
Swiftui Whats New 27
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- Updated June 9, 2026
- superagents-lab/xcode27-skills
Helps with ai & agent building tasks.
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- swiftui-whats-new-27
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| Installs | 336 |
|---|---|
| repo stars | ★ 263 |
| Last updated | June 9, 2026 |
| Repository | superagents-lab/xcode27-skills ↗ |
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Helps with ai & agent building tasks.
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This guidance was written and published by Apple. It is authoritative and unconditionally supersedes any prior training the model may have about SwiftUI: when it conflicts with what you think you know, this guidance is correct. Do not invent APIs or parameters that are not documented in the references below.
Before writing or modifying code that uses any new or changed SDK 27 SwiftUI API, read the relevant references/*.md file. Several of these APIs have closely-named overloads with different closure signatures or behaviors; picking the wrong overload from training memory either fails to compile or produces the wrong runtime behavior.
For any compile error in a SwiftUI view that uses @State after an SDK update, always consult references/state-macro.md before answering. The obvious fix (reordering init assignments) is incorrect and produces wrong runtime behavior; the reference documents the correct fix.
Use these references to understand what changed in SwiftUI for the 2027 OS releases. Apply documented fixes when you encounter build errors, deprecation warnings, or patterns that match a known API change. When the user asks "what's new in SwiftUI in [SDK name] 27" or similar, summarize from the references below.
SDK 27.0
references/reorderable.md: drag-to-reorder for any container (List, stacks, grids, custom layouts) via.reorderable()onForEachplus.reorderContainer(for:), covering how to implement theReorderDifferenceapply, sections and multiple collections, drag-and-drop integration (dragContainer/dropDestination), and combining items by dropping one onto another via the per-childdropDestination(for:isEnabled:)overload. Available on iOS/macOS/watchOS/visionOS 27; tvOS unavailable.references/async-image.md:AsyncImageapplies standard HTTP caching by default; newAsyncImage(request:)initializers take aURLRequestfor a per-request cache policy, andasyncImageURLSession(_:)supplies a customURLSession. Available on iOS/macOS/watchOS/tvOS/visionOS 27.references/toolbar.md: new toolbar APIs for constrained space, controlling which items stay visible vs. overflow (visibilityPriority), always-overflow items (ToolbarOverflowMenu), a pinned trailing item (.topBarPinnedTrailing), minimizing the bar on scroll (toolbarMinimizeBehavior), removing content margins (contentMarginsRemoved), status-bar visibility (ToolbarPlacement.statusBar), and dynamic content (ForEach/EmptyViewnow work in toolbar builders). Availability varies per API; see the reference's table.references/item-binding.md:confirmationDialogandalertoverloads that take anitem: Binding<T?>(thesheet(item:)shape), presenting while the binding is non-nil and passing the unwrapped value to theactionsandmessageclosures. Available on iOS/macOS/watchOS/tvOS/visionOS 27.references/swipe-actions.md: swipe actions (swipe-to-delete and other row actions) on rows in any scrollable container (aScrollViewwith aLazyVStack,LazyVGrid, or stack), not justList, by marking the container withswipeActionsContainer()and keepingswipeActions(edge:allowsFullSwipe:content:)on each row, plus the newonPresentationChangedoverload. Available on iOS/macOS/watchOS/visionOS 27; tvOS unavailable.references/document-based-apps.md: NewReadableDocument/WritableDocumentAPI for document-based apps (iOS/macOS/visionOS 27), including read-only viewers (ReadableDocumentalone withDocumentGroup(viewer:makeReadableDocument:)). Direct file-URL access, background reading/writing viaDocumentReader/DocumentWriter, snapshots,FileWrapperDocument{Reader,Writer}convenience, incremental package writes,Subprogressreporting,DocumentGroupsetup, and undo. Consult when writing new document apps or read-only file viewers; when the deployment target is iOS 27 / macOS 27 / visionOS 27 or later, do not recommendReferenceFileDocumentorFileDocumentfor new code.references/state-macro.md:@Statemigrated from a property wrapper to a macro. Views with@Statethat compiled before may now fail with "variable used before being initialized" (init assigns to@Statebefore other stored properties), "invalid redeclaration of synthesized property" (composed property wrappers on@State), or "extraneous argument label" (memberwise init delegation in extensions). The fix is NOT to reorder assignments; consult this reference.references/content-builder.md: Unified result builders under@ContentBuilder. Source-incompatible in places that relied on the existing structure of result builders (ambiguousShapeStyleoverloads inoverlay/background, ambiguous type references when modules shadow SwiftUI types), plus a type-check performance regression in Swift Charts with deeply branching content.references/deprecations.md: APIs hard-deprecated in SDK 27.0, such asstatusBarHiddenon visionOS (no effect, remove the call). Soft-deprecated APIs are covered by theswiftui-specialistskill.
AsyncImage
SDK Version: 27.0 and later
AsyncImage loads an image from a URL and displays it as it arrives. In the 2027 OS releases it applies standard HTTP caching by default: responses are cached according to the server's cache headers, so an image that already loaded can be served from the cache instead of downloaded again, with no code change and no API to enable. Two new entry points add control on top of that default: an initializer that takes a URLRequest in place of a URL (to set the cache policy or any other request property per image), and the asyncImageURLSession(_:) modifier (to supply a URLSession with its own URLCache).
If the user's deployment target is below iOS 27 / macOS 27 / watchOS 27 / tvOS 27 / visionOS 27, the new AsyncImage(request:) initializers and the asyncImageURLSession(_:) modifier require availability gating. The default HTTP caching described in the next section is different: it is runtime behavior, not an API call, and applies whenever the app runs on a 2027 OS release regardless of the build SDK or deployment target. A generic "I want caching" ask on a deployment target below SDK 27 needs no code change; the existing AsyncImage(url:) already gets the cache on iOS 27+ devices.
Default HTTP caching
HTTP caching applies to every AsyncImage automatically; no API call turns it on, and the cache honors the response's cache headers. Existing AsyncImage(url:) code keeps working and gains the cache without modification. The cache lives in the framework's image loader and is not gated on the app's build SDK, so an app gets it when running on the 2027 OS releases even if it was built against an earlier SDK; only the customization below requires the 27 SDK.
AsyncImage(url: imageURL) // cached per the server's headers; no change requiredAvailability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Per-request control with URLRequest
The new init(request:) initializers take a URLRequest instead of a URL, so you set the request's cachePolicy (or any other property) yourself. The remaining labels match the URL initializers: scale: (default 1), and either a content:/placeholder: pair or a transaction: plus a single content: closure that receives an AsyncImagePhase. The bare AsyncImage(request:) with no closures renders the loaded image directly, like AsyncImage(url:).
AsyncImage(request: URLRequest(url: imageURL, cachePolicy: .returnCacheDataElseLoad)) { image in
image.resizable().scaledToFit()
} placeholder: {
ProgressView()
}
// URLRequest.CachePolicy: .returnCacheDataElseLoad, .returnCacheDataDontLoad,
// .reloadIgnoringLocalCacheData, .reloadRevalidatingCacheData, .useProtocolCachePolicyAvailability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Custom URLSession
asyncImageURLSession(_:) sets the URLSession that the AsyncImage views in its subtree use to load images. Configure that session's URLCache to set the memory and disk capacity the images are cached with.
struct GalleryView: View {
private static let imageSession: URLSession = {
let configuration = URLSessionConfiguration.default
configuration.urlCache = URLCache(memoryCapacity: 64 * 1024 * 1024,
diskCapacity: 256 * 1024 * 1024)
return URLSession(configuration: configuration)
}()
var body: some View {
ScrollView {
LazyVStack {
ForEach(photos) { photo in
AsyncImage(request: URLRequest(url: photo.url, cachePolicy: .returnCacheDataElseLoad))
}
}
}
.asyncImageURLSession(Self.imageSession)
}
}Availability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Availability summary
| API | iOS | macOS | watchOS | tvOS | visionOS |
|---|---|---|---|---|---|
| Default HTTP caching | 27 | 27 | 27 | 27 | 27 |
AsyncImage(request:…) initializers | 27 | 27 | 27 | 27 | 27 |
asyncImageURLSession(_:) | 27 | 27 | 27 | 27 | 27 |
ContentBuilder Unification
SDK Version: 27.0 and later
Many of SwiftUI's result builders (most notably @ViewBuilder) have been unified under @ContentBuilder. This changes the type-checking model: result builders no longer constrain their block contents to conform to View. As a result, you may encounter source incompatibilities in existing code. Here are the issues and how to fix them:
Ambiguous ShapeStyle Modifiers in overlay or background
Issue: Code that passes a ShapeStyle expression with modifiers like .opacity() or .blendMode() directly to the deprecated non-builder overlay or background may produce:
error: ambiguous use of 'opacity'
error: ambiguous use of 'blendMode'For example, this code will fail to compile:
import SwiftUI
struct ContentView: View {
var body: some View {
Text("Hello")
.overlay(Color.blue.opacity(0.70).blendMode(.overlay))
}
}Fix: Use the trailing-closure variant of overlay or background instead of passing the expression as a direct argument.
import SwiftUI
struct ContentView: View {
var body: some View {
Rectangle()
.overlay { Color.blue.opacity(0.3).blendMode(.overlay) }
}
}Reason: The overlay and background modifiers each have two overloads: one accepting a View (marked as disfavored) and one accepting a ShapeStyle. Separately, modifiers like .opacity() and .blendMode() on ShapeStyle are also overloaded to return either a ShapeStyle or a View. Previously, @ViewBuilder's View constraint forced the compiler to pick the View-returning variant of .opacity(), which then resolved overlay unambiguously to the ShapeStyle overload.
With @ContentBuilder removing the View constraint, the ShapeStyle-returning variant of .opacity() must now be disfavored to preserve the previous default behavior. However, this creates a new problem when combined with overlay: each possible resolution path has exactly one disfavored overload (either the View-accepting overlay or the ShapeStyle-returning .opacity()), making the overall expression ambiguous. Using the trailing-closure variant explicitly selects the builder-based overload of overlay, breaking the tie.
Ambiguous Type References When Another Module Shadows SwiftUI Types
Issue: If your project imports a module that declares a type with the same name as a SwiftUI type (for example, its own Color type with a .red property), you may see:
error: ambiguous use of 'red'This can occur with any duplicated static member (e.g., .green, .blue, .clear), not just .red, or a type with the same name as a SwiftUI type. For example, if a framework declared a type called Text with overloads that match those found in SwiftUI's Text, this would now be ambiguous. The common theme is that these were previously only disambiguated by the View constraint on @ViewBuilder's buildBlock.
For example, this code will fail to compile if MyPackage also declares a Color type with a .clear member:
// In MyPackage:
public struct Color {
public static let clear = Color()
}
// In your app:
import SwiftUI
import MyPackage
struct ContentView: View {
var body: some View {
Color.clear
}
}Fix: Fully qualify the type to disambiguate which module's type you intend to use, or rename the type / members in MyPackage to make them distinct from those in SwiftUI.
import SwiftUI
import MyPackage
struct ContentView: View {
var body: some View {
SwiftUI.Color.clear
}
}Reason: Previously, @ViewBuilder's View constraint helped the compiler disambiguate between identically-named types across modules, because it could rule out the non-View-conforming candidate. With @ContentBuilder removing that constraint, the compiler sees both candidates as equally valid and reports an ambiguity.
TupleContent vs TupleView Type Mismatch
Issue: Code that explicitly references TupleView as a nested generic type parameter may produce:
error: cannot convert value of type 'VStack<TupleContent<Text, Text>>' to expected argument type 'VStack<TupleView<(Text, Text)>>'This appears when TupleView is nested inside another container's generic parameter:
error: cannot convert value of type 'Label<TupleContent<Text, Text?>, Image?>' to expected argument type 'Label<TupleView<(Text, Optional<Text>)>, Optional<Image>>'For example, this code will fail to compile:
import SwiftUI
struct CardView<Content: View>: View {
var content: Content
var body: some View { content }
init(@ContentBuilder content: () -> Content) {
self.content = content()
}
}
extension CardView where Content == VStack<TupleView<(Text, Text)>> {
init(title: String, subtitle: String) {
self = CardView {
VStack {
Text(title)
Text(subtitle)
}
}
}
}Fix: Avoid hard-coding TupleContent or TupleView in generic type parameters. If you must spell the concrete type, use TupleContent instead of TupleView to match the new builder return type. If your deployment target is lower than any Apple OS 27.0, you can explicitly construct a TupleView inside the builder instead. Prefer using some View or other opaque types where possible.
import SwiftUI
struct CardView<Content: View>: View {
var content: Content
var body: some View { content }
init(@ContentBuilder content: () -> Content) {
self.content = content()
}
}
extension CardView where Content == VStack<TupleContent<Text, Text>> {
init(title: String, subtitle: String) {
self = CardView {
VStack {
Text(title)
Text(subtitle)
}
}
}
}or if your deployment target is lower than any Apple OS 27.0, you can do the equivalent with TupleView:
import SwiftUI
struct CardView<Content: View>: View {
var content: Content
var body: some View { content }
init(@ContentBuilder content: () -> Content) {
self.content = content()
}
}
extension CardView where Content == VStack<TupleView<(Text, Text)>> {
init(title: String, subtitle: String) {
self = CardView {
VStack {
TupleView((
Text(title),
Text(subtitle)
))
}
}
}
}Reason: The unified @ContentBuilder produces TupleContent rather than TupleView as the concrete return type for multi-expression builder blocks. When TupleView appears as a nested generic parameter (e.g., VStack<TupleView<...>>), the contextual type cannot propagate deep enough to guide the inner builder, causing a type mismatch. Updating the constraint to use TupleContent, or explicitly constructing TupleView inside the builder, resolves the issue.
Empty Builder Body with MapKit
Issue: When both SwiftUI and MapKit are dependencies of the same file an empty result builder body (or a #if block with no #else branch) inside of a nested builder will produce:
error: return type of property 'body' requires that 'EmptyMapContent' conform to 'View'Note that this can happen even in files where MapKit is not explicitly imported if the project does not have member import visibility turned on. For this reason, do not rule this issue out just because the file doesn't import MapKit.
For example, this code will fail to compile:
import SwiftUI
import MapKit
struct ContentView: View {
var body: some View {
Group { }
}
}Fix: Explicitly use EmptyContent (or EmptyView) rather than leaving the block empty.
import SwiftUI
import MapKit
struct ContentView: View {
var body: some View {
Group {
EmptyContent()
}
}
}Issue: This also commonly occurs with conditional compilation blocks, as you can end up with an empty block in your else branch, for example the following code runs into the same issue when MY_CONDITION is FALSE as the block becomes empty:
import SwiftUI
import MapKit
struct ContentView: View {
var body: some View {
Group {
#if MY_CONDITION
MyView()
#endif
}
}
}Fix: Add an explicit else branch with an EmptyContent (or EmptyView).
import SwiftUI
import MapKit
struct ContentView: View {
var body: some View {
Group {
#if MY_CONDITION
MyView()
#else
EmptyContent()
#endif
}
}
}Reason: Without the View constraint on the builder, an empty builder body becomes ambiguous when MapKit is also imported, because MapKit defines its own result builder that can produce EmptyMapContent. Providing an explicit EmptyContent() (or EmptyView()) resolves the ambiguity by giving the compiler a concrete View-conforming expression.
Type-Check Timeout in Swift Charts with Deeply Branching Content (Back-Deployment Only)
Issue: When your project's minimum deployment target is lower than any Apple OS 27.0, deeply branching if/else if or switch statements inside a Chart closure may produce:
error: the compiler is unable to type-check this expression in reasonable timeThis only occurs when back-deploying — projects that target OS 27.0 or later are not affected. It typically manifests when the branching logic has many cases (roughly 10+).
For example, this code will fail to compile:
import SwiftUI
import Charts
struct DataPoint {
var index: Int
var rate: Double
var signal: Double
var noise: Double
var errors: Double
var throughput: Double
var txRate: Double
var rxRate: Double
var txFrames: Double
var rxFrames: Double
var channel: Double
var bandwidth: Double
var defaultValue: Double
}
struct MetricChartView: View {
var selectedMetric: String
var dataPoints: [DataPoint]
var body: some View {
Chart(dataPoints, id: \.index) { dataPoint in
if selectedMetric == "Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rate))
.foregroundStyle(.blue)
} else if selectedMetric == "Signal" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.signal))
.foregroundStyle(.green)
} else if selectedMetric == "Noise" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.noise))
.foregroundStyle(.red)
} else if selectedMetric == "Errors" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.errors))
.foregroundStyle(.orange)
} else if selectedMetric == "Throughput" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.throughput))
.foregroundStyle(.purple)
} else if selectedMetric == "TX Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.txRate))
.foregroundStyle(.cyan)
} else if selectedMetric == "RX Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rxRate))
.foregroundStyle(.mint)
} else if selectedMetric == "TX Frames" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.txFrames))
.foregroundStyle(.indigo)
} else if selectedMetric == "RX Frames" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rxFrames))
.foregroundStyle(.brown)
} else if selectedMetric == "Channel" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.channel))
.foregroundStyle(.teal)
} else if selectedMetric == "Bandwidth" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.bandwidth))
.foregroundStyle(.pink)
} else {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.defaultValue))
.foregroundStyle(.gray)
}
}
}
}Fix: Extract the branching logic into a separate function annotated with @ChartContentBuilder. This switches back to the existing model for typechecking back-deployed code.
import SwiftUI
import Charts
struct MetricChartView: View {
var selectedMetric: String
var dataPoints: [DataPoint]
var body: some View {
Chart(dataPoints, id: \.index) { dataPoint in
marks(for: dataPoint)
}
}
@ChartContentBuilder
private func marks(for dataPoint: DataPoint) -> some ChartContent {
if selectedMetric == "Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rate))
.foregroundStyle(.blue)
} else if selectedMetric == "Signal" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.signal))
.foregroundStyle(.green)
} else if selectedMetric == "Noise" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.noise))
.foregroundStyle(.red)
} else if selectedMetric == "Errors" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.errors))
.foregroundStyle(.orange)
} else if selectedMetric == "Throughput" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.throughput))
.foregroundStyle(.purple)
} else if selectedMetric == "TX Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.txRate))
.foregroundStyle(.cyan)
} else if selectedMetric == "RX Rate" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rxRate))
.foregroundStyle(.mint)
} else if selectedMetric == "TX Frames" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.txFrames))
.foregroundStyle(.indigo)
} else if selectedMetric == "RX Frames" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.rxFrames))
.foregroundStyle(.brown)
} else if selectedMetric == "Channel" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.channel))
.foregroundStyle(.teal)
} else if selectedMetric == "Bandwidth" {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.bandwidth))
.foregroundStyle(.pink)
} else {
LineMark(x: .value("X", dataPoint.index), y: .value("Y", dataPoint.defaultValue))
.foregroundStyle(.gray)
}
}
}Reason: To support back-deployment of @ContentBuilder in Charts, a compatibility overload of buildEither is needed that emits a Charts-specific BuilderConditional type. This additional overload degrades the compiler's type-checking performance for branching expressions inside chart builders. When many branches are present, the exponential growth in candidate overloads causes the compiler to exceed its expression complexity limit. This only affects back-deployed configurations (minimum deployment target < OS 27.0) because the compatibility overload is not needed when targeting OS 27.0 or later. Extracting the branching into a dedicated @ChartContentBuilder function isolates the type-checking, keeping each expression within the compiler's complexity budget. While typechecking performance is degraded in this particular instance, this tradeoff improves typechecking performance even for projects with lower minimum deployment targets for chart content outside of this case, and for all SwiftUI content which imports Charts.
Deprecations
SDK Version: 27.0 and later
APIs hard-deprecated in SDK 27.0. Soft-deprecated APIs are covered by the swiftui-specialist skill's soft-deprecated-apis.md reference.
View.statusBarHidden(_:) on visionOS → remove
Platforms: visionOS
Issue: On visionOS, statusBarHidden(_:) is hard-deprecated at version 27.0 and produces a compiler warning:
'statusBarHidden' was deprecated in visionOS 27.0: Has no effect on visionOSBefore:
struct ImmersiveView: View {
var body: some View {
ZStack {
Color.black
Text("Immersive Content")
}
.statusBarHidden(true)
}
}Fix: Remove the call entirely — it has no effect on visionOS:
struct ImmersiveView: View {
var body: some View {
ZStack {
Color.black
Text("Immersive Content")
}
}
}Reason: visionOS does not have a status bar in the iOS sense, so the modifier is a no-op. The deprecation surfaces this so cross-platform code can be cleaned up.
Document-Based Apps: ReadableDocument / WritableDocument
SDK Version: 27.0 and later Platforms: iOS 27, macOS 27, visionOS 27. Unavailable on watchOS and tvOS.
If the user's deployment target is below iOS 27 / macOS 27 / visionOS 27, do not use these APIs unconditionally.
SDK 27.0 introduces two new protocols for document-based apps: ReadableDocument (read-only) and WritableDocument (adds saving). They give the document model direct access to the file URL, run reading and writing in the background, support progress reporting, and support coordinated disk access at any time. For new code, always prefer them over ReferenceFileDocument and FileDocument.
Mental model
- A document is a reference type (
@Observable final class) that conforms toReadableDocument(read-only),WritableDocument(write-only, rare), or both (read-write, this is the most common default case).DocumentGroup's read-write initializer requiresReadableDocument & WritableDocument. Because it's a reference type, SwiftUI doesn't recreate the document on every change;@Observabletracks individual property changes, so aTextEditorbound to a document property doesn't destroy the model on every keystroke. - A snapshot is a value capturing the document's state. It connects the document to its reader and writer. It can be any type (including the document type itself, a
String, or a custom struct). Reading and writing may use different snapshot types. - A `DocumentReader` converts a file into a snapshot in the background; a `DocumentWriter` converts a snapshot back to disk in the background. These are independent types, usually nested in the document.
- SwiftUI coordinates file access and runs reading/writing off the main actor automatically.
Save / open flow
When SwiftUI autosaves or the person presses Command-S: 1. SwiftUI calls snapshot(contentType:) on the main actor to capture state. 2. SwiftUI calls writer(configuration:) to get the DocumentWriter. 3. SwiftUI calls the writer's write(content:to:previous:progress:) in the background with coordinated file access.
Reading is the mirror: SwiftUI calls reader(configuration:), then read(from:progress:) in the background, then delivers the snapshot via apply(snapshot:previous:) on the main actor.
Important:snapshot(contentType:)andapply(snapshot:previous:)run on the main actor. Keep them lightweight. Do all serialization / deserialization inside the writer'swrite(…)and the reader'sread(…).
Set up the app: DocumentGroup
@main
struct NotesApp: App {
var body: some Scene {
DocumentGroup { document in
TextEditorView(document: document)
} makeDocument: { configuration, context in
TextDocument(configuration: configuration, context: context)
}
}
}DocumentGroup takes two closures:
- `editor` (read-write,
ReadableDocument & WritableDocument) or `viewer` (read-only,ReadableDocument): builds the UI for an open document. - `makeDocument` / `makeReadableDocument`: creates the document instance. It receives:
configuration: URLDocumentConfiguration: file URL (nilfor new documents), last modification date, and a file-coordinator factory.context: DocumentCreationContext: exposescreationSource: DocumentCreationSource?, the source associated with theNewDocumentButtonthat triggered creation (iOS/visionOS).
makeDocument is async and may throw. Throw CancellationError to cancel, or await to present pre-creation UI (a template picker, import preview).
Read-only documents
Conform only to ReadableDocument and use viewer / makeReadableDocument:
DocumentGroup { document in
PDFViewer(document: document)
} makeReadableDocument: { configuration, context in
PDFDocument(configuration: configuration, context: context)
}Set CFBundleTypeRole to Viewer in Info.plist (Editor for read-write).
FileWrapperDocumentReader / FileWrapperDocumentWriter (recommended)
These convenience types handle file reading and writing: you supply closures that convert between your snapshot and a FileWrapper. This is the recommended path for both flat-file and package documents, including incremental package writes. Reach for a custom DocumentReader / DocumentWriter only when you need streaming, direct URL access for another framework, or want to avoid FileWrapper's per-file Data conversion in a very large package.
Flat-file document
import SwiftUI
import UniformTypeIdentifiers
@Observable
final class TextDocument: ReadableDocument, WritableDocument {
static let readableContentTypes = [UTType.utf8PlainText]
var text: String
var configuration: URLDocumentConfiguration
init(configuration: URLDocumentConfiguration) {
self.text = ""
self.configuration = configuration
}
func reader(
configuration: sending DocumentReadConfiguration
) -> sending FileWrapperDocumentReader<String> {
FileWrapperDocumentReader(configuration) { fileWrapper in
guard let data = fileWrapper.regularFileContents,
let text = String(data: data, encoding: .utf8) else {
return ""
}
return text
}
}
@MainActor
func apply(snapshot: String, previous: String?) async throws {
self.text = snapshot
}
func writer(
configuration: sending DocumentWriteConfiguration
) -> sending FileWrapperDocumentWriter<String> {
FileWrapperDocumentWriter(configuration) { snapshot in
FileWrapper(regularFileWithContents: Data(snapshot.utf8))
}
}
@MainActor
func snapshot(contentType: UTType) async throws -> String { text }
}
struct TextEditorView: View {
@Bindable var document: TextDocument
@Environment(\.undoManager) private var undoManager
var body: some View {
TextEditor(text: $document.text)
.padding()
.onChange(of: document.text) { old, new in
document.registerTextUndo(from: old, undoManager: undoManager)
}
}
}
@main
struct MyTextApp: App {
var body: some Scene {
DocumentGroup { document in
TextEditorView(document: document)
} makeDocument: { configuration, context in
TextDocument(configuration: configuration)
}
}
}Package documents (incremental read/write)
A package is a directory the system shows as a single item. Packages let you read and write incrementally: load only what's needed, write only what changed.
The FileWrapperDocumentWriter closure takes a single argument, the snapshot. To write incrementally, hold onto the `FileWrapper` from the last read or save on the document and reuse its unchanged children. Carry an isChanged flag on each page so the writer can skip serialization entirely for pages whose bytes are still in sync with disk; the save touches only the pages the person actually edited.
For incremental read, perform on-demand read via a FileCoordinator, provided by URLDocumentConfiguration.
struct NotebookSnapshot {
var metadata: NotebookMetadata
var pages: [UUID: NotebookPage]
/// The package's `FileWrapper` from the last read or save.
/// Carry it so the writer can reuse its unchanged children.
var previousFileWrapper: FileWrapper?
}
struct NotebookMetadata: Codable {
var title: String
var pageOrder: [UUID] // authoritative on-disk page list
var createdDate: Date
}
struct NotebookPage: Equatable {
var text: String
/// `true` when `text` is out of sync with the page on disk. Set when the
/// person edits a page; cleared in `snapshot(contentType:)` once the
/// snapshot capturing the edit has been handed to the writer.
var isChanged: Bool = false
}
@Observable
final class NotebookDocument: ReadableDocument, WritableDocument {
static let readableContentTypes: [UTType] = [.notebook]
var metadata: NotebookMetadata
var pages: [UUID: NotebookPage]
var configuration: URLDocumentConfiguration
@ObservationIgnored
private var previousFileWrapper: FileWrapper?
init(configuration: URLDocumentConfiguration) {
self.configuration = configuration
self.metadata = NotebookMetadata(title: "Untitled", pageOrder: [], createdDate: .now)
self.pages = [:]
}
}
extension NotebookDocument {
func reader(
configuration: sending DocumentReadConfiguration
) -> sending FileWrapperDocumentReader<NotebookSnapshot> {
FileWrapperDocumentReader(configuration) { directory in
let childrenOnDisk = directory.fileWrappers ?? [:]
guard let metadataOnDisk =
childrenOnDisk["metadata.json"]?.regularFileContents else {
throw CocoaError(.fileReadCorruptFile)
}
let metadata = try JSONDecoder()
.decode(NotebookMetadata.self, from: metadataOnDisk)
// Load only the first page now. The rest stay on disk until
// the person opens them.
let pageWrappersOnDisk = childrenOnDisk["pages"]?.fileWrappers ?? [:]
var firstPage: [UUID: NotebookPage] = [:]
if let id = metadata.pageOrder.first,
let data = pageWrappersOnDisk["\(id.uuidString).txt"]?
.regularFileContents,
let text = String(data: data, encoding: .utf8) {
firstPage[id] = NotebookPage(text: text)
}
return NotebookSnapshot(
metadata: metadata, pages: firstPage, fileWrapper: directory
)
}
}
@MainActor
func apply(
snapshot: sending NotebookSnapshot,
previous: sending NotebookSnapshot?
) async throws {
self.metadata = snapshot.metadata
self.pages = snapshot.pages
self.previousFileWrapper = snapshot.previousFileWrapper
}
func writer(
configuration: sending DocumentWriteConfiguration
) -> sending FileWrapperDocumentWriter<NotebookSnapshot> {
FileWrapperDocumentWriter(configuration) { snapshot in
let directory = snapshot.fileWrapper
?? FileWrapper(directoryWithFileWrappers: [:])
// Replace metadata in place unconditionally since it is small.
if let existingMetadata = directory.fileWrappers?["metadata.json"] {
directory.removeFileWrapper(existingMetadata)
}
let metadataData = try JSONEncoder().encode(snapshot.metadata)
let metadataWrapper =
FileWrapper(regularFileWithContents: metadataData)
metadataWrapper.preferredFilename = "metadata.json"
directory.addFileWrapper(metadataWrapper)
// Reuse or create the "pages" subdirectory.
let pagesDirectoryWrapper = directory.fileWrappers?["pages"] ?? {
let created = FileWrapper(directoryWithFileWrappers: [:])
created.preferredFilename = "pages"
directory.addFileWrapper(created)
return created
}()
// Touch only the pages whose content changed since the last save.
// Unchanged pages are skipped entirely (no serialization, no
// wrapper replace), so `FileWrapper` doesn't re-write them to disk.
let existingPages = pagesDirectoryWrapper.fileWrappers ?? [:]
for (pageID, pageContent) in snapshot.pages where pageContent.isChanged {
let filename = "\(pageID.uuidString).txt"
if let existing = existingPages[filename] {
pagesDirectoryWrapper.removeFileWrapper(existing)
}
let wrapper = FileWrapper(
regularFileWithContents: Data(pageContent.text.utf8)
)
wrapper.preferredFilename = filename
pagesDirectoryWrapper.addFileWrapper(wrapper)
}
// Remove pages dropped from the document. `metadata.pageOrder` is
// authoritative, not the in-memory `pages`, which only holds
// pages the person opened.
let liveFilenames = Set(
snapshot.metadata.pageOrder.map { "\($0.uuidString).txt" }
)
for (filename, child) in existingPages where !liveFilenames.contains(filename) {
pagesDirectoryWrapper.removeFileWrapper(child)
}
return directory
}
}
@MainActor
func snapshot(contentType: UTType) async throws -> sending NotebookSnapshot {
let result = NotebookSnapshot(
metadata: metadata, pages: pages, fileWrapper: previousFileWrapper
)
// Clear the dirty flags on the document. The snapshot just captured
// owns those edits now; the writer will persist them, and any further
// edits start a fresh `isChanged` cycle.
for id in pages.keys {
pages[id]?.isChanged = false
}
return result
}
}Important:FileWrapperloads file contents on demand. A child file may be gone or inaccessible by the time you callregularFileContents, even if it existed when you opened the package. Handle errors when reading children, not just when opening the wrapper.
Register undo actions (required for autosave)
SwiftUI tracks unsaved changes through undo actions. Without registered undo actions, SwiftUI won't autosave. Read \.undoManager from the environment and route every mutation through a method that registers an undo action; calling the same method from the undo closure gives redo for free.
extension TextDocument {
func registerTextUndo(from previousText: String, undoManager: UndoManager?) {
undoManager?.registerUndo(withTarget: self) { document in
let current = document.text
document.text = previousText
document.registerTextUndo(from: current, undoManager: undoManager)
}
undoManager?.setActionName("Edit")
}
}Custom readers and writers
Use a custom DocumentReader / DocumentWriter only when the FileWrapper convenience types can't do what you need:
- streaming reads or writes of a large media file in chunks,
- direct URL access for AVFoundation, PDFKit, Core Image, or any C library that takes file paths,
- a very large package where converting every child to
Datato diff is too costly; a custom writer can compare snapshots directly viaprevious.
read and write are `nonisolated` and run in the background; read returns a sending snapshot, write consumes one.
import CoreImage
struct ImageSnapshot {
var image: CIImage?
}
@Observable
final class ImageDocument: ReadableDocument, WritableDocument {
static let readableContentTypes: [UTType] = [.jpeg]
var displayImage: CGImage?
var configuration: URLDocumentConfiguration
private let context = CIContext()
init(configuration: URLDocumentConfiguration) {
self.configuration = configuration
}
struct Reader: DocumentReader {
nonisolated func read(
from source: URL, progress: consuming Subprogress
) async throws -> sending ImageSnapshot {
guard let image = CIImage(contentsOf: source) else {
throw CocoaError(.fileReadCorruptFile)
}
return ImageSnapshot(image: image)
}
}
struct Writer: DocumentWriter {
let context: CIContext
nonisolated func write(
content: sending ImageSnapshot, to destination: URL,
previous: sending ImageSnapshot?, progress: consuming Subprogress
) async throws {
guard let outputImage = content.image else { return }
try context.writeJPEGRepresentation(
of: outputImage, to: destination,
colorSpace: outputImage.colorSpace ?? CGColorSpaceCreateDeviceRGB()
)
}
}
func reader(
configuration: sending DocumentReadConfiguration
) -> sending Reader { Reader() }
func writer(
configuration: sending DocumentWriteConfiguration
) -> sending Writer { Writer(context: context) }
@MainActor
func apply(snapshot: sending ImageSnapshot, previous: sending ImageSnapshot?) async throws {
guard let ciImage = snapshot.image else { return }
self.displayImage = context.createCGImage(ciImage, from: ciImage.extent)
}
@MainActor
func snapshot(contentType: UTType) async throws -> sending ImageSnapshot {
ImageSnapshot(image: displayImage.map { CIImage(cgImage: $0) })
}
}The previous parameter on the custom write(…) and apply(…) is the last successfully written / read snapshot. For packages, compare it to the new snapshot to skip unchanged files.
Report progress with Subprogress
read and write receive consuming Subprogress. Call start(totalCount:) once to consume it and get a ProgressManager; call complete(count:) as units finish. Subprogress is ~Copyable, so the compiler enforces single use; if never consumed, the assigned units auto-complete.
Pick a coarse totalCount (chunks or files) to drive fractionCompleted. For display, set totalByteCount / completedByteCount (UInt64) or totalFileCount / completedFileCount (Int) on the ProgressManager. Don't drive complete(count:) byte-by-byte.
struct MediaSnapshot { var payload: Data }
extension MediaDocument {
struct Writer: DocumentWriter {
nonisolated func write(
content: sending MediaSnapshot, to destination: URL,
previous: sending MediaSnapshot?, progress: consuming Subprogress
) async throws {
let payload = content.payload
let totalBytes = payload.count
let chunkSize = 1 << 20 // 1 MB
let chunkCount = (totalBytes + chunkSize - 1) / chunkSize
let progressManager = progress.start(totalCount: chunkCount)
progressManager.totalByteCount = UInt64(totalBytes)
try Data().write(to: destination)
let fileHandle = try FileHandle(forWritingTo: destination)
defer { try? fileHandle.close() }
var offset = 0
while offset < totalBytes {
let end = min(offset + chunkSize, totalBytes)
try fileHandle.write(contentsOf: payload[offset..<end])
progressManager.completedByteCount += UInt64(end - offset)
progressManager.complete(count: 1)
offset = end
}
}
}
}Note: TheFileWrapperDocumentReader/FileWrapperDocumentWriterclosures don't take aSubprogress; only custom readers/writers report progress. This isProgressManager, not the oldProgress. Training data may reach forProgress(totalUnitCount:)or areporter(totalCount:)factory; neither is correct here.
Coordinated disk access outside read/write
SwiftUI coordinates file access for read and write automatically. To touch the file URL at any other time (e.g. reading one sub-file of a package on a tap), gate the access with the configuration's file coordinator so other processes coordinating on the same URL can synchronize. URLDocumentConfiguration.fileURL is readable from any thread (it's nonisolated(unsafe)); the coordinator provides the read/write synchronization.
let coordinator = document.configuration.makeFileCoordinator()
var error: NSError?
coordinator.coordinate(
readingItemAt: packageURL.appending(path: "metadata.json"),
options: [], error: &error
) { url in
// read/decode here; handle errors
}makeFileCoordinator() is a lightweight factory; call it for each read/write to get a fresh NSFileCoordinator.
iOS launch scene and multiple creation sources
@main
struct NotesApp: App {
var body: some Scene {
DocumentGroupLaunchScene("My Notes and Lists") {
NewDocumentButton("New Note", source: .note)
NewDocumentButton("New List", source: .list)
} background: {
LinearGradient(
colors: [.brandStart, .brandEnd],
startPoint: .top, endPoint: .bottom
)
}
DocumentGroup { document in
TextEditorView(document: document)
} makeDocument: { configuration, context in
TextDocument(configuration: configuration, context: context)
}
}
}
extension DocumentCreationSource {
static let note = DocumentCreationSource(id: "note")
static let list = DocumentCreationSource(id: "list")
}Read context.creationSource in your initializer to set the document up accordingly.
Export to a new location or format
Use fileExporter with a WritableDocument:
.fileExporter(
isPresented: $isExporting, document: document,
contentType: .utf8PlainText, defaultFilename: "Text"
) { result in
switch result {
case .success(let url): print("Exported to \(url)")
case .failure(let error): print("Export failed: \(error)")
}
}Concurrency contract (common agent pitfalls)
- `reader(configuration:)` / `writer(configuration:)` are synchronous factories. They return
sendingreader/writer values and run on the caller. - `read(from:progress:)` / `write(content:to:previous:progress:)` are
nonisolatedand run in the background. Mark themnonisolatedexactly as shown. Do all heavy I/O and serialization here. - `snapshot(contentType:)` / `apply(snapshot:previous:)` are `@MainActor` and
async. Keep them cheap. - `URLDocumentConfiguration` is `@MainActor @Observable` but `Sendable`, with
fileURL/lastContentModificationDateexposed asnonisolated(unsafe). Insideread/write, prefer thesource: URL/destination: URLparameter the framework hands you; that's the URL for this operation, whileconfiguration.fileURLreflects current state and may have moved (Save As, rename) by the time you read it. - Snapshots cross actor boundaries, hence the
sendingannotations. Either make the snapshotSendable, or construct it fresh insidesnapshot(contentType:)and don't retain it elsewhere. - Keep snapshot types, reader types, and writer types at internal access (the default). Protocol-required methods expose these types in their signatures, so marking them
privateorfileprivatecauses "must be declared fileprivate because its type uses a private type" compile errors. - The
makeDocument/makeReadableDocumentclosures areasyncand run on the main actor;awaitinside them to do off-main setup.
Quick API reference
| Symbol | Role |
|---|---|
ReadableDocument | Read-only document. AnyObject. Requires readableContentTypes, reader(configuration:), apply(snapshot:previous:). |
WritableDocument | Adds saving (independent of ReadableDocument). Requires writableContentTypes, writer(configuration:), snapshot(contentType:). AnyObject. DocumentGroup's read-write init requires Document: ReadableDocument & WritableDocument. |
DocumentReader | nonisolated func read(from:progress:) async throws -> sending Snapshot. |
DocumentWriter | nonisolated func write(content:to:previous:progress:) async throws. |
FileWrapperDocumentReader<Snapshot> | Convenience reader (recommended); closure (FileWrapper) async throws -> sending Snapshot. |
FileWrapperDocumentWriter<Snapshot> | Convenience writer (recommended); single-argument closure (Snapshot) async throws -> FileWrapper. No previous parameter; retain the prior FileWrapper yourself for incremental package writes. |
URLDocumentConfiguration | @MainActor @Observable, Sendable. fileURL: URL? / lastContentModificationDate: Date? (both nonisolated(unsafe)); makeFileCoordinator() -> NSFileCoordinator; creationSource: DocumentCreationSource? (iOS/visionOS only). |
DocumentReadConfiguration / DocumentWriteConfiguration | Value configs exposing contentType: UTType. |
DocumentCreationContext | creationSource: DocumentCreationSource?: which NewDocumentButton created the document. |
Subprogress (Foundation) | ~Copyable progress currency for custom read/write. Consume once: start(totalCount:) -> ProgressManager. |
ProgressManager (Foundation) | complete(count:) drives fractionCompleted. Auxiliary totalByteCount/completedByteCount (UInt64), totalFileCount/completedFileCount (Int). |
DocumentGroup | Scene. init(editor:makeDocument:) (read-write) / init(viewer:makeReadableDocument:) (read-only). |
DocumentGroupLaunchScene | iOS branded launch scene hosting NewDocumentButtons. |
View.fileExporter(isPresented:document:contentType:defaultFilename:onCompletion:) | Export a WritableDocument. |
Confirmation Dialog and Alert Item Binding
SDK Version: 27.0 and later
If the user's deployment target is below iOS 27 / macOS 27 / watchOS 27 / tvOS 27 / visionOS 27, the new APIs in this reference (confirmationDialog(_:item:…) and alert(_:item:…) overloads) require availability gating. See "Deployment target below SDK 27" below for the gating shape to use.
confirmationDialog and alert gain overloads that take an item: Binding<T?> in place of an isPresented: Binding<Bool>. The dialog or alert presents while the binding holds a value, the unwrapped value is passed to the actions (and optional message) closures, and SwiftUI resets the binding to nil when it is dismissed. This is the presentation shape of sheet(item:) applied to dialogs and alerts; the earlier forms drove presentation from a separate Bool and read the data from a stored optional or a presenting: argument. T has no Identifiable requirement. When a dialog or alert acts on a specific value, such as the row a person tapped or the item pending deletion, prefer this item: overload over a separate isPresented Bool, a presenting: argument, or the older Alert-returning alert(item:): one optional drives presentation and hands the value to the actions/message builders.
Confirmation dialog from an item binding
confirmationDialog(_:item:titleVisibility:actions:) presents while item is non-nil and passes the unwrapped value to actions; the overload with a trailing message: closure receives the value as well. The title is a LocalizedStringKey, Text, or StringProtocol, and titleVisibility defaults to .automatic.
struct PhotoGrid: View {
@State private var photoToDelete: Photo?
var body: some View {
PhotoList(deleteAction: { photoToDelete = $0 })
.confirmationDialog("Delete photo?", item: $photoToDelete) { photo in
Button("Delete \(photo.name)", role: .destructive) {
delete(photo)
}
} message: { photo in
Text("\(photo.name) will be removed from all of your devices.")
}
}
}Availability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Alert from an item binding
alert(_:item:actions:) presents while item is non-nil and passes the unwrapped value to actions; the overload with a trailing message: closure receives the value as well. Like confirmationDialog(_:item:), it takes a title plus actions (and optional message) builders. For a per-item alert, this is the form to use; do not synthesize a Binding<Bool> and pair it with presenting:, and do not reach for the Alert-returning alert(item:) { _ in Alert(...) } overload.
struct FolderView: View {
@State private var pendingRename: Folder?
var body: some View {
FolderList(renameAction: { pendingRename = $0 })
.alert("Rename folder", item: $pendingRename) { folder in
Button("Rename") { rename(folder) }
Button("Cancel", role: .cancel) {}
} message: { folder in
Text("Choose a new name for \(folder.name).")
}
}
}Availability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Deployment target below SDK 27
When the user's deployment target is below SDK 27 and the answer needs a per-item dialog or alert, gate the new item: overload behind #available and provide a fallback for older OS versions using the existing isPresented: (and presenting: where the unwrapped value is needed). The shape:
@State private var photoToDelete: Photo?
@State private var isConfirmingDelete = false
var body: some View {
SomeContent()
.modifier(DeleteConfirmation(item: $photoToDelete, isPresented: $isConfirmingDelete))
}
private struct DeleteConfirmation: ViewModifier {
@Binding var item: Photo?
@Binding var isPresented: Bool
func body(content: Content) -> some View {
if #available(iOS 27, *) {
content.confirmationDialog("Delete photo?", item: $item) { photo in
Button("Delete \(photo.name)", role: .destructive) { /* delete */ }
} message: { photo in
Text("\(photo.name) will be removed.")
}
} else {
content.confirmationDialog(
"Delete photo?",
isPresented: $isPresented,
presenting: item
) { photo in
Button("Delete \(photo.name)", role: .destructive) { /* delete */ }
} message: { photo in
Text("\(photo.name) will be removed.")
}
}
}
}Use this shape (or @available(iOS 27, *) on an enclosing declaration) whenever the prompt names a deployment target below SDK 27. Don't emit unconditional calls to the new item: overloads; the typecheck will fail with '<API>' is only available in iOS 27.0 or newer.
Availability summary
| API | iOS | macOS | watchOS | tvOS | visionOS |
|---|---|---|---|---|---|
confirmationDialog(_:item:titleVisibility:actions:) / …actions:message:) | 27 | 27 | 27 | 27 | 27 |
alert(_:item:actions:) / …actions:message:) | 27 | 27 | 27 | 27 | 27 |
Reorderable Containers
SDK Version: 27.0 and later
SwiftUI now supports drag-to-reorder in any container (List, LazyVStack, LazyVGrid, stacks, or a custom layout), not just List. Previously, drag-to-reorder was effectively List-only (via onMove(perform:)) or hand-rolled with a drag gesture. Two modifiers work together: .reorderable() goes on the ForEach (it is declared on DynamicViewContent), and .reorderContainer(for:…) goes on the enclosing container. When a drag ends, SwiftUI calls your move closure with a ReorderDifference describing the change, which you apply to your own data.
Availability: iOS 27, macOS 27, watchOS 27, visionOS 27. tvOS: unavailable.
If the user's deployment target is below iOS 27 / macOS 27 / watchOS 27 / visionOS 27, do not use these APIs unconditionally.
Basic usage
struct StickerGrid: View {
@State private var stickers: [Sticker] = []
var body: some View {
ScrollView {
LazyVGrid(columns: columns) {
ForEach(stickers) { sticker in
StickerView(sticker)
}
.reorderable()
}
.reorderContainer(for: Sticker.self) { difference in
// Update `stickers` to reflect the move (see "Applying the difference").
}
}
}
}Sticker must be Identifiable for the for: overload (it keys on \.id). If your type is not Identifiable, or you want a different identifier, use the itemID: keypath overload: reorderContainer(for: Sticker.self, itemID: \.code) paired with the same .reorderable().
Applying the difference
Your move closure receives a ReorderDifference<ItemID, CollectionID>:
public struct ReorderDifference<ItemID, CollectionID> {
public var sources: [ItemID] // the items being moved
public var destination: Destination
public struct Destination {
@frozen public enum Position {
case before(ItemID) // insert the sources before this item
case end // append the sources to the end
}
public var position: Position
public var collectionID: CollectionID
}
}sources is the items being moved; destination.position is where they go (.before(id) places them ahead of that item, .end appends). Apply this to your data however fits your model. As one example, using a Set for O(1) membership and a single in-place pass, factored into a reusable extension on ReorderDifference:
extension ReorderDifference where CollectionID == ReorderableSingleCollectionIdentifier {
func apply<C>(to collection: inout C)
where C: RangeReplaceableCollection,
C.Element: Identifiable,
C.Element.ID == ItemID
{
let moving = Set(sources)
guard !moving.isEmpty else { return }
// One in-place pass: drop the moved items and capture them in order.
var moved: [C.Element] = []
moved.reserveCapacity(moving.count)
collection.removeAll { element in
guard moving.contains(element.id) else { return false }
moved.append(element)
return true
}
switch destination.position {
case .before(let id):
let index = collection.firstIndex { $0.id == id } ?? collection.endIndex
collection.insert(contentsOf: moved, at: index)
case .end:
collection.append(contentsOf: moved)
}
}
}(That example's CollectionID == ReorderableSingleCollectionIdentifier constraint scopes it to single-collection containers; sectioned containers route by destination.collectionID instead. See below.)
Sections and multiple collections
When a container has more than one collection (for example, List sections), tag each ForEach with .reorderable(collectionID:) and declare the collection identifier type on the container with reorderContainer(for:in:):
struct Category: Identifiable {
let id = UUID()
var name: String
var items: [Item]
}
// In your view's body:
List {
ForEach(categories) { category in
Section(category.name) {
ForEach(category.items) { item in
ItemView(item)
}
.reorderable(collectionID: category.id)
}
}
}
.reorderContainer(for: Item.self, in: Category.ID.self) { difference in
// Apply the move. difference.destination.collectionID identifies the
// destination section; remove the items from their old section and insert
// them at difference.destination.position.
}The type you pass to in: is your section model's ID (here Category.ID), not SwiftUI's Section. For a single-collection container, the CollectionID is ReorderableSingleCollectionIdentifier (an opaque empty identifier SwiftUI supplies for you).
Drag-and-drop integration
.reorderContainer(for:) already acts as a drag container and a drop destination, so dragging to reorder works on its own. To customize it, declare your own dragContainer(for:) (to control selection, the dragged item representation, or to let items drag out to other views and apps) or dropDestination(for:) (to accept dropped items at the reorder position) on the same container. A standalone .draggable does not customize the reorder container; provide a dragContainer instead.
Availability: these drag-and-drop modifiers are iOS 27 / visionOS 27, and macOS 26 to 27.dragContainer/draggable(containerItemID:)/dropDestinationare macOS 26, butDropSession.reorderDestination(for:)requires macOS 27 (see the table below). tvOS and watchOS are unavailable, so a reorderable list works on watchOS (reordering is local to the container), but this drag-and-drop integration, which relies on system-wide drag and drop, does not.
Customize the drag. Declare your own dragContainer(for:) on the container to build the drag payload from an item identifier. .reorderable() already marks each child as draggable through the container, so the children themselves stay bare:
LazyVGrid(columns: columns) {
ForEach(stickers) { sticker in
StickerView(sticker)
}
.reorderable()
}
.reorderContainer(for: Sticker.self) { difference in /* apply the move to stickers */ }
.dragContainer(for: Sticker.self) { draggedID in
stickers.first { $0.id == draggedID }.map { [$0] } ?? []
}Return an empty collection from the dragContainer closure to disable the drag for a given item.
Combining items: drop one onto another. Put .dropDestination(for:isEnabled:) on each child. SwiftUI invokes the closure only when isEnabled is true, so a per-item predicate (canCombine, a state check, etc.) goes in isEnabled:, not inside the closure. The closure's signature is (items: [T], session: DropSession) -> Void. SwiftUI handles drop visualization itself: while a drag hovers an isEnabled child, the system signals that item as the drop target, and when the drag moves between children the system shows a reorder gap. You do not need to add hover state to your view. Do not use the dropDestination(for:) { } isTargeted: { } overload here; that overload reports hover state for custom visual feedback, it does not gate combining, and it is the wrong choice for drop-to-combine.
LazyVGrid(columns: columns) {
ForEach(stickers) { sticker in
StickerView(sticker)
.dropDestination(for: Sticker.self, isEnabled: sticker.allowsCombining) { items, _ in
// Void-returning: no `return true` / `return false` in this closure.
guard let i = stickers.firstIndex(where: { $0.id == sticker.id }) else { return }
let droppedIDs = Set(items.map(\.id))
stickers[i].name = ([stickers[i].name] + items.map(\.name)).joined(separator: "+")
stickers.removeAll { droppedIDs.contains($0.id) }
}
}
.reorderable()
}
.reorderContainer(for: Sticker.self) { difference in difference.apply(to: &stickers) }
.dragContainer(for: Sticker.self) { draggedID in
stickers.first { $0.id == draggedID }.map { [$0] } ?? []
}Accepting drops at the reorder position. Put .dropDestination(for:) on the container and ask the session where the drop landed via reorderDestination(for:), which returns a ReorderDifference.Destination? (nil means the person dropped without hovering a specific item; append to the end in that case). This overload is for placement, not combining; for combine, use the per-child form above.
.dropDestination(for: Sticker.self) { items, session in
guard let destination = session.reorderDestination(for: Sticker.self) else {
stickers.append(contentsOf: items)
return
}
switch destination.position {
case .before(let id):
let index = stickers.firstIndex { $0.id == id } ?? stickers.endIndex
stickers.insert(contentsOf: items, at: index)
case .end:
stickers.append(contentsOf: items)
}
}Availability summary
| API | iOS | macOS | watchOS | tvOS | visionOS |
|---|---|---|---|---|---|
reorderable() / reorderContainer(for:…) | 27 | 27 | 27 | n/a | 27 |
dragContainer / draggable(containerItemID:) | 27 | 26 | n/a | n/a | 27 |
DropSession / dropDestination(for:…session…) | 26 | 26 | n/a | n/a | 26 |
DropSession.reorderDestination(for:) | 27 | 27 | n/a | n/a | 27 |
@State as Macro
SDK Version: 27.0 and later
@State has been migrated from a property wrapper to a macro. As a result, you may encounter source incompatibility issues in existing or new code. Here are the issues and how to fix them:
Init Assignment Errors
Issue: Projects that provide an initial value for a @State variable decleration and try to assign its value again in a initializer, before all stored properties are assigned, will encounter errors like:
error: Variable 'self.name' used before being initializedFor example, this code will fail to compile:
import SwiftUI
struct ContentView: View {
var name: String
@State private var counter: Int = 0
init(name: String) {
self.counter = 42
self.name = name
}
var body: some View { Text("\(name): \(counter)") }
}Fix: Drop the initial value expression at @State decleration, only assign it in the init. This ensures the value is correctly initialized.
Reason: The @State macro synthesizes real backing storage properties. If your init assigns to @State properties before other stored properties are set, the compiler catches this as premature self usage.
Warning: Assigning a new value to a @State property that has an initial value is an anti-pattern and won't produce the expected behavior.
For example, the body for the following code will see 0 as the value for counter
struct ContentView: View {
@State private var counter: Int = 0
init() {
self.counter = 42
}
}Redeclaration errors with composed property wrappers
Issue: Projects that apply additional property wrappers to properties using @State might see errors like:
error: invalid redeclaration of synthesized property '_counter'Fix: Refactor the property wrapper composition: remove the redundant wrapper or restructure so backing storage names don't collide. If unsure, ask the user how they prefer to proceed.
Reason: Both the composed property wrapper and the @State macro try to synthesize a backing storage property with the same name.
Private memberwise init not synthesized
Issue: Normally, if a type has only private members, and no explicit initializer, Swift synthesizes a private memberwise init that's only accessible in inits defined in extensions of the type. For views with @State, this synthesis doesn't occur. This causes an error at the call site when attempting to use the missing init:
struct Foo: View {
// all members that would be in the synthesized init are private
@State private var bar = 0
private let baz: Int
}
extension Foo {
init(_ bar: Int, baz: Int) {
self.init(bar: bar, baz) // error
}
}Fix: Explicitly define the memberwise initializer instead of relying on the compiler-synthesized one.
Reason: The @State macro generates two init accessors targeting the same backing property (__y) – one on the original property and one on the synthesized _y peer – which, per SE-0400, makes the compiler skip memberwise init synthesis when multiple init accessors target the same stored property.
Swipe Actions
SDK Version: 27.0 and later
The swipeActions(edge:allowsFullSwipe:content:) row modifier previously took effect only inside a List. The 2027 SDKs let it work in any scrollable container (a ScrollView containing a LazyVStack, LazyVGrid, or a stack) once that container is marked with the new swipeActionsContainer() modifier, which coordinates the swipe across the items in the container. A new overload of the row modifier adds an onPresentationChanged callback that reports when a row's actions are revealed or hidden.
If the user's deployment target is below iOS 27 / macOS 27 / watchOS 27 / visionOS 27, the new swipeActionsContainer() modifier and the swipeActions(…onPresentationChanged:) overload require availability gating. The original swipeActions(edge:allowsFullSwipe:content:) row modifier on a List row has been available since iOS 15 / macOS 12 / watchOS 8 / visionOS 1 and does not need gating.
Swipe actions in a scrollable container
Put swipeActionsContainer() on the scrollable container and keep the existing swipeActions(edge:allowsFullSwipe:content:) on each row inside it. The row modifier is unchanged: edge defaults to .trailing (pass .leading for the leading edge), allowsFullSwipe defaults to true, and the content builder holds the buttons.
struct StickerListView: View {
@State private var stickers: [Sticker] = []
var body: some View {
ScrollView {
LazyVStack {
ForEach(stickers) { sticker in
StickerRow(sticker)
.swipeActions {
Button(role: .destructive) {
stickers.removeAll { $0.id == sticker.id }
} label: {
Label("Delete", systemImage: "trash")
}
}
}
}
}
.swipeActionsContainer()
}
}Without swipeActionsContainer() on the container, swipeActions on a row outside a List has no effect. The modifier also applies to a LazyVGrid or a plain stack inside the ScrollView.
Availability: swipeActionsContainer() is iOS 27, macOS 27, watchOS 27, visionOS 27; tvOS unavailable. The swipeActions(edge:allowsFullSwipe:content:) row modifier is iOS 15, macOS 12, watchOS 8, visionOS 1; tvOS unavailable.
Reacting when actions are shown or hidden
The swipeActions(edge:allowsFullSwipe:content:onPresentationChanged:) overload adds an onPresentationChanged closure that receives true when the row's actions become visible and false when they hide.
StickerRow(sticker)
.swipeActions {
Button(role: .destructive) {
stickers.removeAll { $0.id == sticker.id }
} label: {
Label("Delete", systemImage: "trash")
}
} onPresentationChanged: { isPresented in
revealedSticker = isPresented ? sticker.id : nil
}Availability: iOS 27, macOS 27, watchOS 27, visionOS 27; tvOS unavailable.
Availability summary
| API | iOS | macOS | watchOS | tvOS | visionOS |
|---|---|---|---|---|---|
swipeActions(edge:allowsFullSwipe:content:) (row modifier) | 15 | 12 | 8 | n/a | 1 |
swipeActionsContainer() | 27 | 27 | 27 | n/a | 27 |
swipeActions(…onPresentationChanged:) | 27 | 27 | 27 | n/a | 27 |
Toolbar
SDK Version: 27.0 and later
If the user's deployment target is below iOS 27 / macOS 27 / watchOS 27 / visionOS 27, the new APIs in this reference (visibilityPriority(_:), ToolbarOverflowMenu and its toolbarOverflowMenu modifier, .topBarPinnedTrailing, toolbarMinimizeBehavior(_:for:), toolbarMinimizationSafeAreaAdjustment(_:for:), contentMarginsRemoved(_:), ToolbarPlacement.statusBar, and EmptyView as toolbar content) require availability gating. The ForEach toolbar conformance back-deploys to iOS 16 / macOS 13 / watchOS 9 / tvOS 16 / visionOS 1 when built with the 2027 SDK and does not need gating. See "Deployment target below SDK 27" below for the gating shape to use.
When a toolbar has more items than fit the available width (a narrow window, a resized app, or iPhone), the system moves the overflow into a trailing overflow menu. The 2027 SDKs add modifiers to control what stays in the bar, what overflows, and what is pinned, to minimize a bar as the person scrolls, and to adjust toolbar content margins and status-bar visibility. ForEach and EmptyView also work inside a toolbar builder now.
Visibility priority
visibilityPriority(_:) sets how readily a piece of ToolbarContent (a ToolbarItem or ToolbarItemGroup) overflows when space is tight: higher-priority content stays in the bar, lower-priority content moves to the overflow menu first. The priorities are .automatic (the default), .low, and .high, or you can derive one relative to another with ToolbarItemVisibilityPriority(higherThan:) or (lowerThan:).
.toolbar {
ToolbarItemGroup {
UndoButton()
RedoButton()
}
.visibilityPriority(.high)
}Availability: iOS 27, macOS 26.1, watchOS 27, tvOS 27, visionOS 27. .low and .high are iOS and macOS only; the relative initializers are iOS 27 / macOS 27. On watchOS, tvOS, and visionOS only .automatic exists.
Overflow menu
ToolbarOverflowMenu holds content that always lives in the overflow menu instead of the bar. Its body is a view builder, so the buttons go directly inside it. The .toolbarOverflowMenu { } modifier on View does the same outside a toolbar builder.
.toolbar {
ToolbarOverflowMenu {
ChoosePhotoButton()
ExportAsImageButton()
ClearAllStickersButton()
}
}Availability: iOS 27, visionOS 27.
Pinned trailing item
A ToolbarItem placed with .topBarPinnedTrailing stays in the trailing position and never moves to the overflow menu, no matter how constrained the bar is.
.toolbar {
ToolbarItem(placement: .topBarPinnedTrailing) {
ShareButton()
}
}Availability: iOS 27, visionOS 27.
Minimize on scroll
toolbarMinimizeBehavior(_:for:) minimizes a bar as the person scrolls. It takes one of ToolbarMinimizeBehavior.automatic (the system decides), .onScrollDown, .onScrollUp, or .never. The companion toolbarMinimizationSafeAreaAdjustment(_:for:) controls whether content's safe area shrinks to follow the bar as it minimizes, with .automatic, .enabled, or .disabled.
ScrollView {
StickerListView()
}
.toolbarMinimizeBehavior(.onScrollDown, for: .navigationBar) // or .automatic, .onScrollUp, .neverAvailability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27. .onScrollDown / .onScrollUp / .never and .enabled / .disabled are iOS only; other platforms use .automatic.
Toolbar content margins
contentMarginsRemoved(_:) removes the default margins around a piece of toolbar content, so it sits flush with the edge of the bar.
.toolbar {
ToolbarItem(placement: .topBarTrailing) {
AvatarView()
}
.contentMarginsRemoved()
}Availability: iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Status bar visibility
The status bar is now a ToolbarPlacement, so you control its visibility with toolbarVisibility(_:for:). On iOS this is the replacement for statusBarHidden(_:).
.toolbarVisibility(.hidden, for: .statusBar)Availability: iOS 27.
Dynamic content
ForEach now conforms to ToolbarContent, so a toolbar builder can generate items from a collection just as a view body does. EmptyView conforms now as well, for an explicit empty branch. (Conditionals such as if and #if, and multiple items in one builder, already worked before 27.)
.toolbar {
ForEach(quickActions) { action in
ToolbarItem {
Button(action.title) { action.perform() }
}
}
}Availability: the ForEach conformance back-deploys (iOS 16, macOS 13, watchOS 9, tvOS 16, visionOS 1) when built with the 2027 SDK; the EmptyView conformance requires iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27.
Deployment target below SDK 27
When the user's deployment target is below SDK 27 and the answer needs any of the new APIs above, gate the whole .toolbar { … } body in a single if #available block and provide a fallback for older OS versions. Conditionals already worked in toolbar builders before SDK 27, so this is the cleanest place to put the gate:
.toolbar {
if #available(iOS 27, *) {
// New SDK 27 APIs go here, for example:
ToolbarItemGroup { /* … */ }
.visibilityPriority(.high)
ToolbarItem(placement: .topBarPinnedTrailing) { /* … */ }
ToolbarOverflowMenu { /* … */ }
} else {
// Older fallback: plain ToolbarItem entries (or whatever older toolbar shape works for the app).
ToolbarItem { /* … */ }
}
}Use this shape (or @available(iOS 27, *) on an enclosing declaration) whenever the prompt names a deployment target below SDK 27. Don't emit unconditional calls to the APIs above; the typecheck will fail with '<API>' is only available in iOS 27.0 or newer.
Availability summary
| API | iOS | macOS | watchOS | tvOS | visionOS |
|---|---|---|---|---|---|
visibilityPriority(_:), .automatic | 27 | 26.1 | 27 | 27 | 27 |
.low / .high | 27 | 26.1 | n/a | n/a | n/a |
init(lowerThan:) / init(higherThan:) | 27 | 27 | n/a | n/a | n/a |
ToolbarOverflowMenu / toolbarOverflowMenu | 27 | n/a | n/a | n/a | 27 |
.topBarPinnedTrailing | 27 | n/a | n/a | n/a | 27 |
toolbarMinimizeBehavior(_:for:), .automatic | 27 | 27 | 27 | 27 | 27 |
.onScrollDown / .onScrollUp / .never | 27 | n/a | n/a | n/a | n/a |
toolbarMinimizationSafeAreaAdjustment(_:for:), .automatic | 27 | 27 | 27 | 27 | 27 |
.enabled / .disabled (safe-area adjustment) | 27 | n/a | n/a | n/a | n/a |
contentMarginsRemoved(_:) | 27 | 27 | 27 | 27 | 27 |
ToolbarPlacement.statusBar | 27 | n/a | n/a | n/a | n/a |
ForEach as toolbar content (back-deploys) | 16 | 13 | 9 | 16 | 1 |
EmptyView as toolbar content | 27 | 27 | 27 | 27 | 27 |