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Cavecrew

  • 1 installs
  • Updated June 16, 2026
  • walthergl66/mis-skills

This is a copy of cavecrew by juliusbrussee - installs and ranking accrue to the original listing.

Helps with ai & agent building tasks.

About

cavecrew is a Claude Code skill for ai & agent building. It helps you ship faster with AI-assisted development.

  • cavecrew
  • AI & Agent Building
  • AI-coding skill

Cavecrew by the numbers

  • 1 all-time installs (skills.sh)
  • Data as of Jul 7, 2026 (Skillselion catalog sync)
npx skills add https://github.com/walthergl66/mis-skills --skill cavecrew

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Listed on Skillselion
Installs1
Last updatedJune 16, 2026
Repositorywalthergl66/mis-skills

What it does

Helps with ai & agent building tasks.

Files

SKILL.mdMarkdownGitHub ↗

Cavecrew = three subagent presets that emit caveman output. Same job as Anthropic defaults (Explore, edit-style agents, reviewer); difference is the tool-result they return is compressed, so main context shrinks per delegation.

When to use cavecrew vs alternatives

TaskUse
"Where is X defined / what calls Y / list uses of Z"cavecrew-investigator
Same but you also want suggestions/architecture commentaryExplore (vanilla)
Surgical edit, ≤2 files, scope obviouscavecrew-builder
New feature / 3+ files / cross-cutting refactorMain thread or feature-dev:code-architect
Review diff, branch, or file for bugscavecrew-reviewer
Deep code review with rationale + alternativesCode Reviewer (vanilla)
One-line answer you already knowMain thread, no subagent

Rule of thumb: if you'd want the subagent's output in 1/3 the tokens, pick cavecrew. If you'd want prose, pick vanilla.

Why this exists (the real win)

Subagent tool results get injected into main context verbatim. A vanilla Explore that returns 2k tokens of prose costs 2k tokens of main-context budget every time. The same finding from cavecrew-investigator returns ~700 tokens. Across 20 delegations in one session that's the difference between context exhaustion and finishing the task.

Output contracts

What main thread can rely on per agent:

`cavecrew-investigator`

<Header>:
- path:line — `symbol` — short note
totals: <counts>.

Or No match. Always file-path-first, line-number-attached, backticked symbols. Safe to grep with path:\d+.

`cavecrew-builder`

<path:line-range> — <change ≤10 words>.
verified: <re-read OK | mismatch @ path:line>.

Or one of: too-big. / needs-confirm. / ambiguous. / regressed. (terminal first token).

`cavecrew-reviewer`

path:line: <emoji> <severity>: <problem>. <fix>.
totals: N🔴 N🟡 N🔵 N❓

Or No issues. Findings sorted file → line ascending.

Chaining patterns

Locate → fix → verify (most common): 1. cavecrew-investigator returns site list. 2. Main thread picks 1-2 sites, hands paths to cavecrew-builder. 3. cavecrew-reviewer audits the diff.

Parallel scout (when investigation is broad): Spawn 2-3 cavecrew-investigator calls in one message (different angles: defs vs callers vs tests). Aggregate in main thread.

Single-shot edit (when site is already known): Skip investigator. Hand exact path:line to cavecrew-builder directly.

What NOT to do

  • Don't use cavecrew-builder when you don't already know the file. Spawn investigator first or main thread will eat tokens passing context.
  • Don't chain cavecrew-investigator → cavecrew-builder for a 5-file refactor. Builder will return too-big. and you'll have wasted a turn.
  • Don't ask cavecrew-reviewer for "general feedback" — it returns findings only, no architecture opinions. Use Code Reviewer for that.
  • Don't expect prose. Cavecrew output is structured, sometimes terse to the point of cryptic. If a human will read it directly, paraphrase.

Auto-clarity (inherited)

Subagents drop caveman → normal English for security warnings, irreversible-action confirmations, and any output where fragment ambiguity could be misread. Resume caveman after.

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