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Motion Choreography

  • 14 installs
  • 233 repo stars
  • Updated June 23, 2026
  • owl-listener/designpowers

Helps with ai & agent building tasks during AI-assisted development.

About

motion-choreography is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

  • motion-choreography
  • AI & Agent Building
  • AI-coding skill

Motion Choreography by the numbers

  • 14 all-time installs (skills.sh)
  • Ranked #11,275 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 1, 2026 (Skillselion catalog sync)
npx skills add https://github.com/owl-listener/designpowers --skill motion-choreography

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Listed on Skillselion
Installs14
repo stars233
Last updatedJune 23, 2026
Repositoryowl-listener/designpowers

What it does

Helps with ai & agent building tasks during AI-assisted development.

Files

SKILL.mdMarkdownGitHub ↗

Motion Choreography

Motion is communication. Every animation answers a question the user didn't know they had. If it doesn't answer one, cut it.

The Three Questions

Before adding any animation: 1. What changed? — the animation makes it visible 2. What should I look at next? — directs attention 3. How are these related? — shows spatial/hierarchical relationship

Can't answer at least one? The animation is decoration. Cut it.

Duration Guide

ContextDuration
Micro-interaction (button, toggle)100-200ms
State change (card expand, tab)200-300ms
Screen transition250-400ms
Complex choreography400-700ms total

Nothing over 1 second unless it's a loading indicator.

Easing Reference

ContextEasing
Enteringease-out (decelerate)
Leavingease-in (accelerate)
State changeease-in-out
Micro-interactionspring (stiffness 300-500)

Stagger Patterns

  • 50-80ms delay between items
  • Maximum 5 items staggered, rest appear instantly
  • Follow reading order
  • Reveal hierarchy — important items first

Reduced Motion

prefers-reduced-motion: reduce means reduce, not remove.

StandardReduced alternative
Slide inFade in
Scale with bounceInstant appearance
Parallax scrollStatic
Staggered revealSimultaneous fade
Continuous pulseStatic state

Every animation must have a reduced-motion alternative. No exceptions.

What NOT to Animate

  • Text colour changes (photosensitive risk)
  • Layout properties in performance paths (use transform)
  • Anything that delays task completion
  • Decorative loops without user control

Performance

Only animate: transform, opacity, filter. These are GPU-composited.

What You Deliver

  • Animation specs with durations, easings, triggers
  • Reduced-motion alternatives for every animation
  • Performance annotations
  • Sequence diagrams for complex choreography

Integration

  • Informed by: design-lead, interaction-design
  • Feeds into: motion-designer agent, accessibility-reviewer, design-builder

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