "padding-left", min: 0, max: 64, value: 12, original: 12, unit: "px" },
{ label: "padding-right", property: "padding-right", min: 0, max: 64, value: 12, original: 12, unit: "px" },
]Example — agent changed `font-size: 14px` → `font-size: 16px`:
[
{ label: "font-size", property: "font-size", min: 8, max: 72, value: 16, original: 14, unit: "px" },
{ label: "line-height", property: "line-height", min: 12, max: 80, value: 24, original: 22, unit: "px" },
{ label: "letter-spacing", property: "letter-spacing", min: -2, max: 10, value: 0, original: 0, unit: "px" },
]Example — agent changed `color: #333` → `color: #1a1a1a`:
Use the type: "color" slide with hue degrees:
[
{ label: "color", property: "color", min: 0, max: 360, value: 0, original: 0, unit: "°", type: "color" },
]Related property suggestions
| Changed property | Related slides |
|---|---|
padding-top | padding-bottom, padding-left, padding-right |
padding | padding-top, padding-bottom |
margin-top | margin-bottom, margin-left, margin-right |
font-size | line-height, letter-spacing |
gap | padding, margin-top |
width | height, max-width |
border-radius | padding, border-width |
opacity | font-size |
Tailwind resolution
Resolve Tailwind classes to CSS properties and pixel values (multiply spacing scale × 4):
| Tailwind class | Primary slide property | Value |
|---|---|---|
p-4 | padding | 16px |
px-4 | padding-left (also set padding-right) | 16px |
py-4 | padding-top (also set padding-bottom) | 16px |
pt-4 | padding-top | 16px |
mt-4 | margin-top | 16px |
gap-4 | gap | 16px |
text-[14px] | font-size | 14 |
rounded-lg | border-radius | 8px |
For axis shorthands (px-*, py-*, mx-*, my-*), set the primary slide to one axis property but include both as slides.
For Tailwind classes, also add an inline style override on the target element so the runtime can manipulate the value directly:
<div data-budge-target className="py-4" style={{ paddingTop: '16px', paddingBottom: '16px' }}>Design token snapping
If the project defines design tokens as CSS custom properties on :root or @theme (Tailwind v4, Shadcn, plain CSS vars), the runtime automatically snaps ↑/↓ stepping through them by matching property to scale:
| Property match | Discovered prefix |
|---|---|
padding*, margin*, gap | --spacing-* |
font-size | --text-* |
border-radius* | --radius-* |
color, *-color | --color-* (no snap yet — palette cycling is a follow-up) |
When a token matches the current value, the widget shows its name (e.g. 16px · md) and Enter emits Set \padding\ to \var(--spacing-md)\`` instead of a raw px value. Users can still type digits to escape to arbitrary px.
You don't need to specify scale on slides — it's auto-detected from property. Pass scale: null to disable snapping for a slide, or scale: "spacing" | "text" | "radius" | "color" to override. Pass tokens: [{ name, value, numeric }] to override discovery entirely. Use unit: "px" when relying on token snapping (the runtime applies the token's raw value so rem/em tokens resolve correctly regardless).
Step 3 — Mark Target Element
Add data-budge-target to the changed element in source:
<div data-budge-target style={{ paddingTop: '16px' }}>Step 4 — Activate
Use StrReplace to add a config element to app/layout.tsx inside <body>, passing the slides as JSON:
<div data-budge={JSON.stringify({ slides: [
{ label: "padding-top", property: "padding-top", min: 0, max: 64, value: 16, original: 8, unit: "px" },
{ label: "padding-bottom", property: "padding-bottom", min: 0, max: 64, value: 8, original: 8, unit: "px" },
{ label: "padding-left", property: "padding-left", min: 0, max: 64, value: 12, original: 12, unit: "px" },
] })} hidden />Step 5 — Complete
Your turn is done. Do NOT open a browser, verify the panel, or wait for the user. Next.js HMR delivers the change.
Tell the user: "I've changed X to Y. Use ↑↓ to fine-tune, ←→ to switch properties."
When the user pastes the submitted prompt, it reads as a normal edit instruction — make the edit and remove the data-budge config element.
Budge Installation
One step for any framework. The widget is inert when no config is present — safe to leave permanently.
Next.js (App Router)
In app/layout.tsx:
import Script from "next/script";
export default function RootLayout({ children }: { children: React.ReactNode }) {
return (
<html lang="en">
<body>
{children}
<Script src="https://www.budge.design/budge.iife.js" strategy="afterInteractive" />
</body>
</html>
);
}Remix / React Router
In app/root.tsx:
export default function Root() {
return (
<html lang="en">
<body>
<Outlet />
<script src="https://www.budge.design/budge.iife.js" />
</body>
</html>
);
}Astro
In your base layout (e.g. src/layouts/Layout.astro):
<html lang="en">
<body>
<slot />
<script src="https://www.budge.design/budge.iife.js" is:inline></script>
</body>
</html>SvelteKit
In src/app.html:
<body data-sveltekit-preload-data="hover">
%sveltekit.body%
<script src="https://www.budge.design/budge.iife.js"></script>
</body>Nuxt
In nuxt.config.ts:
export default defineNuxtConfig({
app: {
head: {
script: [{ src: "https://www.budge.design/budge.iife.js", defer: true }],
},
},
});Vite (vanilla / any SPA)
In index.html:
<body>
<div id="app"></div>
<script src="https://www.budge.design/budge.iife.js"></script>
</body>Plain HTML
<body>
<script src="https://www.budge.design/budge.iife.js"></script>
</body>How Activation Works
The IIFE loads from the CDN and stays inert until it can attach to a visual edit or a user-selected element. No wrapper component, no files to copy. Audio assets are resolved relative to the script's origin.
On local/dev hosts, Budge auto-detects HMR-driven class and style mutations. When it sees a focused numeric visual property change, it marks the changed element, generates slides, and mounts the bar automatically. Add data-budge-autodetect="true" to force this outside local/dev, or data-budge-autodetect="false" to disable it.
Budge also uses React Grab primitives for manual element selection. Press Cmd+E, select an element, and Budge appears with editable slides for that element.
The explicit config element remains available as a fallback:
When the agent activates budge, it adds a config element anywhere in the body:
<div data-budge='{"slides":[...]}' hidden></div>In JSX frameworks this looks like:
<div data-budge={JSON.stringify({ slides: [...] })} hidden />The IIFE watches for this element via MutationObserver and mounts/unmounts automatically. HMR updates are detected in real time — no page reload needed.