
Team Communication Protocols
- 7.3k installs
- 38.3k repo stars
- Updated July 22, 2026
- wshobson/agents
Structured protocols for agent team communication including message types (message, broadcast, shutdown_request), plan approval workflows, shutdown sequences, and anti-patterns to avoid in multi-agent coordination.
About
Defines structured communication protocols for agent teams using message, broadcast, and shutdown_request types. Developers use this when establishing communication norms for newly spawned teams, coordinating integration handoffs between parallel implementers, or managing graceful team shutdown after task completion. Includes plan approval workflows where teammates create plans in read-only mode then request lead review via ExitPlanMode, and troubleshooting patterns for deadlocks, rejected shutdowns, and broadcast overuse. Key workflows cover message type selection (direct vs broadcast), teammate discovery via config.json, and anti-patterns like broadcasting routine updates or micromanaging via messages.
- Message type selection: direct message for coordination, broadcast only for critical shared changes, shutdown_request fo
- Plan approval workflow: teammate explores read-only, calls ExitPlanMode, lead approves or rejects with feedback via plan
- Shutdown protocol: lead sends shutdown_request to each teammate, handles rejections by waiting for task completion, then
- Teammate discovery via ~/.claude/teams/{team-name}/config.json using name field, never agentId or role names
- Anti-patterns documented: broadcasting routine updates wastes N messages per broadcast, not communicating at integration
Team Communication Protocols by the numbers
- 7,316 all-time installs (skills.sh)
- +165 installs in the week ending Jul 28, 2026 (Skillselion tracking)
- Ranked #111 of 16,659 AI & Agent Building skills by installs in the Skillselion catalog
- Security screen: LOW risk (skills.sh audit)
- Data as of Jul 28, 2026 (Skillselion catalog sync)
team-communication-protocols capabilities & compatibility
- Capabilities
- message type selection · plan approval workflow · shutdown protocol · teammate discovery · anti pattern detection · deadlock resolution
- Use cases
- orchestration · planning
- Pricing
- Free
What team-communication-protocols says it does
Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.
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| Installs | 7.3k |
|---|---|
| repo stars | ★ 38.3k |
| Security audit | 3 / 3 scanners passed |
| Last updated | July 22, 2026 |
| Repository | wshobson/agents ↗ |
What it does
Coordinate message types, plan approvals, and shutdown sequences between agent teammates in multi-agent systems.
Who is it for?
Establishing communication norms for newly spawned agent teams, coordinating integration handoffs between parallel implementers, managing plan approval workflows, orchestrating graceful team shutdown.
Skip if: Single-agent workflows, human-to-agent communication, real-time chat systems, cross-team communication outside the Agent Teams framework.
When should I use this skill?
Spawning a new team, choosing between message types, implementing plan approval, coordinating integration points, debugging why teammates are not coordinating, initiating team shutdown.
What you get
Agent teammates communicate effectively using appropriate message types, follow plan approval workflows, shut down gracefully, and avoid anti-patterns that waste resources or cause coordination failures.
- Task assignment messages
- Integration notifications
- Blocker reports
By the numbers
- 3 message types: message, broadcast, shutdown_request
- broadcasts send N messages (one per teammate)
- 11 documented anti-patterns
Files
Team Communication Protocols
Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.
When to Use This Skill
- Establishing communication norms for a new team
- Choosing between message types (message, broadcast, shutdown_request)
- Handling plan approval workflows
- Managing graceful team shutdown
- Discovering teammate identities and capabilities
Message Type Selection
message (Direct Message) — Default Choice
Send to a single specific teammate:
{
"type": "message",
"recipient": "implementer-1",
"content": "Your API endpoint is ready. You can now build the frontend form.",
"summary": "API endpoint ready for frontend"
}Use for: Task updates, coordination, questions, integration notifications.
broadcast — Use Sparingly
Send to ALL teammates simultaneously:
{
"type": "broadcast",
"content": "Critical: shared types file has been updated. Pull latest before continuing.",
"summary": "Shared types updated"
}Use ONLY for: Critical blockers affecting everyone, major changes to shared resources.
Why sparingly?: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.
shutdown_request — Graceful Termination
Request a teammate to shut down:
{
"type": "shutdown_request",
"recipient": "reviewer-1",
"content": "Review complete, shutting down team."
}The teammate responds with shutdown_response (approve or reject with reason).
Communication Anti-Patterns
| Anti-Pattern | Problem | Better Approach |
|---|---|---|
| Broadcasting routine updates | Wastes resources, noise | Direct message to affected teammate |
| Sending JSON status messages | Not designed for structured data | Use TaskUpdate to update task status |
| Not communicating at integration points | Teammates build against stale interfaces | Message when your interface is ready |
| Micromanaging via messages | Overwhelms teammates, slows work | Check in at milestones, not every step |
| Using UUIDs instead of names | Hard to read, error-prone | Always use teammate names |
| Ignoring idle teammates | Wasted capacity | Assign new work or shut down |
Plan Approval Workflow
When a teammate is spawned with plan_mode_required:
1. Teammate creates a plan using read-only exploration tools 2. Teammate calls ExitPlanMode which sends a plan_approval_request to the lead 3. Lead reviews the plan 4. Lead responds with plan_approval_response:
Approve:
{
"type": "plan_approval_response",
"request_id": "abc-123",
"recipient": "implementer-1",
"approve": true
}Reject with feedback:
{
"type": "plan_approval_response",
"request_id": "abc-123",
"recipient": "implementer-1",
"approve": false,
"content": "Please add error handling for the API calls"
}Shutdown Protocol
Graceful Shutdown Sequence
1. Lead sends shutdown_request to each teammate 2. Teammate receives request as a JSON message with type: "shutdown_request" 3. Teammate responds with shutdown_response:
approve: true— Teammate saves state and exitsapprove: false+ reason — Teammate continues working
4. Lead handles rejections — Wait for teammate to finish, then retry 5. After all teammates shut down — Call TeamDelete to remove team resources
Handling Rejections
If a teammate rejects shutdown:
- Check their reason (usually "still working on task")
- Wait for their current task to complete
- Retry shutdown request
- If urgent, user can force shutdown
Teammate Discovery
Find team members by reading the config file:
Location: ~/.claude/teams/{team-name}/config.json
Structure:
{
"members": [
{
"name": "security-reviewer",
"agentId": "uuid-here",
"agentType": "team-reviewer"
},
{
"name": "perf-reviewer",
"agentId": "uuid-here",
"agentType": "team-reviewer"
}
]
}Always use `name` for messaging and task assignment. Never use agentId, role names, or unsuffixed aliases directly. If a teammate was spawned as team-lead-2, send to team-lead-2, not team-lead.
Troubleshooting
A teammate is not responding to messages. Check the teammate's task status. If it is idle, it may have completed its task and is waiting to be assigned new work or shut down. If it is still active, it may be mid-execution and will process messages once the current operation finishes.
A teammate says it cannot see SendMessage. Check the teammate agent's tools: frontmatter. Agent Teams communication tools such as SendMessage, TaskList, TaskGet, and TaskUpdate must be listed explicitly when an agent uses a restricted tool allowlist.
The lead is sending broadcasts for every status update. This is a common anti-pattern. Broadcasts are expensive — each one sends N messages. Use direct messages (type: "message") for point-to-point updates. Reserve broadcasts for critical shared-resource changes like an updated interface contract.
A teammate rejected a shutdown request unexpectedly. The teammate is still working. Check the rejection reason in the shutdown_response content field, wait for the work to finish, then retry. Never force-terminate a teammate that has unsaved work.
A plan_approval_request arrived but the request_id is missing. The teammate called ExitPlanMode without the required request context. Have the teammate re-enter plan mode, complete exploration, and call ExitPlanMode again. The request_id is generated automatically by the plan mode system.
Two teammates are waiting on each other and neither is making progress. This is a deadlock: both are blocked waiting for the other to finish first. The lead should send a direct message to one teammate with a stub or partial result so it can unblock and proceed.
Related Skills
- team-composition-patterns — Select agent types and team size before establishing communication norms
- parallel-feature-development — Use communication protocols to coordinate integration handoffs between parallel implementers
Messaging Pattern Templates
Ready-to-use message templates for common team communication scenarios.
Task Assignment
You've been assigned task #{id}: {subject}.
Owned files:
- {file1}
- {file2}
Key requirements:
- {requirement1}
- {requirement2}
Interface contract:
- Import {types} from {shared-file}
- Export {types} for {other-teammate}
Let me know if you have questions or blockers.Integration Point Notification
My side of the {interface-name} interface is complete.
Exported from {file}:
- {function/type 1}
- {function/type 2}
You can now import these in your owned files. The contract matches what we agreed on.Blocker Report
I'm blocked on task #{id}: {subject}.
Blocker: {description of what's preventing progress}
Impact: {what can't be completed until this is resolved}
Options:
1. {option 1}
2. {option 2}
Waiting for your guidance.Task Completion Report
Task #{id} complete: {subject}
Changes made:
- {file1}: {what changed}
- {file2}: {what changed}
Integration notes:
- {any interface changes or considerations for other teammates}
Ready for next assignment.Review Finding Summary
Review complete for {target} ({dimension} dimension).
Summary:
- Critical: {count}
- High: {count}
- Medium: {count}
- Low: {count}
Top finding: {brief description of most important finding}
Full findings attached to task #{id}.Investigation Report Summary
Investigation complete for hypothesis: {hypothesis summary}
Verdict: {Confirmed | Falsified | Inconclusive}
Confidence: {High | Medium | Low}
Key evidence:
- {file:line}: {what was found}
- {file:line}: {what was found}
{If confirmed}: Recommended fix: {brief fix description}
{If falsified}: Contradicting evidence: {brief description}
Full report attached to task #{id}.Shutdown Acknowledgment
When you receive a shutdown request, respond with the shutdown_response tool. But you may also want to send a final status message:
Wrapping up. Current status:
- Task #{id}: {completed/in-progress}
- Files modified: {list}
- Pending work: {none or description}
Ready for shutdown.Related skills
How it compares
Agent-to-agent coordination templates; use team-composition-patterns to pick reviewer versus implementer roles first.
FAQ
When should I use broadcast instead of direct message?
Use broadcast ONLY for critical blockers affecting everyone or major changes to shared resources. Broadcasts send N separate messages (one per teammate), consuming API resources proportional to team size. For routine updates, use direct message to affected teammate.
How does the plan approval workflow work?
Teammate creates plan using read-only tools, calls ExitPlanMode which sends plan_approval_request to lead, lead reviews and responds with plan_approval_response (approve: true or approve: false with feedback), teammate proceeds or revises based on response.
What if a teammate rejects a shutdown request?
Check the rejection reason in shutdown_response content field (usually still working on task), wait for their current task to complete, then retry shutdown request. Never force-terminate a teammate with unsaved work.
Is Team Communication Protocols safe to install?
skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.