
Angular Signals
- 175 installs
- 6 repo stars
- Updated April 4, 2026
- oguzhan18/angular-ecosystem-skills
Adopt Angular signals for fine-grained reactive state, computed derivations, and effects instead of RxJS-heavy patterns in new or migrated components.
About
Teaches Angular's signals model for reactive UI state: creating writable signals, deriving computed values, running side effects safely, combining signals with templates and control flow, and gradually replacing imperative subscription code with declarative, zone-friendly reactivity.
- signal, computed, and effect primitives
- Fine-grained updates without manual subscriptions
- Interop patterns with RxJS observables
- Component and service-level reactive stores
- Migration guidance from BehaviorSubject patterns
Angular Signals by the numbers
- 175 all-time installs (skills.sh)
- +1 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #907 of 2,245 Frontend Development skills by installs in the Skillselion catalog
- Data as of Aug 4, 2026 (Skillselion catalog sync)
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| Installs | 175 |
|---|---|
| repo stars | ★ 6 |
| Last updated | April 4, 2026 |
| Repository | oguzhan18/angular-ecosystem-skills ↗ |
What it does
Adopt Angular signals for fine-grained reactive state, computed derivations, and effects instead of RxJS-heavy patterns in new or migrated components.
Files
Angular Signals
Version: Angular 16+ (2025) Tags: Reactivity, State Management, Signals API
References: Angular Signals • API Reference
API Changes
This section documents version-specific API changes.
- NEW: Angular 19 Resource API — New way to handle async data with built-in loading/error states
- NEW: linkedSignal() — Creates a signal linked to external sources with getter/setter source
- NEW: Signal inputs — Use
input()andinput.required()for reactive component inputs
- NEW:
toSignal()andtoObservable()— Bridge between RxJS and Signals
- NEW:
effect()improvements — Better cleanup withonCleanupcallback
- NEW: Zoneless change detection — Works seamlessly with Signals
Best Practices
- Use
computed()for derived state — Never useeffect()for deriving values
// ✅ DO THIS - derived state
totalPrice = computed(() => {
return this.items().reduce((sum, item) => sum + item.price, 0);
});
// ❌ DON'T - side effects in computed
badComputed = computed(() => {
const data = this.data();
this.logService.log(data); // Side effect - don't do this!
});- Use
signal()for writable state
count = signal(0);
// Update with set()
count.set(5);
// Update with update()
count.update(value => value + 1);
// Update with mutate() for objects
user.update(u => ({ ...u, name: 'New Name' }));- Use
effect()only for side effects
effect(() => {
analytics.track('cart-updated', {
itemCount: this.items().length
});
});- Always cleanup effects to prevent memory leaks
effect((onCleanup) => {
const timer = setTimeout(() => { /* ... */ }, 300);
onCleanup(() => clearTimeout(timer));
});- Use Signal Inputs instead of traditional @Input()
// Modern signal inputs (Angular 17+)
userId = input<string>('');
user = input.required<User>();
// Computed based on input
greeting = computed(() => `Hello, ${this.user()?.name}`);- Use
toSignal()for RxJS to Signal conversion
// Convert Observable to Signal
users = toSignal(this.http.get('/api/users'), { initialValue: [] });- Don't nest effects — Can cause performance issues
- Use equality functions for complex object comparisons
user = signal<User | null>(null, {
equal: (a, b) => a?.id === b?.id
});- Use Signals for UI state, RxJS for complex async — Signals and RxJS serve different purposes