
Websockets
- 77 installs
- 2 repo stars
- Updated January 7, 2026
- pluginagentmarketplace/custom-plugin-nodejs
websockets is a Claude Code skill for ai & agent building.
About
websockets is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted development.
- websockets
- AI & Agent Building
- AI-coding skill
Websockets by the numbers
- 77 all-time installs (skills.sh)
- Ranked #5,358 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Aug 4, 2026 (Skillselion catalog sync)
npx skills add https://github.com/pluginagentmarketplace/custom-plugin-nodejs --skill websocketsAdd your badge
Show developers this skill is listed on Skillselion. Paste this into your README.
| Installs | 77 |
|---|---|
| repo stars | ★ 2 |
| Last updated | January 7, 2026 |
| Repository | pluginagentmarketplace/custom-plugin-nodejs ↗ |
How do I helps with ai & agent building tasks.?
Helps with ai & agent building tasks.
Who is it for?
Best when you're working on ai & agent building and need structured help with websockets.
Skip if: Teams with no ai & agent building needs, or anyone wanting a generic chat assistant without this specific workflow.
When should I use this skill?
When you need to helps with ai & agent building tasks., or when websockets is a claude code skill for ai & agent building.
What you get
Structured output aligned to websockets: websockets, AI & Agent Building.
Files
Node.js WebSockets Skill
Master real-time bidirectional communication for building chat apps, live notifications, collaborative tools, and real-time dashboards.
Quick Start
WebSocket server in 3 steps: 1. Setup Server - Socket.io or ws library 2. Handle Connections - Manage client lifecycle 3. Emit Events - Send/receive messages
Core Concepts
Socket.io Server Setup
const express = require('express');
const { createServer } = require('http');
const { Server } = require('socket.io');
const app = express();
const httpServer = createServer(app);
const io = new Server(httpServer, {
cors: {
origin: 'http://localhost:3000',
methods: ['GET', 'POST']
}
});
io.on('connection', (socket) => {
console.log('User connected:', socket.id);
// Handle events
socket.on('chat:message', (data) => {
// Broadcast to all clients
io.emit('chat:message', {
...data,
timestamp: Date.now()
});
});
// Join rooms
socket.on('room:join', (roomId) => {
socket.join(roomId);
socket.to(roomId).emit('room:user-joined', socket.id);
});
// Handle disconnect
socket.on('disconnect', () => {
console.log('User disconnected:', socket.id);
});
});
httpServer.listen(3000);Socket.io Client
import { io } from 'socket.io-client';
const socket = io('http://localhost:3000', {
auth: { token: 'jwt-token-here' }
});
socket.on('connect', () => {
console.log('Connected:', socket.id);
});
socket.on('chat:message', (message) => {
console.log('Received:', message);
});
// Send message
socket.emit('chat:message', {
text: 'Hello!',
userId: 'user123'
});Learning Path
Beginner (1-2 weeks)
- ✅ Socket.io server setup
- ✅ Basic event emission
- ✅ Connect/disconnect handling
- ✅ Simple chat application
Intermediate (3-4 weeks)
- ✅ Rooms and namespaces
- ✅ Authentication middleware
- ✅ Broadcasting patterns
- ✅ Error handling
Advanced (5-6 weeks)
- ✅ Horizontal scaling with Redis
- ✅ Binary data transfer
- ✅ Reconnection strategies
- ✅ Performance optimization
Native ws Library
const WebSocket = require('ws');
const { createServer } = require('http');
const server = createServer();
const wss = new WebSocket.Server({ server });
wss.on('connection', (ws, req) => {
const ip = req.socket.remoteAddress;
console.log('Client connected from', ip);
// Handle messages
ws.on('message', (data) => {
const message = JSON.parse(data);
console.log('Received:', message);
// Echo back
ws.send(JSON.stringify({
type: 'echo',
data: message
}));
});
// Ping/pong heartbeat
ws.isAlive = true;
ws.on('pong', () => {
ws.isAlive = true;
});
ws.on('close', () => {
console.log('Client disconnected');
});
});
// Heartbeat interval
const interval = setInterval(() => {
wss.clients.forEach((ws) => {
if (!ws.isAlive) return ws.terminate();
ws.isAlive = false;
ws.ping();
});
}, 30000);
wss.on('close', () => clearInterval(interval));
server.listen(3000);Rooms and Namespaces
// Namespaces for feature separation
const chatNamespace = io.of('/chat');
const notificationsNamespace = io.of('/notifications');
chatNamespace.on('connection', (socket) => {
// Chat-specific logic
socket.on('message', (msg) => {
chatNamespace.emit('message', msg);
});
});
notificationsNamespace.on('connection', (socket) => {
// Notification-specific logic
socket.on('subscribe', (topic) => {
socket.join(topic);
});
});
// Rooms within namespace
socket.on('join-channel', (channelId) => {
socket.join(`channel:${channelId}`);
// Send only to room
io.to(`channel:${channelId}`).emit('user-joined', {
userId: socket.userId,
channelId
});
});
// Leave room
socket.on('leave-channel', (channelId) => {
socket.leave(`channel:${channelId}`);
});Authentication Middleware
const jwt = require('jsonwebtoken');
// Socket.io middleware
io.use((socket, next) => {
const token = socket.handshake.auth.token;
if (!token) {
return next(new Error('Authentication required'));
}
try {
const decoded = jwt.verify(token, process.env.JWT_SECRET);
socket.userId = decoded.id;
socket.userRole = decoded.role;
next();
} catch (err) {
next(new Error('Invalid token'));
}
});
// Namespace-level auth
const adminNamespace = io.of('/admin');
adminNamespace.use((socket, next) => {
if (socket.userRole !== 'admin') {
return next(new Error('Admin access required'));
}
next();
});Scaling with Redis Adapter
const { createAdapter } = require('@socket.io/redis-adapter');
const { createClient } = require('redis');
const pubClient = createClient({ url: 'redis://localhost:6379' });
const subClient = pubClient.duplicate();
Promise.all([pubClient.connect(), subClient.connect()]).then(() => {
io.adapter(createAdapter(pubClient, subClient));
console.log('Redis adapter connected');
});
// Now events are broadcast across all server instances
io.emit('notification', { message: 'Hello from any server!' });Real-Time Patterns
Chat Application
// Server
io.on('connection', (socket) => {
socket.on('chat:join', ({ room, username }) => {
socket.join(room);
socket.to(room).emit('chat:user-joined', { username });
});
socket.on('chat:message', ({ room, message }) => {
io.to(room).emit('chat:message', {
user: socket.userId,
message,
timestamp: Date.now()
});
});
socket.on('chat:typing', ({ room }) => {
socket.to(room).emit('chat:typing', { user: socket.userId });
});
});Live Notifications
// Server
function sendNotification(userId, notification) {
io.to(`user:${userId}`).emit('notification', notification);
}
// Join user's personal room
socket.on('authenticate', () => {
socket.join(`user:${socket.userId}`);
});
// From any service
notificationService.on('new', (userId, data) => {
sendNotification(userId, data);
});Live Dashboard
// Server: broadcast metrics periodically
setInterval(async () => {
const metrics = await getSystemMetrics();
io.emit('metrics:update', metrics);
}, 1000);
// Or on-demand updates
database.onChange((change) => {
io.to(`dashboard:${change.collection}`).emit('data:update', change);
});Error Handling
// Client-side reconnection
const socket = io({
reconnection: true,
reconnectionAttempts: 5,
reconnectionDelay: 1000,
reconnectionDelayMax: 5000
});
socket.on('connect_error', (err) => {
console.log('Connection error:', err.message);
});
socket.on('reconnect', (attemptNumber) => {
console.log('Reconnected after', attemptNumber, 'attempts');
});
socket.on('reconnect_failed', () => {
console.log('Failed to reconnect');
// Fallback to polling or show offline UI
});
// Server-side error handling
socket.on('error', (error) => {
console.error('Socket error:', error);
});Unit Test Template
const { createServer } = require('http');
const { Server } = require('socket.io');
const Client = require('socket.io-client');
describe('WebSocket Server', () => {
let io, serverSocket, clientSocket;
beforeAll((done) => {
const httpServer = createServer();
io = new Server(httpServer);
httpServer.listen(() => {
const port = httpServer.address().port;
clientSocket = Client(`http://localhost:${port}`);
io.on('connection', (socket) => {
serverSocket = socket;
});
clientSocket.on('connect', done);
});
});
afterAll(() => {
io.close();
clientSocket.close();
});
it('should receive message from client', (done) => {
serverSocket.on('hello', (arg) => {
expect(arg).toBe('world');
done();
});
clientSocket.emit('hello', 'world');
});
it('should broadcast to clients', (done) => {
clientSocket.on('broadcast', (arg) => {
expect(arg).toBe('everyone');
done();
});
io.emit('broadcast', 'everyone');
});
});Troubleshooting
| Problem | Cause | Solution |
|---|---|---|
| Connection drops | No heartbeat | Enable pingInterval/pingTimeout |
| Messages not received | Wrong room | Verify room membership |
| Scaling issues | No Redis | Add Redis adapter |
| Memory leak | Listeners not removed | Clean up on disconnect |
When to Use
Use WebSockets when:
- Real-time bidirectional communication
- Low-latency updates needed
- Live notifications/chat
- Collaborative applications
- Gaming/trading platforms
Related Skills
- Express REST API (HTTP fallback)
- Microservices (distributed events)
- Redis (pub/sub scaling)
Resources
# websockets Configuration
# Category: general
# Generated: 2025-12-30
skill:
name: websockets
version: "1.0.0"
category: general
settings:
# Default settings for websockets
enabled: true
log_level: info
# Category-specific defaults
validation:
strict_mode: false
auto_fix: false
output:
format: markdown
include_examples: true
# Environment-specific overrides
environments:
development:
log_level: debug
validation:
strict_mode: false
production:
log_level: warn
validation:
strict_mode: true
# Integration settings
integrations:
# Enable/disable integrations
git: true
linter: true
formatter: true
{
"$schema": "http://json-schema.org/draft-07/schema#",
"title": "websockets Configuration Schema",
"type": "object",
"properties": {
"skill": {
"type": "object",
"properties": {
"name": {
"type": "string"
},
"version": {
"type": "string",
"pattern": "^\\d+\\.\\d+\\.\\d+$"
},
"category": {
"type": "string",
"enum": [
"api",
"testing",
"devops",
"security",
"database",
"frontend",
"algorithms",
"machine-learning",
"cloud",
"containers",
"general"
]
}
},
"required": [
"name",
"version"
]
},
"settings": {
"type": "object",
"properties": {
"enabled": {
"type": "boolean",
"default": true
},
"log_level": {
"type": "string",
"enum": [
"debug",
"info",
"warn",
"error"
]
}
}
}
},
"required": [
"skill"
]
}Websockets Guide
Overview
This guide provides comprehensive documentation for the websockets skill in the custom-plugin-nodejs plugin.
Category: General
Quick Start
Prerequisites
- Familiarity with general concepts
- Development environment set up
- Plugin installed and configured
Basic Usage
# Invoke the skill
claude "websockets - [your task description]"
# Example
claude "websockets - analyze the current implementation"Core Concepts
Key Principles
1. Consistency - Follow established patterns 2. Clarity - Write readable, maintainable code 3. Quality - Validate before deployment
Best Practices
- Always validate input data
- Handle edge cases explicitly
- Document your decisions
- Write tests for critical paths
Common Tasks
Task 1: Basic Implementation
# Example implementation pattern
def implement_websockets(input_data):
"""
Implement websockets functionality.
Args:
input_data: Input to process
Returns:
Processed result
"""
# Validate input
if not input_data:
raise ValueError("Input required")
# Process
result = process(input_data)
# Return
return resultTask 2: Advanced Usage
For advanced scenarios, consider:
- Configuration customization via
assets/config.yaml - Validation using
scripts/validate.py - Integration with other skills
Troubleshooting
Common Issues
| Issue | Cause | Solution |
|---|---|---|
| Skill not found | Not installed | Run plugin sync |
| Validation fails | Invalid config | Check config.yaml |
| Unexpected output | Missing context | Provide more details |
Related Resources
- SKILL.md - Skill specification
- config.yaml - Configuration options
- validate.py - Validation script
---
Last updated: 2025-12-30
Websockets Patterns
Design Patterns
Pattern 1: Input Validation
Always validate input before processing:
def validate_input(data):
if data is None:
raise ValueError("Data cannot be None")
if not isinstance(data, dict):
raise TypeError("Data must be a dictionary")
return TruePattern 2: Error Handling
Use consistent error handling:
try:
result = risky_operation()
except SpecificError as e:
logger.error(f"Operation failed: {e}")
handle_error(e)
except Exception as e:
logger.exception("Unexpected error")
raisePattern 3: Configuration Loading
Load and validate configuration:
import yaml
def load_config(config_path):
with open(config_path) as f:
config = yaml.safe_load(f)
validate_config(config)
return configAnti-Patterns to Avoid
❌ Don't: Swallow Exceptions
# BAD
try:
do_something()
except:
pass✅ Do: Handle Explicitly
# GOOD
try:
do_something()
except SpecificError as e:
logger.warning(f"Expected error: {e}")
return default_valueCategory-Specific Patterns: General
Recommended Approach
1. Start with the simplest implementation 2. Add complexity only when needed 3. Test each addition 4. Document decisions
Common Integration Points
- Configuration:
assets/config.yaml - Validation:
scripts/validate.py - Documentation:
references/GUIDE.md
---
Pattern library for websockets skill
#!/usr/bin/env python3
"""
Validation script for websockets skill.
Category: general
"""
import os
import sys
import yaml
import json
from pathlib import Path
def validate_config(config_path: str) -> dict:
"""
Validate skill configuration file.
Args:
config_path: Path to config.yaml
Returns:
dict: Validation result with 'valid' and 'errors' keys
"""
errors = []
if not os.path.exists(config_path):
return {"valid": False, "errors": ["Config file not found"]}
try:
with open(config_path, 'r') as f:
config = yaml.safe_load(f)
except yaml.YAMLError as e:
return {"valid": False, "errors": [f"YAML parse error: {e}"]}
# Validate required fields
if 'skill' not in config:
errors.append("Missing 'skill' section")
else:
if 'name' not in config['skill']:
errors.append("Missing skill.name")
if 'version' not in config['skill']:
errors.append("Missing skill.version")
# Validate settings
if 'settings' in config:
settings = config['settings']
if 'log_level' in settings:
valid_levels = ['debug', 'info', 'warn', 'error']
if settings['log_level'] not in valid_levels:
errors.append(f"Invalid log_level: {settings['log_level']}")
return {
"valid": len(errors) == 0,
"errors": errors,
"config": config if not errors else None
}
def validate_skill_structure(skill_path: str) -> dict:
"""
Validate skill directory structure.
Args:
skill_path: Path to skill directory
Returns:
dict: Structure validation result
"""
required_dirs = ['assets', 'scripts', 'references']
required_files = ['SKILL.md']
errors = []
# Check required files
for file in required_files:
if not os.path.exists(os.path.join(skill_path, file)):
errors.append(f"Missing required file: {file}")
# Check required directories
for dir in required_dirs:
dir_path = os.path.join(skill_path, dir)
if not os.path.isdir(dir_path):
errors.append(f"Missing required directory: {dir}/")
else:
# Check for real content (not just .gitkeep)
files = [f for f in os.listdir(dir_path) if f != '.gitkeep']
if not files:
errors.append(f"Directory {dir}/ has no real content")
return {
"valid": len(errors) == 0,
"errors": errors,
"skill_name": os.path.basename(skill_path)
}
def main():
"""Main validation entry point."""
skill_path = Path(__file__).parent.parent
print(f"Validating websockets skill...")
print(f"Path: {skill_path}")
# Validate structure
structure_result = validate_skill_structure(str(skill_path))
print(f"\nStructure validation: {'PASS' if structure_result['valid'] else 'FAIL'}")
if structure_result['errors']:
for error in structure_result['errors']:
print(f" - {error}")
# Validate config
config_path = skill_path / 'assets' / 'config.yaml'
if config_path.exists():
config_result = validate_config(str(config_path))
print(f"\nConfig validation: {'PASS' if config_result['valid'] else 'FAIL'}")
if config_result['errors']:
for error in config_result['errors']:
print(f" - {error}")
else:
print("\nConfig validation: SKIPPED (no config.yaml)")
# Summary
all_valid = structure_result['valid']
print(f"\n==================================================")
print(f"Overall: {'VALID' if all_valid else 'INVALID'}")
return 0 if all_valid else 1
if __name__ == "__main__":
sys.exit(main())
Related skills
FAQ
What does websockets do?
websockets is a Claude Code skill for ai & agent building.
When should I use websockets?
When you need to helps with ai & agent building tasks., or when websockets is a claude code skill for ai & agent building.
What are the main capabilities?
websockets; AI & Agent Building; AI-coding skill.