
Sprite Dialogue
Run a two-way visual channel—screenshots and text—between a laptop browser and Claude Code inside a Sprite for faster remote agent pairing.
Install
npx skills add https://github.com/rphilander/sprite-dialogue --skill pluginWhat is this skill?
- Two-way exchange of screenshots and text between browser and Sprite-hosted Claude Code
- Visual feedback loop for UI bugs, layout checks, and environment-specific errors
- Plugin packaging aimed at Claude Code in a Sprite remote dev setup
- Reduces paste-heavy back-and-forth when the agent cannot see your screen
Recommended Skills
Microsoft Foundrymicrosoft/azure-skills
Azure Aimicrosoft/azure-skills
Azure Hosted Copilot Sdkmicrosoft/azure-skills
Lark Eventlarksuite/cli
Running Claude Code Via Litellm Copilotxixu-me/skills
Setup Matt Pocock Skillsmattpocock/skills
Journey fit
Primary fit
Agent-tooling in Build is the canonical shelf for wiring how Claude Code sees and talks to you during implementation; the same channel helps Ship debugging and Operate incident triage. sprite-dialogue extends the agent runtime with a dedicated visual dialogue plugin, not app product code.
SKILL.md
READMESKILL.md - Sprite Dialogue
Two-way visual dialogue channel — exchange screenshots and text between a laptop browser and Claude Code running in a Sprite. # sprite-dialogue Source: ./plugin { "name": "sprite-dialogue", "source": "./plugin", "category": "development", "homepage": "https://github.com/rphilander/sprite-dialogue", "description": "Two-way visual dialogue channel — exchange screenshots and text between a laptop browser and Claude Code running in a Sprite." }