Now liveThe Skillselion MCP - thousands of ranked skills, loaded into your agent mid-task. No install.Get it →
owl-listener avatar

Feedback And Status

  • 33 installs
  • 87 repo stars
  • Updated June 9, 2026
  • owl-listener/inclusive-design-skills

Helps with ai & agent building tasks during AI-assisted development.

About

feedback-and-status is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

  • feedback-and-status
  • AI & Agent Building
  • AI-coding skill

Feedback And Status by the numbers

  • 33 all-time installs (skills.sh)
  • +5 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #8,975 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 4, 2026 (Skillselion catalog sync)
npx skills add https://github.com/owl-listener/inclusive-design-skills --skill feedback-and-status

Add your badge

Show developers this skill is listed on Skillselion. Paste this into your README.

Listed on Skillselion
Installs33
repo stars87
Last updatedJune 9, 2026
Repositoryowl-listener/inclusive-design-skills

What it does

Helps with ai & agent building tasks during AI-assisted development.

Files

SKILL.mdMarkdownGitHub ↗

Feedback and Status Design

Design system feedback that reaches every user — regardless of whether they can see the screen, hear audio, or feel vibration. No single sense should be the only channel.

Core Principle

Never communicate status through one sense alone. What happens if the user can't see it? Can't hear it? Can't feel it?

The Multi-Channel Rule

Every piece of feedback should work through at least two channels:

Feedback typeVisualTextSoundHaptic
SuccessGreen tick"Saved successfully"Confirmation toneShort vibration
ErrorRed highlightSpecific error messageAlert toneDouble vibration
LoadingSpinner/bar"Loading..."None (silence)None
WarningYellow bannerWarning textOptional toneOptional vibration

Screen readers are a critical third channel — all visual feedback must be announced to assistive technology.

Design Patterns

Don't Rely on Colour Alone

  • Red/green is invisible to 8% of men with colour vision deficiency
  • Always combine colour with: icon, text label, pattern, or position
  • Error states: red + error icon + text description
  • Success states: green + tick icon + text confirmation
  • Test: does this still communicate the same thing in greyscale?

Immediate Feedback

  • Button press: visual change within 100ms (pressed state)
  • Form submission: loading indicator within 1 second
  • Completion: success message within 2 seconds of finishing
  • Error: highlight the specific field, not just a banner at the top

Persistent vs. Transient Feedback

  • Transient (toast/snackbar): only for non-critical confirmations.

Show for at least 5 seconds. Include a way to review missed messages.

  • Persistent (inline): for errors, warnings, and anything the user

needs to act on. Never auto-dismiss error messages.

  • Screen reader users miss transient messages — use aria-live="polite"

for non-urgent updates, aria-live="assertive" for critical alerts.

Progress Communication

  • Determinate progress (known duration): show percentage or step count
  • Indeterminate progress (unknown duration): show spinner with

text like "Loading your results..."

  • Long processes (over 10 seconds): add estimated time remaining
  • Very long processes: allow background processing with notification

on completion

Status Without Vision

  • All status changes must be announced to screen readers
  • Use aria-live regions for dynamic content updates
  • Don't rely on visual position alone to convey status

(e.g., a moved item in a kanban board needs a text announcement)

  • Error messages must be programmatically associated with their

field (aria-describedby)

Assessment Questions

1. Is colour ever the only indicator of status? 2. Can a screen reader user perceive every status change? 3. Are error messages persistent until resolved? 4. Do transient messages display long enough to be read? 5. Does every user action produce perceivable feedback?

Related skills

This week in AI coding

Five minutes, every Monday - the tools, releases and tactics for developers.

unsubscribe anytime.