
Rust Refactor
- 258 installs
- 191 repo stars
- Updated July 24, 2026
- pproenca/dot-skills
rust-refactor: A skill for development. This provides functionality for development workflows.
Key points
- rust-refactor
Rust Refactor by the numbers
- 258 all-time installs (skills.sh)
- +7 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #1,497 of 4,347 Backend & APIs skills by installs in the Skillselion catalog
- Data as of Aug 4, 2026 (Skillselion catalog sync)
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| Installs | 258 |
|---|---|
| repo stars | ★ 191 |
| Last updated | July 24, 2026 |
| Repository | pproenca/dot-skills ↗ |
How do I use rust-refactor for development tasks?
Use rust-refactor for development tasks
Who is it for?
Best when you're working on backend & apis and need structured help with rust-refactor.
Skip if: Teams with no backend & apis needs, or anyone wanting a generic chat assistant without this specific workflow.
When should I use this skill?
When you need to use rust-refactor for development tasks, or when rust-refactor: a skill for development. this provides functionality for development workflows.
What you get
Structured output aligned to rust-refactor: rust-refactor.
Files
Rust Refactoring Frameworks
This skill teaches you to look at working Rust code and see unnecessary complexity. Every refactoring starts with a diagnostic question, follows a transformation pattern, and ends with a self-review checklist.
---
The Two Refactoring Philosophies
Before touching code, decide which mode you are in.
Defensive mode: Add abstraction for safety. Split types. Create From bridges. Audit every consumer. Use when: security-critical code, type evolution, multi-crate dependencies.
Offensive mode: Delete indirection. Remove forwarded parameters. Collapse layers. Use when: the abstraction adds complexity without adding safety, the mediator just forwards, the parameter is always None.
Know which mode you are in. Do not add abstraction when you should be deleting, and do not delete safety layers when you should be adding them.
---
The 4 Diagnostic Questions
Run these BEFORE touching any code. They determine WHAT to refactor.
1. "Is this parameter just being forwarded?"
Signal: The function body only passes the parameter to another function. No local logic depends on it. Action: Remove it. Replace with ambient/global access at the point of actual use. Remove from the lowest layer first, fix compilation errors upward.
2. "Is this feature flag still needed?"
Signal: Stage is Stable or equivalent, default is enabled, no rollback planned. Action: Remove the flag. Delete the conditional. Rename gated functions (init_if_enabled -> init). Remove monitoring scaffolding.
3. "Is this file doing too many things?"
Signal: File over ~500 lines with impl blocks operating on different domains (e.g., threads AND logs AND jobs). Action: Split by domain (what it operates on), not by layer. See Module Decomposition Guide below.
4. "Does this struct have mutually exclusive optional fields?"
Signal: 2+ Option<T> fields where only one should be set at a time. Code like if a.is_some() { assert!(b.is_none()) } or fields named x_config that only apply to one mode. Action: Convert to an enum where each variant carries only its relevant data.
// BEFORE: invalid states representable
struct Auth { api_key: Option<String>, oauth_token: Option<String>, storage: Option<TokenStore> }
// AFTER: each variant carries only what it needs
enum Auth { ApiKey(String), OAuth { token: String, storage: TokenStore } }---
The 6 Refactoring Transformations
Transformation 1: Forwarded Parameter -> Ambient Access
// BEFORE: metrics threaded through every signature, never used locally
pub async fn process_batch(db: &Database, config: &Config,
metrics: Option<&MetricsClient>) { // forwarded
for item in db.pending_items(config).await? {
process_item(db, item, metrics).await?; // forwarded again
}
}
// AFTER: ambient access at the single point of use
pub async fn process_batch(db: &Database, config: &Config) {
for item in db.pending_items(config).await? {
process_item(db, item).await?;
}
}
pub async fn process_item(db: &Database, item: Item) {
let result = transform(item)?;
db.save(result).await?;
if let Some(m) = metrics::global().as_ref() { m.counter("items_processed", 1); }
}Coordination: Remove from the lowest layer first. Every intermediate commit must compile.
Transformation 2: Monolithic File -> Domain-Split Modules
// BEFORE: src/runtime.rs (950 lines, four concerns)
// AFTER:
src/runtime/mod.rs (~30 lines: struct def, init, re-exports)
src/runtime/threads.rs (~200 lines)
src/runtime/logs.rs (~250 lines)
src/runtime/jobs.rs (~300 lines)
src/runtime/cache.rs (~120 lines)Each file is an impl block extension of the same struct. Tests move WITH their code.
Transformation 3: Big-Bang Type Change -> Incremental From Bridge
// STEP 1: New types alongside old, with From bridges
impl From<&LegacyPolicy> for NetworkPolicy {
fn from(value: &LegacyPolicy) -> Self {
match value {
LegacyPolicy::FullAccess => NetworkPolicy::Enabled,
_ => NetworkPolicy::Restricted,
}
}
}
// STEP 2: Runtime carries both representations simultaneously
pub struct Permissions {
pub legacy: LegacyPolicy, // existing consumers keep working
pub network_policy: NetworkPolicy, // new consumers use richer types
}Stacked changes -- each step is a separate, independently compilable commit: 1. Add new types and From bridges 2. Plumb new types through runtime alongside old 3. Migrate consumers one at a time (one commit per subsystem) 4. Remove legacy type only after ALL consumers migrated
Transformation 4: Dead Feature Flag -> Clean Removal
// BEFORE: init_if_enabled(config) -> Option<Handle>
// AFTER: init(config) -> Handle (unconditional, renamed)Full cleanup sequence: 1. Remove flag check from all call sites 2. Rename gated functions: init_if_enabled -> init 3. Simplify return types: Option<Handle> -> Handle 4. Move the flag to Stage::Removed in the features registry 5. Remove conditional branches entirely (do not just change the default) 6. Check #[cfg(feature = "...")] in Cargo.toml -- make those deps unconditional 7. Remove comparison/discrepancy metrics that tracked old vs new path 8. Delete the feature flag definition
Order: ship -> stabilize -> clean structure -> optimize -> remove flag -> remove scaffolding.
Transformation 5: Crate Extraction with Measurement
Not just code organization -- this is about build performance.
# 1. Measure baseline
cargo build -p parent-crate --timings # record check + test compile time
# 2. Extract: create new crate, move code, add re-exports for backward compat
# 3. Measure after
cargo build -p parent-crate --timings # compare
# 4. Report in commit message:
# cargo check: 57.08s -> 53.54s (~6.2% faster)
# cargo test --no-run: 2m39.9s -> 2m20s (~12.4% faster)Extraction sequence: 1. Identify a domain-coherent boundary with self-contained dependencies 2. Create new crate with minimal Cargo.toml 3. Move code, keeping re-exports in the original crate for backward compat 4. Update workspace manifests and lockfiles 5. Verify: cargo test -p parent-crate && cargo test -p new-crate
Transformation 6: Mutually Exclusive Options -> Enum
// BEFORE: three options, only one valid at a time
struct ShellMode {
direct_cmd: Option<String>,
zsh_fork_config: Option<ZshForkConfig>,
pty_handle: Option<PtyHandle>,
}
// AFTER: disjoint union, invalid states unrepresentable
enum ShellMode { Direct(String), ZshFork(ZshForkConfig), Pty(PtyHandle) }Steps: Audit construction sites for valid combinations -> define enum variants -> replace struct construction -> replace if x.is_some() with match -> remove defensive assertions.
---
The "Rewrite, Don't Rewire" Principle
When the bug is in a function's LOGIC (not its wiring), rewrite the body with explicit ordered checks. Do not delegate to an existing API that happens to produce correct results.
// WRONG: rewire through existing API ("happens to work")
fn resolve_policy(input: &Input) -> Policy {
default_policy(input).override_with(input.overrides())
}
// RIGHT: explicit ordered checks
fn resolve_policy(input: &Input) -> Policy {
if input.is_admin() { return Policy::FullAccess; }
if input.has_restriction("network") { return Policy::NetworkDenied; }
if input.is_sandbox_mode() { return Policy::ReadOnly; }
Policy::Standard
}The explicit version is more auditable, more testable, and more robust to future changes in the delegated implementation.
---
Module Decomposition Guide
Group code by WHAT it operates on, not by architectural layer. Each domain file contains the impl block for that domain's methods on the shared struct.
Wrong: models.rs / services.rs / controllers.rs (layer split). Right: runtime/threads.rs / runtime/logs.rs / runtime/jobs.rs (domain split).
Rules:
- Tests move WITH their code. Never leave tests behind in the original file.
mod.rscontains only re-exports. Target ~30 lines.- Each file under 500 lines. If exceeded, it has sub-domains.
- Named types over loose parameters. 2+ related values always passed together -> struct.
- No logic changes in extraction commits. Move code as one unit. Verify with
cargo test.
---
Self-Review Checklist
Run this after every refactoring. Every item must pass.
After refactoring, verify:
[ ] Every intermediate state compiles (no big-bang rewrites)
[ ] From bridges exist for any split types
[ ] Tests moved with their code (not left behind)
[ ] No new single-use helper functions introduced
[ ] Removed more code than you added (or justified why not)
[ ] No forwarded parameters remain (each param is used locally)
[ ] Module re-exports are clean (public API in mod.rs)
[ ] Feature flags for stable features removed
[ ] Structs with mutually exclusive options converted to enums
[ ] Build performance measured before/after crate extraction
[ ] Feature flag removal includes function renames and branch deletion
[ ] Chose the right refactoring mode (defensive vs offensive)
[ ] Function logic rewritten, not just rewired through delegationIf any item fails, you are not done. Fix it before declaring the refactoring complete.
Rust Refactor
This curated skill mirrors SKILL.md. When maintaining it, keep the guidance focused on incremental Rust refactoring, module decomposition, dead abstraction removal, and type migration.
{
"version": "1.0.7",
"organization": "dot-skills",
"technology": "Rust Refactoring",
"date": "March 2026",
"abstract": "Portable Rust refactoring skill teaching simplification instinct, incremental migration, and module decomposition. Combines diagnostic questions, transformation examples, and a mandatory self-review checklist.",
"references": [
"https://doc.rust-lang.org/book/",
"https://rust-lang.github.io/api-guidelines/"
]
}
Related skills
FAQ
What does rust-refactor do?
rust-refactor: A skill for development. This provides functionality for development workflows.
When should I use rust-refactor?
When you need to use rust-refactor for development tasks, or when rust-refactor: a skill for development. this provides functionality for development workflows.
What are the main capabilities?
rust-refactor.