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Utility Pm Skill Builder

  • 480 installs
  • 518 repo stars
  • Updated August 4, 2026
  • product-on-purpose/pm-skills

utility-pm-skill-builder is a meta agent skill that guides contributors from a PM skill idea through gap analysis, classification, and a complete Skill Implementation Packet for developers who need new pm-skills library

About

utility-pm-skill-builder is a product-on-purpose/pm-skills utility skill (version 1.1.2) that turns a PM skill idea into a review-ready Skill Implementation Packet staged for promotion into the canonical pm-skills library. The workflow runs gap analysis with a Why Gate and Kill Gate against existing skills, scope checks for split candidates, classifies domain versus foundation versus utility skills with Triple Diamond phase alignment, selects structural exemplars, plans eval contracts with reciprocal boundary pointers, and generates draft SKILL.md, TEMPLATE.md, EXAMPLE.md, trigger-fixtures.json with at least sixteen routing queries, and output-scenario markdown. Contributors reach for utility-pm-skill-builder when adding a new phase-specific, cross-cutting, or utility PM skill—not when iterating an existing skill or building outside pm-skills conventions.

  • utility-pm-skill-builder
  • AI & Agent Building
  • AI-coding skill

Utility Pm Skill Builder by the numbers

  • 480 all-time installs (skills.sh)
  • +23 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #1,817 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/product-on-purpose/pm-skills --skill utility-pm-skill-builder

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Listed on Skillselion
Installs480
repo stars518
Last updatedAugust 4, 2026
Repositoryproduct-on-purpose/pm-skills

How do you create a new PM agent skill for pm-skills?

Helps with ai & agent building tasks.

Who is it for?

pm-skills contributors who have a new PM artifact idea and need a convention-compliant skill scaffold with eval-ready trigger fixtures before opening a PR.

Skip if: Contributors modifying existing skills (use utility-pm-skill-iterate), auditing conventions (use utility-pm-skill-validate), or authoring skills outside the pm-skills repository.

When should I use this skill?

A contributor wants to add a new domain, foundation, or utility PM skill to the pm-skills library and needs guided scaffolding from idea through eval-ready drafts.

What you get

Staged Skill Implementation Packet with draft SKILL.md, TEMPLATE.md, EXAMPLE.md, trigger-fixtures.json, output scenario, AGENTS.md entry, and validation checklist.

  • Skill Implementation Packet
  • trigger-fixtures.json
  • Draft SKILL.md

By the numbers

  • Version 1.1.2 documented in skill frontmatter
  • Eval contract requires at least sixteen trigger-fixture routing queries
  • Classifies skills into three types: domain, foundation, and utility

Files

SKILL.mdMarkdownGitHub ↗

<!-- PM-Skills | https://github.com/product-on-purpose/pm-skills | Apache 2.0 -->

PM Skill Builder

This skill creates new PM skills for the pm-skills library. It produces a Skill Implementation Packet - a complete design document with draft files in a staging area for review before promotion to canonical locations.

When to Use

  • When you have an idea for a new PM skill
  • When you want to add a domain skill (phase-specific), foundation skill

(cross-cutting), or utility skill (meta/tooling) to the pm-skills library

  • When a contributor needs guided skill creation that follows repo conventions

When NOT to Use

  • To modify or improve an existing skill → use utility-pm-skill-iterate
  • To audit an existing skill against conventions → use utility-pm-skill-validate
  • To create a skill for a non-pm-skills context → use a general agent skill builder
  • To create a workflow → workflows are authored directly, not via this builder

Instructions

When asked to create a new PM skill, follow these steps:

Step 1: Understand the Idea

Accept the idea in either form:

  • Problem-first: "What PM problem does this skill solve? Who runs into

this problem, and what do they currently produce (or fail to produce)?"

  • Skill-first: "Describe the skill you want to create. What artifact

does it produce? What PM activity does it support?"

Both entry points produce the same downstream flow. If the user provides one form, do not ask for the other - extract what you need and proceed.

If the idea is vague, ask ONE follow-up question to clarify the artifact type and target audience before proceeding.

Step 2: Gap Analysis

Check ALL existing skills for overlap. Use the Current Library Reference table below AND scan the skills/ directory for the latest inventory.

Present findings with specificity:

  • Name each overlapping skill and explain what it covers
  • Identify the specific gap this new skill would fill
  • If overlap is high, trigger the Why Gate (see below)

Why Gate (triggers when overlap is found): Ask the user: "Name 2-3 specific prompts or scenarios where the existing skills fail to produce what you need."

Kill Gate: If the user cannot articulate convincing gaps, recommend an alternative:

  • "Revise [existing skill] to cover this case"
  • "Create a workflow combining [skill A] + [skill B]"
  • "Add a command variant, not a new skill"
  • "This is a documentation improvement, not a new skill"

Do not proceed past the kill gate without either convincing evidence of a gap or explicit user override.

Step 3: Scope Check

Evaluate whether the idea should be ONE skill or MULTIPLE skills.

Splitting signals:

  • The idea produces multiple distinct artifact types
  • The idea crosses Triple Diamond phases (e.g., Discover + Deliver)
  • The description naturally contains "and" connecting two activities

If splitting is warranted, present the recommendation: "This seems to cover two distinct PM activities: 1. [Activity A] → produces [Artifact A] 2. [Activity B] → produces [Artifact B] These work better as separate skills that can be chained via a workflow. Want to proceed with just [Activity A] for now?"

Step 4: Classification + Repo-Fit

Determine the skill's classification and naming:

Domain skills (phase-specific PM activities):

  • Phase: discover | define | develop | deliver | measure | iterate
  • Directory: {phase}-{skill-name}
  • Frontmatter: phase: {phase} (required), no classification field

Foundation skills (cross-cutting, used across phases):

  • No phase
  • Directory: foundation-{skill-name}
  • Frontmatter: classification: foundation (required), no phase field
  • Use when: the skill applies to multiple phases equally

Utility skills (meta-skills, repo tooling):

  • No phase
  • Directory: utility-{skill-name}
  • Frontmatter: classification: utility (required), no phase field
  • Use when: the skill operates on the repo, workflow, or other skills

Exemplar selection: Identify 1-2 existing skills that are the closest structural match:

  • Same phase > same category > similar artifact type
  • Read their SKILL.md to understand section structure, instruction style,

output contract format, and quality checklist pattern

  • Name the exemplars explicitly: "Modeled after [skill] - same phase,

[category] category"

Present the classification and exemplar selection for user confirmation.

Step 4.5: Eval Readiness (the eval contract)

A new skill must ship eval-ready so coverage never falls behind: routing health and output quality are both measurable from day one. Decide the eval contract here, then emit its assets in Step 5. Four parts:

A. Nearest neighbors (C-2). Name the new skill's 1-3 nearest neighbors - the existing skills whose triggers most overlap. Derive them from the Step 2 gap analysis plus same-phase / same-category siblings. These neighbors drive the boundary pointers (below), the near-miss trigger fixtures (Step 5), and the collision probe (Step 7).

B. Reciprocal boundary pointers (C-3). The draft SKILL.md MUST include a ## When NOT to Use section that names each neighbor and says when to use that neighbor instead. For every neighbor, also add the reciprocal pointer back: a "When NOT to Use" bullet in the neighbor's SKILL.md pointing to the new skill. If the overlap is strong enough to be a measured collision pair, add the pair to COLLISION_PAIRS in scripts/check-trigger-fixtures.mjs so the reciprocity gate (check-reciprocal-boundary-pointers.mjs) and the collision probe both cover it. Reciprocal pointers are what kept the v2.26.0 rewrites collision-clean.

C. Output-eval family (C-4). Map the skill to an output-eval family rubric so its artifact quality is measurable. Pick by phase/category:

Family rubricCovers (phase / kind)
framingdefine-* problem/hypothesis/jtbd/opportunity/prioritization + foundation-okr-writer/persona/lean-canvas
specificationdeliver-* prd/acceptance-criteria/user-stories/edge-cases/launch-checklist
discoverydiscover-* interview-synthesis/competitive/market-sizing/journey/stakeholder
technicaldevelop-* adr/design-rationale/solution-brief/spike-summary
measurementmeasure-* experiment-design/results/okr-grader/dashboard/instrumentation/survey
learningiterate-* retrospective/lessons-log/pivot-decision/refinement-notes
communicationaudience-facing: deliver-release-notes, foundation-stakeholder-update

Family rubrics live at docs/internal/eval-rubrics/{family}.md. If the skill fits a family that has a rubric, use that family value in the scenario frontmatter. If it opens a NEW family (meeting/tool skills have none yet), note "no family rubric yet - author one before the skill enters the output-eval roster" and skip the family value.

D. Fixture + scenario plan (C-1, C-4). Plan the two eval-asset files emitted in Step 5: a trigger-fixtures.json (routing) and an output-scenarios/<id>.md (output quality). Their shapes are specified in Step 5 items 13-14.

Present the neighbors + family + reciprocal-pointer plan for user confirmation before generating the packet.

Step 5: Generate Skill Implementation Packet

Produce the complete packet using references/TEMPLATE.md as the format. The packet includes:

1. Decision - recommendation + Why Gate evidence (if applicable) 2. Classification - type, phase (if domain), category, directory name 3. Overlap Analysis - what was found, why this skill is still needed 4. Exemplar Skills - which existing skills modeled, why 5. Draft Frontmatter - complete, valid YAML block. The frontmatter MUST begin with --- at byte 0 of the file (no preceding content of any kind, including HTML comments, BOM, or whitespace). Place any attribution comment AFTER the closing --- fence, never before. Reference: library/skill-output-samples/SAMPLE_CREATION.md Section 5. 6. Draft SKILL.md - full content (not an outline), mirroring exemplar structure 7. Draft TEMPLATE.md - section headers with guidance comments 8. Draft EXAMPLE.md - complete, realistic example (150-300 lines) with a specific PM scenario, every section filled, optional sections demonstrated both filled and skipped 9. Draft Command - command frontmatter 10. AGENTS.md Entry - exact text to add 11. Validation Checklist - all CI rules checked against the draft 12. Next Steps - local CI, testing, contribution workflow 13. Draft trigger-fixtures.json (C-1, routing eval) - evals/trigger-fixtures.json: a JSON object { "schema": 1, "skill": "{name}", "runs_per_query": 3, "trigger_threshold": 0.5, "queries": [...] }. The queries array needs >= 16 total, >= 8 with `"expect": "trigger"` (drawn from the skill's real intents, NOT just artifact keywords - include intent-only asks) and >= 8 with `"expect": "no-trigger"`, of which >= 2 are near-misses aimed at the Step 4.5 neighbors (mark them "near_miss_of": "{neighbor}"). Split each class ~60/40 across "split": "train" / "split": "validation". This is the B-4 fixture contract (scripts/check-trigger-fixtures.mjs). 14. Draft output-scenario (C-4, output-quality eval) - evals/output-scenarios/{id}.md: frontmatter scenario: {id} / skill: {name} / family: {family from Step 4.5} / created: {date}, then a realistic input brief (>= 100 chars of body) that gives the skill arm and a freehand control the same raw material. This is the B-7 asset contract (scripts/check-output-eval-assets.mjs). Omit family only if Step 4.5 found no rubric yet.

Step 6: Write to Staging Area

Write all generated files to the staging area:

_staging/pm-skill-builder/{skill-name}/
├── SKILL.md               ← draft skill file
├── references/
│   ├── TEMPLATE.md        ← draft template
│   └── EXAMPLE.md         ← draft example
├── evals/
│   ├── trigger-fixtures.json        ← draft routing fixtures (C-1)
│   └── output-scenarios/{id}.md     ← draft output-quality scenario (C-4)
└── command.md             ← draft command
Note: _staging/ is gitignored - draft artifacts never ship in releases.
The staging folder is discarded after promotion.

Report what was written and where.

Step 7: Promote (on confirmation)

Ask: "Review the packet above. When ready, I'll promote the files to their canonical locations. Proceed? [yes/no]"

If yes, promote by copying each file from staging to its canonical path:

Staging fileCanonical location
_staging/pm-skill-builder/{skill-name}/SKILL.mdskills/{dir-name}/SKILL.md
_staging/pm-skill-builder/{skill-name}/references/TEMPLATE.mdskills/{dir-name}/references/TEMPLATE.md
_staging/pm-skill-builder/{skill-name}/references/EXAMPLE.mdskills/{dir-name}/references/EXAMPLE.md
_staging/pm-skill-builder/{skill-name}/evals/trigger-fixtures.jsonskills/{dir-name}/evals/trigger-fixtures.json
_staging/pm-skill-builder/{skill-name}/evals/output-scenarios/{id}.mdskills/{dir-name}/evals/output-scenarios/{id}.md
_staging/pm-skill-builder/{skill-name}/command.mdcommands/{command-name}.md

Where {dir-name} is the classification-prefixed directory (e.g., deliver-change-communication).

Then: 1. Create the target directories: skills/{dir-name}/references/ and skills/{dir-name}/evals/output-scenarios/ 2. Copy each file to its canonical location 3. Append the AGENTS.md entry from the packet; if Step 4.5 declared a collision pair, add it to COLLISION_PAIRS in scripts/check-trigger-fixtures.mjs and add the reciprocal "When NOT to Use" bullet to each neighbor's SKILL.md 4. Run CI validation: bash scripts/lint-skills-frontmatter.sh && bash scripts/validate-agents-md.sh && bash scripts/validate-commands.sh, then the eval-asset gates node scripts/check-trigger-fixtures.mjs, node scripts/check-output-eval-assets.mjs, node scripts/check-reciprocal-boundary-pointers.mjs, and the collision probe node scripts/check-new-skill-collision.mjs --skill={name} (C-2 - confirms the new skill recalls its own triggers and steals none of a neighbor's). Regenerate the catalog surfaces: node scripts/gen-skill-manifest.mjs && node scripts/gen-skill-manifest.mjs --agents 5. If validation passes, delete the staging folder: _staging/pm-skill-builder/{skill-name}/ 6. If validation fails, report the error and keep staging intact for fixes

Design rationale lives in the GitHub issue, PR, or effort brief - not in a permanent packet file.

Provide post-promotion guidance:

  • "Run CI locally: bash scripts/lint-skills-frontmatter.sh"
  • "Test the skill: try /{command-name} with a realistic scenario"
  • "If contributing: create a GitHub issue with the skill-proposal template,

then open a PR"

Current Library Reference

Use this table for gap analysis - it reflects the current skill inventory. Also scan the skills/ directory for the latest authoritative count.

Domain Skills (30)

PhaseSkillCategoryDescription
discovercompetitive-analysisresearchStructured competitive landscape analysis
discoverinterview-synthesisresearchUser research interview synthesis
discoverstakeholder-summaryresearchStakeholder needs and influence mapping
discovermarket-sizingresearchTAM/SAM/SOM market sizing across frameworks
discoverjourney-mapresearchCustomer journey map with emotional curve and opportunities
definehypothesisideationTestable hypothesis with success metrics
definejtbd-canvasproblem-framingJobs to Be Done canvas
defineopportunity-treeproblem-framingOpportunity solution tree
defineproblem-statementproblem-framingClear problem statement with success criteria
defineprioritization-frameworkproblem-framingRun RICE/ICE/MoSCoW/Kano prioritization across frameworks
developadrspecificationArchitecture Decision Record
developdesign-rationalespecificationDesign decision reasoning
developsolution-briefideationOne-page solution overview
developspike-summarycoordinationTechnical/design spike results
deliveracceptance-criteriaspecificationGiven/When/Then acceptance criteria
deliveredge-casesspecificationEdge cases and error states
deliverlaunch-checklistcoordinationPre-launch checklist
deliverprdspecificationProduct Requirements Document
deliverrelease-notescoordinationUser-facing release notes
deliveruser-storiesspecificationUser stories with acceptance criteria
measuredashboard-requirementsvalidationAnalytics dashboard spec
measureexperiment-designvalidationA/B test or experiment design
measureexperiment-resultsreflectionExperiment results and learnings
measureinstrumentation-specvalidationEvent tracking specification
measureokr-graderreflectionOKR cycle-close scoring at the KR level
measuresurvey-analysisvalidationSurvey response analysis and synthesis
iteratelessons-logreflectionStructured lessons learned
iteratepivot-decisionreflectionPivot or persevere decision
iteraterefinement-notescoordinationBacklog refinement outcomes
iterateretrospectivereflectionTeam retrospective

Foundation Skills (11)

SkillCategoryDescription
lean-canvasproblem-framingOne-page lean canvas across nine interlocking blocks
meeting-agendameetingAttendee-facing pre-meeting agenda
meeting-briefmeetingPrivate pre-meeting strategic preparation
meeting-recapmeetingPost-meeting summary with decisions and actions
meeting-synthesizemeetingCross-meeting pattern synthesis from multiple recaps
okr-writercoordinationOutcome-based OKR set authoring with coaching
personaresearchEvidence-calibrated product or marketing persona
stakeholder-updatemeetingAsync stakeholder communication for non-attendees
stakeholder-briefingscommunicationMaster document plus audience-tailored briefings, one per stakeholder lens, each a traceable projection of the master
prioritized-action-plancoordinationRanked action plan with an optional handoff to run the work

Utility Skills (12)

SkillCategoryDescription
mermaid-diagramsdocumentationMermaid diagram authoring with syntax validation
pm-skill-buildercoordinationThis skill
pm-skill-iteratecoordinationTargeted improvements to an existing skill
pm-skill-validatecoordinationAudit a skill against structural conventions and quality criteria
slideshow-creatorcommunicationJSON-spec presentation generation across 18 slide types
update-pm-skillscoordinationCheck for and apply pm-skills releases locally
pm-changelog-curatorcoordinationCurate and format CHANGELOG entries
pm-criticcoordinationCritique a PM artifact against quality standards
pm-skill-auditorcoordinationRepo-wide cross-cutting governance audit (sub-agent dispatch)
pm-release-conductorcoordinationGuided release runbook walk (sub-agent dispatch)
pm-workflow-orchestratorcoordinationGoverned multi-skill workflow runner (sub-agent dispatch)
pm-workflow-buildercoordinationTurn a proven chain into a staged draft workflow packet

Output Contract

The builder MUST produce draft files for the new skill:

  • SKILL.md - full skill instructions (including a When NOT to Use section naming neighbors, C-3)
  • references/TEMPLATE.md - output template with guidance comments
  • references/EXAMPLE.md - complete worked example (150-300 lines)
  • evals/trigger-fixtures.json - routing eval fixtures (C-1; B-4 contract)
  • evals/output-scenarios/{id}.md - output-quality scenario + family rubric (C-4; B-7 contract)
  • command.md - slash command file

All drafts are written to _staging/pm-skill-builder/{skill-name}/ (gitignored).

On promotion, files are copied to canonical locations, AGENTS.md is updated, and the staging folder is discarded.

Quality Checklist

Before finalizing the packet, verify all items in both tiers:

CI Validation (must pass)

  • [ ] name matches directory name
  • [ ] Description is 20-100 words (single-line, no multiline YAML)
  • [ ] version, updated, license all present
  • [ ] Classification correct (domain → phase:, foundation/utility → classification:)
  • [ ] Directory name follows convention: {phase/classification}-{skill-name}
  • [ ] TEMPLATE.md has ≥3 ## sections
  • [ ] Command file references correct skill path
  • [ ] AGENTS.md entry uses #### + **Path:** format

Quality Checks (should pass)

  • [ ] Gap analysis checked all existing skills (not just same-phase)
  • [ ] Why Gate evidence is specific (names prompts/scenarios, not vague)
  • [ ] EXAMPLE.md is a complete artifact (150-300 lines), not an outline
  • [ ] Output contract is present in draft SKILL.md
  • [ ] Quality checklist is present in draft SKILL.md

Eval contract (C-1..C-4; ship eval-ready)

  • [ ] Nearest neighbors named (C-2); When NOT to Use section points to each
  • [ ] Reciprocal "When NOT to Use" pointer added back from each neighbor (C-3); collision pair added to COLLISION_PAIRS if strong overlap
  • [ ] evals/trigger-fixtures.json present and meets the B-4 contract (>=16 queries, >=8/class, >=2 near-misses, train/validation split)
  • [ ] evals/output-scenarios/{id}.md present with scenario/skill/family frontmatter mapping to an existing rubric (or family deferred with a noted reason)
  • [ ] Collision probe run, key-free: check-new-skill-collision.mjs --skill={name} --emit-tasks, then dispatch the pm-skill-router sub-agent (Haiku) over the emitted queries and apply the verdict; the new skill recalls its triggers and steals none of a neighbor's. (Unattended CI may instead use the Messages-API path with ANTHROPIC_API_KEY.)

Examples

See references/EXAMPLE.md for a completed Skill Implementation Packet demonstrating a realistic domain skill creation.

Related skills

How it compares

Use utility-pm-skill-builder to create new pm-skills entries; use utility-pm-skill-iterate to revise an existing skill or utility-pm-skill-validate to audit one.

FAQ

What does utility-pm-skill-builder output?

utility-pm-skill-builder outputs a Skill Implementation Packet with draft SKILL.md, TEMPLATE.md, EXAMPLE.md, trigger-fixtures.json, an output-scenario file, AGENTS.md entry text, and a validation checklist staged for review before canonical promotion.

How many trigger queries must a new pm-skills skill include?

utility-pm-skill-builder plans trigger-fixtures.json with at least sixteen total queries, at least eight expect trigger and eight expect no-trigger, including at least two near-miss cases aimed at nearest-neighbor skills.

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