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Editing Decision Engine

  • 704 installs
  • 19 repo stars
  • Updated July 27, 2026
  • postplusai/postplus-skills

editing-decision-engine is a Claude Code skill that turns A-roll, B-roll, scripts, and reference clips into a beat-by-beat short-form edit plan for a human editor or timeline tooling—not generic analysis or rendering.

About

editing-decision-engine is a PostPlus agent skill from postplusai/postplus-skills in the Media and Creative Production family. It plans short-form post-edit decisions from A-roll, B-roll, scripts, and reference videos—deciding where to stay on face, where to insert proof B-roll, and how to apply reference patterns—then packages an actionable edit plan for human editors or downstream timeline tools. Developers and producers reach for editing-decision-engine when they need structured cut guidance for social video, not generic scene detection or final render pipelines. The skill deliberately avoids rendering; it delivers beat-by-beat editorial decisions agents or editors can execute in NLE or automated timeline workflows.

  • Beat-by-beat decisions: face vs proof B-roll per moment in the script
  • Uses reference video patterns to inform cut structure, not generic scene description
  • Packages an actionable edit plan for humans or downstream timeline tooling
  • Explicit stop conditions when brief or source artifacts are missing
  • PostPlus Media and Creative Production family skill with artifact contract inputs

Editing Decision Engine by the numbers

  • 704 all-time installs (skills.sh)
  • +45 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #334 of 1,335 Generative Media skills by installs in the Skillselion catalog
  • Security screen: LOW risk (skills.sh audit)
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/postplusai/postplus-skills --skill editing-decision-engine

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Listed on Skillselion
Installs704
repo stars19
Security audit3 / 3 scanners passed
Last updatedJuly 27, 2026
Repositorypostplusai/postplus-skills

How do you plan beat-by-beat cuts for short-form social video?

Turn A-roll, B-roll, scripts, and reference clips into a beat-by-beat short-form edit plan for a human editor or timeline tooling—not generic analysis or rendering.

Who is it for?

Video producers and developers building short-form social pipelines who need structured cut plans from scripts and footage instead of automated rendering or generic scene tagging.

Skip if: Teams seeking automatic video rendering, long-form documentary pacing, or analysis-only metadata extraction without actionable editorial decisions.

When should I use this skill?

A developer or producer needs beat-by-beat short-form edit decisions from A-roll, B-roll, scripts, and reference videos—not generic analysis or rendering.

What you get

A beat-by-beat edit plan specifying face holds, B-roll inserts, reference patterns, and packaging notes for editors or timeline automation.

  • Beat-by-beat edit plan
  • B-roll insertion map

Files

SKILL.mdMarkdownGitHub ↗

Editing Decision Engine

Use When

  • Plan short-form post-edit decisions from A-roll, B-roll, scripts, and reference videos. Use this when the goal is not generic video analysis or rendering, but deciding how to cut a social video beat by beat, including where to stay on face, where to insert proof B-roll, how to use reference patterns, and how to package an actionable edit plan for a human editor or downstream timeline tooling.

Do Not Use When

  • The task belongs to ideation, QA, or another released skill listed in the handoff section.
  • Required inputs are missing and guessing would change the result.

Required Input

  • Explicit user brief or JSON input matching the artifact contract.

Stop Conditions

  • Stop when required user intent, source evidence, or owned input artifacts are

missing and guessing would change the result.

  • If an owned CLI or script command fails, report the exact error and stop. Do

not bypass the failure with metadata-only answers, readiness probing, local payload rewrites, fallback providers, or unpublished tools.

Handoff

  • Return the structured output, hosted result, poll command, or explicit blocker.

Public Command Boundary

  • Choose the smallest matching command or workflow from the user input and run

it directly.

  • If an owned CLI or script command fails, report the exact error and stop. Do

not bypass the failure with metadata-only answers, readiness probing, local payload rewrites, fallback providers, or unpublished tools.

Related skills

How it compares

Use editing-decision-engine for editorial cut planning; choose rendering or transcription skills when the goal is export files or metadata tags without beat-level creative direction.

FAQ

What inputs does editing-decision-engine use?

editing-decision-engine uses A-roll, B-roll, scripts, and reference videos to plan short-form cuts beat by beat. It decides face coverage, proof B-roll placement, and reference patterns, then outputs plans editors or timeline tools execute.

Does editing-decision-engine render final videos?

editing-decision-engine does not render videos or perform generic scene analysis. It produces actionable edit plans—where to cut, hold face, or insert B-roll—for human editors or downstream timeline automation.

Which PostPlus family includes editing-decision-engine?

editing-decision-engine belongs to PostPlus Media and Creative Production (familyId media-production). It targets social short-form editorial planning rather than long-form grading or automated export pipelines.

Is Editing Decision Engine safe to install?

skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.

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