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Godot Gdscript Patterns

  • 31 installs
  • 1.2k repo stars
  • Updated August 2, 2026
  • rmyndharis/antigravity-skills

Helps with ai & agent building tasks during AI-assisted development.

About

godot-gdscript-patterns is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

  • godot-gdscript-patterns
  • AI & Agent Building
  • AI-coding skill

Godot Gdscript Patterns by the numbers

  • 31 all-time installs (skills.sh)
  • Ranked #9,164 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/rmyndharis/antigravity-skills --skill godot-gdscript-patterns

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Listed on Skillselion
Installs31
repo stars1.2k
Last updatedAugust 2, 2026
Repositoryrmyndharis/antigravity-skills

What it does

Helps with ai & agent building tasks during AI-assisted development.

Files

SKILL.mdMarkdownGitHub ↗

Godot GDScript Patterns

Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.

Use this skill when

  • Building games with Godot 4
  • Implementing game systems in GDScript
  • Designing scene architecture
  • Managing game state
  • Optimizing GDScript performance
  • Learning Godot best practices

Do not use this skill when

  • The task is unrelated to godot gdscript patterns
  • You need a different domain or tool outside this scope

Instructions

  • Clarify goals, constraints, and required inputs.
  • Apply relevant best practices and validate outcomes.
  • Provide actionable steps and verification.
  • Follow strict GDScript example style: avoid inferred assignment and declare variables, constants, parameters, and return types explicitly.
  • If detailed examples are required, open resources/implementation-playbook.md.

Resources

  • resources/implementation-playbook.md for detailed patterns and examples.

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