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Measure Experiment Design

  • 508 installs
  • 518 repo stars
  • Updated August 4, 2026
  • product-on-purpose/pm-skills

measure-experiment-design is a Claude Code PM skill that designs A/B tests with variants, metrics, sample size, and duration for developers and PMs who need quantitative validation of a framed hypothesis.

About

measure-experiment-design is a product-on-purpose PM skill at version 2.1.0 that produces a complete experiment design document before an A/B test launches. The skill walks through hypothesis articulation, control and treatment variants, primary and guardrail metrics, sample size with significance and power assumptions, duration based on traffic, targeting, and pre-defined success criteria. Its output template spans 11 sections including Overview, Hypothesis, Variants, Metrics, Sample Size and Duration, Audience Targeting, Success Criteria, Risks, and Implementation Notes. Developers and PMs invoke measure-experiment-design after a hypothesis exists but before instrumentation or results analysis. It pairs with define-hypothesis upstream and measure-experiment-results downstream in the measure phase workflow.

  • measure-experiment-design
  • Design & UI/UX
  • AI-coding skill

Measure Experiment Design by the numbers

  • 508 all-time installs (skills.sh)
  • +31 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #590 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/product-on-purpose/pm-skills --skill measure-experiment-design

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Listed on Skillselion
Installs508
repo stars518
Last updatedAugust 4, 2026
Repositoryproduct-on-purpose/pm-skills

How do you design an A/B test with sample size and metrics?

Helps with design & ui/ux tasks.

Who is it for?

Product engineers and PMs preparing a controlled experiment to validate a specific product change with statistical rigor.

Skip if: Teams without a framed hypothesis yet or workflows that only need qualitative surveys instead of controlled A/B tests.

When should I use this skill?

A developer or PM asks to design an A/B test, calculate sample size, or define experiment metrics after a hypothesis is already stated.

What you get

A completed experiment design document with variants, metrics, sample size, duration, targeting, and success criteria.

By the numbers

  • Version 2.1.0 experiment design skill updated 2026-06-10
  • Output template includes 11 documented sections from hypothesis through implementation notes

Files

SKILL.mdMarkdownGitHub ↗

<!-- PM-Skills | https://github.com/product-on-purpose/pm-skills | Apache 2.0 -->

Experiment Design

An experiment design document defines all parameters needed to run a rigorous A/B test or controlled experiment. It ensures the team aligns on what you're testing, how you'll measure success, and how long to run the test before drawing conclusions. Good experiment design prevents common pitfalls: underpowered tests, unclear success criteria, and decisions based on noise rather than signal.

When to Use

  • Before launching an A/B test to validate a product change
  • When testing a hypothesis that requires quantitative validation
  • After solution design to validate assumptions before full rollout
  • When stakeholders want data-driven evidence for a decision
  • To establish a culture of experimentation and learning

When NOT to Use

  • The hypothesis itself is not yet articulated -> use define-hypothesis first; this skill designs the test for a claim you already have
  • You are analyzing a completed experiment -> use measure-experiment-results
  • You need the event tracking that will measure the experiment -> use measure-instrumentation-spec
  • You are gathering opinions rather than running a controlled test -> use measure-survey-analysis

Instructions

When asked to design an experiment, follow these steps:

1. Articulate the Hypothesis Write a clear, testable hypothesis in the format: "We believe [change] for [users] will [outcome] as measured by [metric]." One hypothesis per experiment - if you're testing multiple things, run multiple experiments.

2. Define the Variants Describe the control (current experience) and treatment (new experience) in sufficient detail. Include screenshots, mockups, or precise descriptions so anyone can understand what users will see.

3. Choose Primary and Secondary Metrics Select one primary metric that will determine success or failure. Add 2-3 secondary metrics to understand the broader impact. Include guardrail metrics to catch unintended negative effects.

4. Calculate Sample Size Determine how many users you need per variant to detect your minimum detectable effect (MDE) with statistical significance. Specify your significance level (typically 0.05) and power (typically 0.80).

5. Estimate Duration Based on sample size and available traffic, calculate how long the experiment needs to run. Account for weekly patterns - avoid ending mid-week if behavior varies by day.

6. Define Targeting and Allocation Specify which users are eligible for the experiment and how traffic is split between variants. Document any exclusions (e.g., employees, specific segments).

7. Set Success Criteria Define upfront what constitutes a win, a loss, or an inconclusive result. This prevents post-hoc rationalization and moving goalposts.

8. Document Risks and Mitigations Identify what could go wrong and how you'll detect/address it. Include monitoring plans and rollback criteria.

Output Format

Use the template in references/TEMPLATE.md to structure the output. A complete design fills every template section: Overview; Hypothesis; Background; Variants; Metrics; Sample Size & Duration; Audience Targeting; Success Criteria; Risks & Mitigations; Implementation Notes; and References.

Quality Checklist

Before finalizing, verify:

  • [ ] Hypothesis is falsifiable and specific
  • [ ] Only one primary metric is defined
  • [ ] Sample size calculation is documented with assumptions
  • [ ] Duration accounts for traffic patterns and statistical requirements
  • [ ] Success criteria are defined before the experiment starts
  • [ ] Guardrail metrics protect against unintended harm

Examples

See references/EXAMPLE.md for a completed example.

Related skills

How it compares

Use this skill to scope a future A/B test rather than analyzing completed experiment results or writing analytics instrumentation specs.

FAQ

What should exist before using measure-experiment-design?

measure-experiment-design expects a framed, testable hypothesis before scoping variants and metrics. The skill directs teams to define-hypothesis first when the underlying claim is not yet articulated.

What does measure-experiment-design output include?

measure-experiment-design fills an experiment design template with hypothesis, variants, primary and guardrail metrics, sample size, duration, targeting, success criteria, risks, and implementation notes. Version 2.1.0 documents 11 output sections.

Which statistical defaults does measure-experiment-design use?

measure-experiment-design typically assumes a 0.05 significance level and 0.80 statistical power when calculating sample size. Teams document minimum detectable effect and traffic assumptions inside the design before launch.

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